Player Matchup

Chang'e
Chang'e
Jmblaz
Chang'e
Level 89
God Stats
4W - 6L
1,583 SR
Queue Stats
65W - 49L
1,616 Elo+
Party 1
Neith
Neith
Kw0510
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
MathewR0x
Poseidon
Level 75
God Stats
1W - 1L
1,704 SR
Queue Stats
15W - 18L
1,458 Elo+
Party 1
Hercules
Hercules
SlidingHopps
Hercules
Level 124
God Stats
1W - 1L
1,476 SR
Queue Stats
85W - 69L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
weezie11
Cthulhu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,486 Elo+
Party 1
Team Averages
Level 69
1,553 SR
1,532 Elo+

VS

Team Averages
Level 146
1,726 SR
1,546 Elo+
Artio
Artio
AholicMoushon
Artio
Level 181
God Stats
2W - 8L
1,619 SR
Queue Stats
138W - 140L
1,583 Elo+
Solo
Nu Wa
Nu Wa
GruntLyfeStyle
Nu Wa
Level 170
God Stats
17W - 9L
1,987 SR
Queue Stats
198W - 188L
1,612 Elo+
Solo
Apollo
Apollo
SoulTsukuyomi
Apollo
Level 106
God Stats
2W - 7L
1,515 SR
Queue Stats
59W - 56L
1,513 Elo+
Solo
Mercury
Mercury
Ziagen
Mercury
Level 147
God Stats
1W - 1L
1,752 SR
Queue Stats
46W - 50L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
shadowmask09865
Kuzenbo
Level 128
God Stats
1W - 1L
1,755 SR
Queue Stats
25W - 28L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jmblaz
Chang'e
14
1 / 0 / 3
8,355
597
6,037
12,138
6,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Kw0510
Neith
9
0 / 4 / 3
5,615
401
2,301
7,368
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
MathewR0x
Poseidon
12
5 / 4 / 5
7,984
570
5,983
8,104
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SlidingHopps
Hercules
15
9 / 1 / 2
9,121
652
8,302
13,547
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
weezie11
Cthulhu
10
1 / 6 / 4
6,178
441
7,088
12,276
8,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,104
293
0
0
0
12
6 / 7 / 5
7,490
535
10,565
8,092
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 5
7,176
513
6,123
9,290
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Ziagen
Mercury
13
4 / 3 / 1
7,250
518
4,879
10,855
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 8
6,689
478
8,370
13,958
11,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
16
Kills
15
15
Deaths
16
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
6
7
5
1.21
W
Chang'e
Jmblaz
Chang'e
1
0
3
2.5
W
Neith
Kw0510
Neith
0
4
3
0.38
W
Poseidon
MathewR0x
Poseidon
5
4
5
1.88
W
Hercules
SlidingHopps
Hercules
9
1
2
10
L
4
2
5
3.25
L
Mercury
Ziagen
Mercury
4
3
1
1.5
L
1
4
8
1.25
W
Cthulhu
weezie11
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
29,937
53,433
Taken
42,195
26,667
Mitigated
20,234
15,604
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
10,565
1,474
0
240
8,092
1,956
0
2,775
5,107
46,677
0
W
Chang'e
Jmblaz
Chang'e
6,037
414
1,104
8,681
12,138
6,597
299
2,796
9,342
62,077
2,072
W
Neith
Kw0510
Neith
2,301
1,109
0
762
7,368
2,204
0
3,524
3,844
0
18,551
W
Poseidon
MathewR0x
Poseidon
5,983
1,153
0
636
8,104
2,575
97
4,580
3,524
40,495
560
W
Hercules
SlidingHopps
Hercules
8,302
2,469
0
3,018
13,547
6,536
0
4,094
9,453
0
73,478
L
6,123
3,358
301
4,286
9,290
2,985
0
4,088
5,013
0
51,444
L
Mercury
Ziagen
Mercury
4,879
1,861
0
1,980
10,855
3,963
0
3,682
7,019
0
55,742
L
8,370
2,824
0
2,034
13,958
11,330
17
7,239
5,996
19,236
0
W
Cthulhu
weezie11
Cthulhu
7,088
922
0
1,403
12,276
8,755
0
3,941
8,335
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
32,709
390
Minions Killed
273
0
Camps Cleared
0
1,350,373
Distance Traveled
1,138,803
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,104
293
0
0
0
0
0
L
Nu Wa
7,490
535
70
5
0
252,625
2
W
Chang'e
8,355
597
107
8
0
261,861
0
W
Neith
5,615
401
25
2
0
213,574
0
W
Poseidon
7,984
570
88
6
0
270,003
0
W
Hercules
9,121
652
130
9
0
330,669
0
L
Apollo
7,176
513
91
7
0
249,914
0
L
Mercury
7,250
518
94
7
0
346,783
0
L
Kuzenbo
6,689
478
18
1
0
289,481
2
W
Cthulhu
6,178
441
40
3
0
274,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role