Player Matchup

Anhur
Anhur
NewInPower
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,379 Elo+
Solo
Odin
Odin
P3ANUT81
Odin
Level 127
God Stats
2W - 2L
1,720 SR
Queue Stats
41W - 47L
1,505 Elo+
Solo
Scylla
Scylla
Sleepless8968
Scylla
Level 97
God Stats
8W - 8L
1,321 SR
Queue Stats
11W - 10L
1,300 Elo+
Solo
Team Averages
Level 109
1,514 SR
1,395 Elo+

VS

Team Averages
Level 132
1,501 SR
1,491 Elo+
Nu Wa
Nu Wa
KingDingaLingET
Nu Wa
Level 156
God Stats
4W - 2L
1,425 SR
Queue Stats
41W - 39L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
LTRU1
Jormungandr
Level 155
God Stats
12W - 18L
1,402 SR
Queue Stats
153W - 167L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
xXStr8ReaperXx
Danzaburou
Level 85
God Stats
31W - 16L
1,676 SR
Queue Stats
209W - 187L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 3 / 1
5,426
678
1,424
4,015
830
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
12
1 / 1 / 1
6,522
815
2,892
7,924
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
3 / 4 / 0
6,782
848
4,830
7,029
1,774
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,404
926
3,814
2,451
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LTRU1
Jormungandr
13
4 / 1 / 3
7,993
999
5,023
6,881
5,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
xXStr8ReaperXx
Danzaburou
13
2 / 2 / 5
7,863
983
7,840
7,349
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
8
8
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Jormungandr
LTRU1
Jormungandr
4
1
3
5.5
L
Anhur
0
3
1
0.17
L
Odin
1
1
1
1.5
L
3
4
0
0.75
W
Danzaburou
xXStr8ReaperXx
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,146
Damage
16,677
18,968
Taken
16,681
7,085
Mitigated
8,441
2,848
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,814
1,477
0
250
2,451
660
2,182
728
1,615
21,480
0
W
Jormungandr
LTRU1
Jormungandr
5,023
1,551
56
649
6,881
5,414
229
1,540
5,108
17,556
1,812
L
Anhur
1,424
480
0
270
4,015
830
0
1,399
2,570
0
3,933
L
Odin
2,892
648
0
1,857
7,924
4,481
0
3,907
3,824
0
11,231
L
4,830
351
0
721
7,029
1,774
0
2,998
3,870
25,289
533
W
Danzaburou
xXStr8ReaperXx
Danzaburou
7,840
3,077
0
3,241
7,349
2,367
694
2,403
4,250
0
32,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
23,260
76
Minions Killed
117
0
Camps Cleared
0
332,238
Distance Traveled
438,619
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,404
926
32
4
0
139,794
0
W
Jormungandr
7,993
999
33
4
0
148,210
0
L
Anhur
5,426
678
12
2
0
59,696
0
L
Odin
6,522
815
18
2
0
135,320
4
L
Scylla
6,782
848
46
6
0
137,222
0
W
Danzaburou
7,863
983
52
7
0
150,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role