Player Matchup

King Arthur
King Arthur
AtomicEightBall
King Arthur
Level 170
God Stats
5W - 4L
1,647 SR
Queue Stats
507W - 536L
1,570 Elo+
Party 1
Izanami
Izanami
LEG beetleink0
Izanami
Level 146
God Stats
0W - 2L
1,267 SR
Queue Stats
210W - 190L
1,578 Elo+
Solo
Raijin
Raijin
PineappleIsLazy
Raijin
Level 151
God Stats
10W - 7L
1,792 SR
Queue Stats
319W - 334L
1,521 Elo+
Solo
Cthulhu
Cthulhu
TEAMBLACK5287
Cthulhu
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
360W - 322L
1,501 Elo+
Solo
Lancelot
Lancelot
WarriorKOB
Lancelot
Level 159
God Stats
9W - 9L
1,596 SR
Queue Stats
577W - 614L
1,579 Elo+
Party 1
Team Averages
Level 142
1,560 SR
1,550 Elo+

VS

Team Averages
Level 139
1,468 SR
1,527 Elo+
Loki
Loki
 
Loki
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ASMRxYODA
Shiva
Level 148
God Stats
4W - 1L
1,643 SR
Queue Stats
228W - 211L
1,487 Elo+
Solo
Thoth
Thoth
MrGIXY
Thoth
Level 21
God Stats
5W - 9L
1,500 SR
Queue Stats
64W - 69L
1,545 Elo+
Party 2
Freya
Freya
kesalexx
Freya
Level 157
God Stats
2W - 2L
1,198 SR
Queue Stats
218W - 221L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtomicEightBall
King Arthur
7
0 / 2 / 1
3,878
646
2,082
6,277
3,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

4
2 / 2 / 1
3,488
581
1,680
2,967
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
3,619
603
144
3,264
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
6
1 / 3 / 1
3,764
627
2,302
5,995
2,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
WarriorKOB
Lancelot
8
1 / 1 / 2
4,025
671
1,424
4,912
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
4 / 0 / 0
4,592
765
2,068
2,784
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
7
3 / 1 / 1
4,080
680
2,829
4,004
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
ASMRxYODA
Shiva
7
1 / 1 / 1
4,398
733
2,836
4,517
2,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
MrGIXY
Thoth
9
2 / 0 / 2
4,671
779
1,404
1,406
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
kesalexx
Freya
7
1 / 2 / 3
4,126
688
3,005
2,951
817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
11
11
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
W
Sylvanus
 
Sylvanus
3
1
1
3.5
W
Shiva
ASMRxYODA
Shiva
1
1
1
1.5
L
King Arthur
AtomicEightBall
King Arthur
0
2
1
0.25
L
2
2
1
1.25
W
Thoth
MrGIXY
Thoth
2
0
2
3
L
0
3
0
0
L
Cthulhu
1
3
1
0.5
L
Lancelot
WarriorKOB
Lancelot
1
1
2
2
W
Freya
kesalexx
Freya
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,632
Damage
12,142
23,415
Taken
15,662
8,866
Mitigated
5,698
7,630
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,068
658
0
1,392
2,784
588
0
0
2,784
0
16,974
W
Sylvanus
 
Sylvanus
2,829
1,878
273
972
4,004
1,484
0
887
3,117
12,189
4,198
W
Shiva
ASMRxYODA
Shiva
2,836
846
0
1,364
4,517
2,497
0
0
4,517
0
21,596
L
King Arthur
AtomicEightBall
King Arthur
2,082
401
0
2,408
6,277
3,506
0
0
6,277
0
18,489
L
1,680
1,513
0
958
2,967
653
0
1,711
1,256
0
9,589
W
Thoth
MrGIXY
Thoth
1,404
0
0
500
1,406
312
0
144
1,262
19,733
522
L
144
45
0
370
3,264
797
0
954
2,310
18,993
0
L
Cthulhu
2,302
189
349
1,229
5,995
2,484
0
3,477
2,518
14,279
0
L
Lancelot
WarriorKOB
Lancelot
1,424
400
0
2,316
4,912
1,426
0
640
4,272
0
21,540
W
Freya
kesalexx
Freya
3,005
1,429
0
947
2,951
817
0
1,415
1,536
16,512
1,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,774
Gold Earned
21,867
164
Minions Killed
178
0
Camps Cleared
0
581,372
Distance Traveled
675,103
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,592
765
40
7
0
159,389
0
W
Sylvanus
4,080
680
21
4
0
125,943
4
W
Shiva
4,398
733
46
8
0
129,214
0
L
King Arthur
3,878
646
34
6
0
125,342
0
L
Izanami
3,488
581
20
3
0
59,904
0
W
Thoth
4,671
779
33
6
0
135,488
0
L
Raijin
3,619
603
40
7
0
111,019
0
L
Cthulhu
3,764
627
19
3
0
127,340
0
L
Lancelot
4,025
671
51
9
0
157,767
2
W
Freya
4,126
688
38
6
0
125,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role