Player Matchup

Charybdis
Charybdis
DrSergioMoro
Charybdis
Level 99
God Stats
4W - 6L
1,331 SR
Queue Stats
203W - 202L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
LucasEdeLP7
Sun Wukong
Level 146
God Stats
1W - 1L
1,300 SR
Queue Stats
68W - 81L
1,401 Elo+
Solo
Cthulhu
Cthulhu
will19035
Cthulhu
Level 187
God Stats
36W - 29L
1,549 SR
Queue Stats
1,047W - 1,051L
1,481 Elo+
Solo
Horus
Horus
Ŧakkar
Horus
Level 124
God Stats
5W - 5L
1,224 SR
Queue Stats
346W - 347L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
Εseτ
Nu Wa
Level 156
God Stats
100W - 97L
1,518 SR
Queue Stats
353W - 355L
1,455 Elo+
Party 2
Team Averages
Level 142
1,384 SR
1,458 Elo+

VS

Team Averages
Level 128
1,533 SR
1,488 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Arenacloser
Thoth
Level 103
God Stats
10W - 9L
1,461 SR
Queue Stats
100W - 101L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
CoffeLake
Kumbhakarna
Level 123
God Stats
4W - 2L
1,689 SR
Queue Stats
211W - 196L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
N1VL3K
Cu Chulainn
Level 129
God Stats
12W - 16L
1,382 SR
Queue Stats
444W - 447L
1,491 Elo+
Solo
Anubis
Anubis
OGFelz
Anubis
Level 125
God Stats
17W - 11L
1,634 SR
Queue Stats
186W - 185L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrSergioMoro
Charybdis
17
5 / 3 / 3
9,993
625
8,716
11,839
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Sun Wukong
LucasEdeLP7
Sun Wukong
15
2 / 3 / 3
9,057
566
6,289
12,030
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
will19035
Cthulhu
8
0 / 2 / 4
6,748
422
5,689
7,578
3,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Horus
Ŧakkar
Horus
17
17 / 0 / 3
10,673
667
13,621
12,769
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Εseτ
Nu Wa
15
3 / 1 / 14
9,511
594
13,659
5,918
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 4 / 3
7,899
494
8,022
8,546
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
3 / 9 / 1
7,399
462
3,622
10,567
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
CoffeLake
Kumbhakarna
9
0 / 4 / 4
6,563
410
4,696
20,892
10,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
N1VL3K
Cu Chulainn
14
1 / 4 / 1
8,212
513
6,931
16,350
12,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
OGFelz
Anubis
14
3 / 6 / 2
7,791
487
7,990
13,168
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
27
Kills
9
9
Deaths
27
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
4
3
0.88
L
3
9
1
0.39
L
Kumbhakarna
CoffeLake
Kumbhakarna
0
4
4
0.5
W
Charybdis
DrSergioMoro
Charybdis
5
3
3
2.17
W
Sun Wukong
LucasEdeLP7
Sun Wukong
2
3
3
1.17
L
Cu Chulainn
N1VL3K
Cu Chulainn
1
4
1
0.38
L
Anubis
OGFelz
Anubis
3
6
2
0.67
W
Cthulhu
will19035
Cthulhu
0
2
4
1
W
Horus
Ŧakkar
Horus
17
0
3
18.5
W
Nu Wa
Εseτ
Nu Wa
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
31,261
50,134
Taken
69,523
22,961
Mitigated
31,066
16,757
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,022
3,569
0
1,614
8,546
2,497
790
2,397
6,023
0
58,741
L
3,622
0
0
0
10,567
1,753
0
4,452
5,679
38,351
0
L
Kumbhakarna
CoffeLake
Kumbhakarna
4,696
499
0
5,503
20,892
10,736
180
6,407
14,054
16,166
314
W
Charybdis
DrSergioMoro
Charybdis
8,716
4,487
48
4,855
11,839
3,939
789
3,680
8,073
0
89,470
W
Sun Wukong
LucasEdeLP7
Sun Wukong
6,289
1,072
0
4,180
12,030
8,162
0
2,990
9,040
0
61,460
L
Cu Chulainn
N1VL3K
Cu Chulainn
6,931
1,532
0
5,147
16,350
12,045
0
1,525
14,070
0
58,398
L
Anubis
OGFelz
Anubis
7,990
267
0
5,062
13,168
4,035
385
2,720
10,078
63,111
0
W
Cthulhu
will19035
Cthulhu
5,689
203
1,609
1,665
7,578
3,847
0
2,178
5,323
17,383
525
W
Horus
Ŧakkar
Horus
13,621
4,741
371
3,205
12,769
5,618
23
3,802
8,869
0
81,651
W
Nu Wa
Εseτ
Nu Wa
13,659
4,866
0
824
5,918
1,395
1,260
3,844
1,772
57,000
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
37,864
468
Minions Killed
411
0
Camps Cleared
0
1,471,493
Distance Traveled
1,452,910
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,899
494
104
7
0
285,888
2
L
Thoth
7,399
462
82
5
0
281,372
3
L
Kumbhakarna
6,563
410
13
1
0
334,107
2
W
Charybdis
9,993
625
143
9
0
274,667
4
W
Sun Wukong
9,057
566
127
8
0
308,389
1
L
Cu Chulainn
8,212
513
106
7
0
281,830
0
L
Anubis
7,791
487
106
7
0
269,713
0
W
Cthulhu
6,748
422
19
1
0
175,687
3
W
Horus
10,673
667
100
6
0
394,676
2
W
Nu Wa
9,511
594
79
5
0
318,074
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role