Player Matchup

Loki
Loki
Iso0nBums
Loki
Level 123
God Stats
13W - 6L
1,617 SR
Queue Stats
52W - 41L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
Kozmix steel
Erlang Shen
Level 124
God Stats
2W - 6L
1,501 SR
Queue Stats
182W - 199L
1,481 Elo+
Solo
Hel
Hel
MistaGlide
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 189L
1,497 Elo+
Party 4
Neith
Neith
RavenHellsing68
Neith
Level 88
God Stats
233W - 269L
1,443 SR
Queue Stats
454W - 470L
1,389 Elo+
Party 4
Discordia
Discordia
lllSniper0726
Discordia
Level 142
God Stats
20W - 10L
1,700 SR
Queue Stats
108W - 100L
1,551 Elo+
Party 1
Team Averages
Level 109
1,552 SR
1,492 Elo+

VS

Team Averages
Level 108
1,520 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
FyreFlye77
Camazotz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,453 Elo+
Solo
Sobek
Sobek
LiquidXChrome
Sobek
Level 147
God Stats
10W - 7L
1,600 SR
Queue Stats
155W - 141L
1,517 Elo+
Party 2
Skadi
Skadi
adl_629
Skadi
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 26L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 1 / 1
5,338
534
1,482
5,668
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Kozmix steel
Erlang Shen
10
3 / 0 / 1
5,779
578
2,809
6,032
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

9
0 / 0 / 1
5,139
514
1,810
4,761
2,099
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,796
480
2,641
2,703
680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
lllSniper0726
Discordia
11
1 / 0 / 1
5,329
533
5,992
3,922
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 1 / 0
6,732
673
3,390
5,402
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Hades
 
Hades
9
0 / 1 / 0
5,376
538
1,971
7,272
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
FyreFlye77
Camazotz
7
0 / 2 / 0
4,565
457
1,594
6,889
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,906
491
1,664
5,754
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
adl_629
Skadi
9
0 / 0 / 0
5,159
516
2,468
3,430
860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
0
1
L
Hades
 
Hades
0
1
0
0
L
Camazotz
FyreFlye77
Camazotz
0
2
0
0
W
Loki
0
1
1
0.5
W
Erlang Shen
Kozmix steel
Erlang Shen
3
0
1
3.5
L
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Skadi
adl_629
Skadi
0
0
0
0
W
Discordia
lllSniper0726
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,734
Damage
11,087
23,086
Taken
28,747
8,185
Mitigated
11,252
12,516
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,390
574
0
2,638
5,402
2,975
0
0
5,402
0
49,797
L
Hades
 
Hades
1,971
599
41
4,208
7,272
2,154
40
4,014
2,681
33,478
0
L
Camazotz
FyreFlye77
Camazotz
1,594
134
0
4,049
6,889
1,565
0
486
6,363
0
23,730
W
Loki
1,482
109
0
1,892
5,668
1,501
0
0
5,391
0
31,767
W
Erlang Shen
Kozmix steel
Erlang Shen
2,809
1,213
0
3,718
6,032
2,839
0
596
5,436
0
41,897
L
1,664
83
0
3,974
5,754
3,698
0
1,785
3,851
14,060
2,818
W
1,810
346
971
3,215
4,761
2,099
0
887
3,874
12,262
0
W
2,641
566
0
683
2,703
680
0
323
2,380
0
33,522
L
Skadi
adl_629
Skadi
2,468
579
0
677
3,430
860
0
782
2,648
0
33,326
W
Discordia
lllSniper0726
Discordia
5,992
349
0
2,037
3,922
1,066
0
1,558
2,364
34,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,381
Gold Earned
26,738
306
Minions Killed
284
0
Camps Cleared
0
996,964
Distance Traveled
942,181
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,732
673
92
9
0
174,974
0
L
Hades
5,376
538
71
7
0
183,092
0
L
Camazotz
4,565
457
47
5
0
203,625
2
W
Loki
5,338
534
67
7
0
207,906
4
W
Erlang Shen
5,779
578
78
8
0
248,775
0
L
Sobek
4,906
491
21
2
0
205,699
0
W
Hel
5,139
514
25
3
0
180,507
2
W
Neith
4,796
480
68
7
0
166,767
0
L
Skadi
5,159
516
53
5
0
174,791
0
W
Discordia
5,329
533
68
7
0
193,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role