Player Matchup

Tyr
Tyr
 
Tyr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
BlazeUp216
Nut
Level 35
God Stats
5W - 1L
1,490 SR
Queue Stats
117W - 162L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
Mozzer196109
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,424 Elo+
Party 2
Fenrir
Fenrir
Perk 408246
Fenrir
Level 113
God Stats
4W - 2L
1,477 SR
Queue Stats
427W - 330L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
iiNutrients
Zhong Kui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,609 Elo+
Party 2
Team Averages
Level 108
1,493 SR
1,481 Elo+

VS

Team Averages
Level 168
1,464 SR
1,460 Elo+
Nut
Nut
BLOODYBOOTI
Nut
Level 247
God Stats
5W - 5L
1,525 SR
Queue Stats
542W - 588L
1,466 Elo+
Party 3
Chang'e
Chang'e
GlasKnight
Chang'e
Level 67
God Stats
0W - 3L
1,177 SR
Queue Stats
130W - 118L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
SEIZURE96
Kukulkan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 98L
1,447 Elo+
Party 1
He Bo
He Bo
SSJ3 CREE
He Bo
Level 149
God Stats
0W - 1L
1,613 SR
Queue Stats
16W - 22L
1,381 Elo+
Solo
Geb
Geb
petpuppy
Geb
Level 238
God Stats
11W - 8L
1,508 SR
Queue Stats
499W - 527L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 4
7,492
937
2,632
9,100
7,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 1 / 2
7,699
962
4,660
7,115
2,805
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Mozzer196109
Sylvanus
12
0 / 1 / 4
7,546
943
1,069
8,927
5,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
11
1 / 5 / 3
7,304
913
2,140
7,331
5,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
iiNutrients
Zhong Kui
14
2 / 1 / 2
8,062
1,008
5,188
7,187
6,837
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,493
812
3,644
3,487
1,267
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
GlasKnight
Chang'e
6
0 / 0 / 3
5,339
667
0
271
61
Kukulkan
SEIZURE96
Kukulkan
6
0 / 0 / 3
5,339
667
0
276
73
He Bo
SSJ3 CREE
He Bo
14
5 / 3 / 3
7,069
884
6,446
5,260
1,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 5
6,662
833
4,891
8,812
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
7
Kills
9
10
Deaths
7
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
4
2
L
3
2
3
2.25
W
2
1
2
3
L
Chang'e
GlasKnight
Chang'e
0
0
3
1.5
W
Sylvanus
Mozzer196109
Sylvanus
0
1
4
2
W
Fenrir
1
5
3
0.5
L
Kukulkan
SEIZURE96
Kukulkan
0
0
3
1.5
L
He Bo
SSJ3 CREE
He Bo
5
3
3
2.17
W
Zhong Kui
iiNutrients
Zhong Kui
2
1
2
3
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,689
Damage
14,981
39,660
Taken
18,106
28,106
Mitigated
10,129
15,454
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,632
91
167
1,146
9,100
7,523
607
1,611
6,589
0
6,311
L
3,644
1,123
0
191
3,487
1,267
0
909
2,542
0
11,091
W
4,660
779
1,619
2,347
7,115
2,805
222
2,697
4,418
0
21,224
L
Chang'e
GlasKnight
Chang'e
0
0
0
0
271
61
0
0
271
0
0
W
Sylvanus
Mozzer196109
Sylvanus
1,069
225
4,547
3,966
8,927
5,887
457
2,118
6,809
5,951
0
W
Fenrir
2,140
102
0
496
7,331
5,054
52
1,448
5,589
0
4,819
L
Kukulkan
SEIZURE96
Kukulkan
0
0
0
0
276
73
0
0
276
0
0
L
He Bo
SSJ3 CREE
He Bo
6,446
351
107
862
5,260
1,738
0
2,497
2,730
11,760
0
W
Zhong Kui
iiNutrients
Zhong Kui
5,188
353
397
769
7,187
6,837
3,086
3,463
3,724
19,488
374
L
4,891
296
391
3,574
8,812
6,990
0
2,710
5,991
11,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,103
Gold Earned
30,902
99
Minions Killed
38
0
Camps Cleared
0
713,233
Distance Traveled
434,964
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,492
937
5
1
0
135,250
0
L
Nut
6,493
812
16
2
0
138,694
0
W
Nut
7,699
962
30
4
0
157,972
0
L
Chang'e
5,339
667
0
0
0
2,490
0
W
Sylvanus
7,546
943
13
2
0
129,158
0
W
Fenrir
7,304
913
7
1
0
140,516
4
L
Kukulkan
5,339
667
0
0
0
84
0
L
He Bo
7,069
884
10
1
0
143,606
1
W
Zhong Kui
8,062
1,008
44
6
0
150,337
0
L
Geb
6,662
833
12
2
0
150,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role