Player Matchup

Ullr
Ullr
GnastyGibbs
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,493 Elo+
Party 2
Cerberus
Cerberus
RobY0070
Cerberus
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 57L
1,426 Elo+
Party 2
Thanatos
Thanatos
TwoShades
Thanatos
Level 54
God Stats
1W - 1L
1,729 SR
Queue Stats
60W - 51L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
VisualNation
Ao Kuang
Level 87
God Stats
49W - 46L
1,566 SR
Queue Stats
72W - 67L
1,538 Elo+
Solo
Merlin
Merlin
sxndwich
Merlin
Level 151
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 3L
1,766 Elo+
Solo
Team Averages
Level 88
1,551 SR
1,542 Elo+

VS

Team Averages
Level 134
1,518 SR
1,419 Elo+
Kali
Kali
Captinkuchiki909
Kali
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 174L
1,372 Elo+
Party 1
Apollo
Apollo
Jhoppie21
Apollo
Level 158
God Stats
18W - 24L
1,451 SR
Queue Stats
544W - 540L
1,431 Elo+
Party 1
Ra
Ra
PigeonPunchPat
Ra
Level 81
God Stats
4W - 4L
1,598 SR
Queue Stats
13W - 20L
1,412 Elo+
Party 3
King Arthur
King Arthur
WarHMMR
King Arthur
Level 141
God Stats
1W - 2L
1,564 SR
Queue Stats
14W - 20L
1,439 Elo+
Party 3
Zhong Kui
Zhong Kui
kawhiknot2
Zhong Kui
Level 146
God Stats
12W - 14L
1,478 SR
Queue Stats
188W - 204L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,688
836
1,576
3,861
1,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
RobY0070
Cerberus
13
1 / 6 / 5
7,451
931
6,741
11,787
7,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
TwoShades
Thanatos
12
0 / 6 / 6
6,936
867
4,794
7,659
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
VisualNation
Ao Kuang
14
5 / 3 / 2
8,319
1,040
7,891
6,605
2,793
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
sxndwich
Merlin
15
3 / 3 / 2
8,715
1,089
8,561
5,610
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 15
8,408
1,051
5,903
7,828
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Apollo
Jhoppie21
Apollo
14
4 / 1 / 6
8,318
1,040
5,027
6,519
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 4
7,878
985
5,223
4,666
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
WarHMMR
King Arthur
14
5 / 2 / 10
8,097
1,012
6,712
8,825
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zhong Kui
kawhiknot2
Zhong Kui
14
6 / 2 / 9
8,507
1,063
6,092
8,757
6,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
10
Kills
21
21
Deaths
10
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
1
3
1
0.5
W
Apollo
Jhoppie21
Apollo
4
1
6
7
W
3
2
4
2.5
L
Cerberus
RobY0070
Cerberus
1
6
5
0.58
L
Thanatos
TwoShades
Thanatos
0
6
6
0.5
L
Ao Kuang
VisualNation
Ao Kuang
5
3
2
2
W
King Arthur
WarHMMR
King Arthur
5
2
10
5
W
Zhong Kui
kawhiknot2
Zhong Kui
6
2
9
5.25
L
Merlin
sxndwich
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
28,957
35,522
Taken
36,595
15,512
Mitigated
17,440
7,408
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,903
3,174
0
2,219
7,828
3,311
0
4,155
3,577
0
15,605
L
1,576
393
0
332
3,861
1,118
92
681
3,136
0
6,973
W
Apollo
Jhoppie21
Apollo
5,027
2,890
0
821
6,519
2,183
1,617
3,874
2,403
0
24,395
W
5,223
0
563
1,139
4,666
909
0
3,683
847
23,002
0
L
Cerberus
RobY0070
Cerberus
6,741
943
0
3,083
11,787
7,200
200
3,904
7,883
14,199
0
L
Thanatos
TwoShades
Thanatos
4,794
494
0
1,646
7,659
2,440
0
2,280
5,318
0
9,342
L
Ao Kuang
VisualNation
Ao Kuang
7,891
2,093
0
1,172
6,605
2,793
0
1,696
4,909
14,039
631
W
King Arthur
WarHMMR
King Arthur
6,712
1,133
0
1,069
8,825
4,820
0
5,383
3,039
8
14,269
W
Zhong Kui
kawhiknot2
Zhong Kui
6,092
509
0
3,684
8,757
6,217
0
4,576
3,807
20,382
0
L
Merlin
sxndwich
Merlin
8,561
267
0
1,175
5,610
1,961
0
2,620
2,953
32,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
41,208
129
Minions Killed
180
0
Camps Cleared
0
704,706
Distance Traveled
851,596
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,408
1,051
26
3
0
168,765
0
L
Ullr
6,688
836
18
2
0
92,339
0
W
Apollo
8,318
1,040
54
7
0
159,280
0
W
Ra
7,878
985
48
6
0
186,141
0
L
Cerberus
7,451
931
21
3
0
133,117
0
L
Thanatos
6,936
867
11
1
0
153,360
0
L
Ao Kuang
8,319
1,040
19
2
0
162,894
0
W
King Arthur
8,097
1,012
20
3
0
179,897
0
W
Zhong Kui
8,507
1,063
32
4
0
157,513
5
L
Merlin
8,715
1,089
60
8
0
162,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role