Player Matchup

Achilles
Achilles
Blaze x Impulse
Achilles
Level 149
God Stats
1W - 3L
1,449 SR
Queue Stats
183W - 187L
1,495 Elo+
Party 1
Medusa
Medusa
NoGanksNoH0es
Medusa
Level 48
God Stats
10W - 8L
1,701 SR
Queue Stats
153W - 151L
1,593 Elo+
Party 1
King Arthur
King Arthur
OnePunchLuffy-
King Arthur
Level 157
God Stats
0W - 6L
979 SR
Queue Stats
328W - 376L
1,461 Elo+
Solo
Aphrodite
Aphrodite
RIP-Feorge-Gloyd
Aphrodite
Level 36
God Stats
3W - 4L
1,891 SR
Queue Stats
189W - 169L
1,556 Elo+
Party 3
Scylla
Scylla
X-2BsThickThighs
Scylla
Level 169
God Stats
0W - 2L
1,534 SR
Queue Stats
243W - 218L
1,563 Elo+
Party 3
Team Averages
Level 112
1,511 SR
1,534 Elo+

VS

Team Averages
Level 128
1,591 SR
1,485 Elo+
Kali
Kali
ANTHOSAURUS
Kali
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 57L
1,441 Elo+
Party 2
Cupid
Cupid
DiveLoop
Cupid
Level 145
God Stats
4W - 0L
1,702 SR
Queue Stats
56W - 53L
1,528 Elo+
Solo
Ix Chel
Ix Chel
MrRocka26
Ix Chel
Level 138
God Stats
10W - 6L
1,657 SR
Queue Stats
68W - 88L
1,472 Elo+
Party 2
Odin
Odin
Mydogeatsflies
Odin
Level 122
God Stats
4W - 0L
1,811 SR
Queue Stats
102W - 118L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tricerptpaps
Kumbhakarna
Level 107
God Stats
6W - 13L
1,284 SR
Queue Stats
250W - 248L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 5 / 2
5,622
469
5,444
11,364
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 3 / 1
6,874
573
6,733
8,046
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
OnePunchLuffy-
King Arthur
12
0 / 5 / 0
6,767
564
6,286
13,828
11,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Aphrodite
10
1 / 2 / 2
5,855
488
4,194
9,654
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,615
468
4,258
6,379
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
6,930
578
4,778
11,467
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cupid
DiveLoop
Cupid
12
4 / 3 / 1
7,065
589
5,365
8,621
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ix Chel
MrRocka26
Ix Chel
12
3 / 0 / 3
7,049
587
8,874
3,938
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 2
7,534
628
9,762
10,755
11,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
Tricerptpaps
Kumbhakarna
9
1 / 1 / 2
5,859
488
2,450
11,065
5,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
18
18
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Achilles
1
5
2
0.4
W
Cupid
DiveLoop
Cupid
4
3
1
1.5
W
Ix Chel
MrRocka26
Ix Chel
3
0
3
4.5
W
5
0
2
6
L
2
3
1
0.83
L
King Arthur
OnePunchLuffy-
King Arthur
0
5
0
0
L
Aphrodite
1
2
2
1
W
Kumbhakarna
Tricerptpaps
Kumbhakarna
1
1
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
31,229
49,271
Taken
45,846
25,686
Mitigated
25,792
15,365
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,778
1,771
0
5,824
11,467
4,963
0
251
11,216
0
56,235
L
Achilles
5,444
1,837
0
3,408
11,364
5,195
0
1,327
10,037
0
31,758
W
Cupid
DiveLoop
Cupid
5,365
3,339
142
3,673
8,621
2,401
0
547
8,074
0
51,298
W
Ix Chel
MrRocka26
Ix Chel
8,874
1,159
708
1,462
3,938
1,351
272
1,797
2,141
55,140
0
W
9,762
2,095
0
4,977
10,755
11,283
0
0
10,755
9,954
40,240
L
6,733
2,562
0
1,407
8,046
2,653
23
796
7,250
0
52,293
L
King Arthur
OnePunchLuffy-
King Arthur
6,286
783
0
1,338
13,828
11,480
0
1,631
12,197
0
53,634
L
Aphrodite
4,194
715
2,136
5,479
9,654
4,641
0
5,376
4,278
17,966
266
W
Kumbhakarna
Tricerptpaps
Kumbhakarna
2,450
649
1,764
4,512
11,065
5,794
0
5,624
5,441
5,961
397
L
4,258
245
0
1,597
6,379
1,717
0
4,196
2,183
41,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,733
Gold Earned
34,437
363
Minions Killed
369
0
Camps Cleared
0
1,130,462
Distance Traveled
1,283,086
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,930
578
84
7
0
295,883
0
L
Achilles
5,622
469
59
5
0
256,772
0
W
Cupid
7,065
589
84
7
0
221,936
3
W
Ix Chel
7,049
587
95
8
0
249,179
1
W
Odin
7,534
628
94
8
0
239,755
0
L
Medusa
6,874
573
94
8
0
239,212
0
L
King Arthur
6,767
564
102
9
0
198,161
0
L
Aphrodite
5,855
488
37
3
0
215,574
1
W
Kumbhakarna
5,859
488
12
1
0
276,333
3
L
Scylla
5,615
468
71
6
0
220,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role