Player Matchup

Surtr
Surtr
Anzark
Surtr
Level 65
God Stats
11W - 9L
1,705 SR
Queue Stats
134W - 126L
1,530 Elo+
Party 1
Anubis
Anubis
Dont Hard Reset
Anubis
Level 256
God Stats
5W - 3L
1,544 SR
Queue Stats
725W - 691L
1,522 Elo+
Solo
Zeus
Zeus
Frostypookey
Zeus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 182L
1,497 Elo+
Party 1
Skadi
Skadi
LethalCannoneer
Skadi
Level 159
God Stats
14W - 6L
1,780 SR
Queue Stats
332W - 296L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
tusupervieja2
Cthulhu
Level 49
God Stats
112W - 73L
1,637 SR
Queue Stats
145W - 107L
1,628 Elo+
Solo
Team Averages
Level 130
1,633 SR
1,555 Elo+

VS

Team Averages
Level 114
1,488 SR
1,553 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Lijjahh
Maui
Level 153
God Stats
5W - 8L
1,484 SR
Queue Stats
214W - 227L
1,543 Elo+
Party 2
Janus
Janus
NtoxHalfrican
Janus
Level 129
God Stats
6W - 7L
1,434 SR
Queue Stats
71W - 73L
1,542 Elo+
Solo
Jing Wei
Jing Wei
Offthewazee
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,651 Elo+
Party 2
Osiris
Osiris
Totalwipeout16
Osiris
Level 146
God Stats
1W - 2L
1,522 SR
Queue Stats
89W - 115L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Anzark
Surtr
13
2 / 1 / 9
7,362
566
11,190
11,857
8,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
1 / 0 / 1
7,902
608
3,817
4,826
1,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 3
7,995
615
8,280
7,584
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 1 / 1
7,949
611
6,125
5,458
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
14
1 / 0 / 4
8,142
626
8,255
8,975
6,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 2 / 3
6,080
468
3,452
8,906
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Lijjahh
Maui
10
0 / 3 / 4
6,242
480
4,097
12,709
8,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 0
7,798
600
3,517
7,136
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Offthewazee
Jing Wei
12
3 / 5 / 1
7,081
545
7,065
11,435
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,139
472
4,898
11,562
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
4
4
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
3
0.75
W
Surtr
Anzark
Surtr
2
1
9
6.5
W
1
0
1
1.5
W
6
2
3
3.75
W
5
1
1
5.5
L
Maui
Lijjahh
Maui
0
3
4
0.67
L
1
2
0
0.5
L
Jing Wei
Offthewazee
Jing Wei
3
5
1
0.7
L
0
3
0
0
W
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
23,029
38,700
Taken
51,748
20,196
Mitigated
24,231
15,128
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,452
529
0
1,707
8,906
3,391
0
2,381
6,525
0
37,116
W
Surtr
Anzark
Surtr
11,190
3,388
0
2,401
11,857
8,320
423
1,548
10,309
1,841
32,112
W
3,817
675
0
2,281
4,826
1,689
0
2,514
2,110
57,996
962
W
8,280
2,958
0
2,393
7,584
2,287
715
1,801
5,783
51,236
3,655
W
6,125
2,308
0
2,860
5,458
1,752
86
1,342
4,074
0
69,722
L
Maui
Lijjahh
Maui
4,097
538
2,393
2,876
12,709
8,517
0
3,903
8,806
18,497
0
L
3,517
252
0
1,800
7,136
1,689
0
3,229
3,907
56,894
2,941
L
Jing Wei
Offthewazee
Jing Wei
7,065
5,240
0
2,153
11,435
4,157
0
4,881
6,554
0
53,834
L
4,898
1,301
0
4,236
11,562
6,477
0
6,563
4,999
0
34,262
W
Cthulhu
8,255
478
468
4,725
8,975
6,148
0
39
8,936
54,271
2,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
33,340
457
Minions Killed
403
0
Camps Cleared
0
1,344,282
Distance Traveled
1,381,600
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,080
468
64
5
0
333,037
3
W
Surtr
7,362
566
46
4
0
279,687
1
W
Anubis
7,902
608
112
9
0
251,491
2
W
Zeus
7,995
615
91
7
0
239,257
0
W
Skadi
7,949
611
124
10
0
300,098
0
L
Maui
6,242
480
23
2
0
287,996
4
L
Janus
7,798
600
151
12
0
270,642
1
L
Jing Wei
7,081
545
106
8
0
241,204
4
L
Osiris
6,139
472
59
5
0
248,721
4
W
Cthulhu
8,142
626
84
6
0
273,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role