Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold II
JdotIsJustHim
Aphrodite
Gold II
Level 84
God Stats
1W - 3L
1,433 SR
Queue Stats
296W - 311L
1,376 MMR
Solo
Scylla
Scylla
Gold IV
Katie
Scylla
Gold IV
Level 167
God Stats
6W - 4L
1,577 SR
Queue Stats
56W - 61L
1,418 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
yairwoods
Tsukuyomi
Gold III
Level 158
God Stats
5W - 7L
1,527 SR
Queue Stats
684W - 670L
1,397 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,508 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,692 SR
1,393 MMR
Hades
Hades
Silver IV
I HOT N BEEFY I
Hades
Silver IV
Level 157
God Stats
2W - 0L
1,929 SR
Queue Stats
9W - 14L
1,418 MMR
Solo
Olorun
Olorun
Gold V
LordGru
Olorun
Gold V
Level 55
God Stats
107W - 114L
1,557 SR
Queue Stats
117W - 127L
1,425 MMR
Solo
Horus
Horus
Gold IV
Ryan_Heissler
Horus
Gold IV
Level 127
God Stats
125W - 92L
1,631 SR
Queue Stats
362W - 363L
1,358 MMR
Solo
Ne Zha
Ne Zha
Gold II
Salchis11
Ne Zha
Gold II
Level 109
God Stats
3W - 4L
1,707 SR
Queue Stats
250W - 246L
1,396 MMR
Solo
Danzaburou
Danzaburou
Silver III
SoulReaper8279
Danzaburou
Silver III
Level 149
God Stats
1W - 0L
1,635 SR
Queue Stats
11W - 14L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 4 / 2
4,537
454
3,716
13,252
6,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chiron
 
Chiron
9
0 / 3 / 0
4,348
435
3,865
6,011
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
JdotIsJustHim
Aphrodite
8
0 / 1 / 1
4,627
463
2,589
6,417
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Katie
Scylla
10
1 / 1 / 1
5,424
542
4,871
4,000
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
yairwoods
Tsukuyomi
10
3 / 3 / 1
5,395
540
5,159
7,540
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
FreyaAresLancelotAthenaMulan

VS

Bans
Ao KuangThorNu WaNeithChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,100
610
5,225
8,004
3,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
LordGru
Olorun
11
4 / 1 / 1
6,943
694
7,656
7,853
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
1 / 1 / 3
5,872
587
4,186
7,844
4,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Salchis11
Ne Zha
11
1 / 0 / 3
5,831
583
4,033
6,620
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SoulReaper8279
Danzaburou
11
3 / 0 / 0
6,782
678
4,672
4,866
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
12
12
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
2
0.25
L
Chiron
 
Chiron
0
3
0
0
W
3
2
1
1.75
L
Aphrodite
JdotIsJustHim
Aphrodite
0
1
1
0.5
L
Scylla
Katie
Scylla
1
1
1
1.5
W
Olorun
LordGru
Olorun
4
1
1
4.5
W
1
1
3
2.5
W
Ne Zha
Salchis11
Ne Zha
1
0
3
2.5
W
Danzaburou
SoulReaper8279
Danzaburou
3
0
0
3
L
Tsukuyomi
yairwoods
Tsukuyomi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
25,772
37,220
Taken
35,187
13,836
Mitigated
14,847
11,677
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,716
949
0
2,429
13,252
6,133
0
7,044
6,208
0
21,021
L
Chiron
 
Chiron
3,865
1,617
200
1,180
6,011
1,271
0
695
5,310
0
26,896
W
5,225
633
543
4,600
8,004
3,437
0
3,024
4,746
37,919
0
L
Aphrodite
JdotIsJustHim
Aphrodite
2,589
563
658
2,779
6,417
3,339
0
1,776
4,641
10,696
0
L
Scylla
Katie
Scylla
4,871
693
0
1,294
4,000
1,006
0
820
3,180
33,574
281
W
Olorun
LordGru
Olorun
7,656
4,450
375
4,810
7,853
2,435
1,156
208
7,645
47,166
1,073
W
4,186
1,363
530
3,504
7,844
4,959
0
2,452
5,226
0
16,434
W
Ne Zha
Salchis11
Ne Zha
4,033
1,187
0
1,975
6,620
2,429
0
880
5,690
0
39,726
W
Danzaburou
SoulReaper8279
Danzaburou
4,672
1,516
0
1,954
4,866
1,587
360
518
4,348
0
43,768
L
Tsukuyomi
yairwoods
Tsukuyomi
5,159
1,429
0
3,137
7,540
2,087
0
2,416
5,124
0
35,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
31,528
225
Minions Killed
325
0
Camps Cleared
0
993,834
Distance Traveled
991,872
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,537
454
28
3
0
195,600
0
L
Chiron
4,348
435
40
4
0
185,876
0
W
Hades
6,100
610
75
8
0
192,265
0
L
Aphrodite
4,627
463
14
1
0
188,264
2
L
Scylla
5,424
542
74
7
0
198,561
1
W
Olorun
6,943
694
84
8
0
160,393
0
W
Horus
5,872
587
19
2
0
218,458
3
W
Ne Zha
5,831
583
63
6
0
226,876
0
W
Danzaburou
6,782
678
84
8
0
193,880
0
L
Tsukuyomi
5,395
540
69
7
0
225,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role