Player Matchup

Shiva
Shiva
LoRDxDvNNy
Shiva
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 126L
1,468 Elo+
Solo
Terra
Terra
MEOWURAI
Terra
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 82L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Truth021p
Danzaburou
Level 154
God Stats
4W - 0L
1,281 SR
Queue Stats
53W - 36L
1,289 Elo+
Party 1
Kuzenbo
Kuzenbo
Y0URM0MSEZHI
Kuzenbo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,289 Elo+
Party 1
Rama
Rama
mexican2423
Rama
Level 126
God Stats
1W - 2L
1,193 SR
Queue Stats
304W - 331L
1,513 Elo+
Solo
Team Averages
Level 149
1,395 SR
1,412 Elo+

VS

Team Averages
Level 102
1,500 SR
1,560 Elo+
Bastet
Bastet
 
Bastet
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CodeBreak93
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,505 Elo+
Solo
Yu Huang
Yu Huang
DisabledPaul
Yu Huang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,768 Elo+
Party 2
Zeus
Zeus
ParalyzedPingu
Zeus
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 57L
1,528 Elo+
Party 2
Chang'e
Chang'e
YahirXxo0oxX
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
2 / 2 / 8
7,492
749
3,464
7,470
6,530
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
MEOWURAI
Terra
15
5 / 3 / 13
9,586
959
10,519
13,465
6,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Truth021p
Danzaburou
17
8 / 2 / 12
10,792
1,079
9,580
9,479
4,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Y0URM0MSEZHI
Kuzenbo
16
3 / 1 / 17
9,320
932
5,082
18,976
18,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
6 / 1 / 13
9,752
975
6,513
9,717
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 3 / 2
7,624
762
6,860
6,658
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
CodeBreak93
Danzaburou
16
2 / 6 / 4
8,807
881
11,737
9,412
3,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
DisabledPaul
Yu Huang
14
1 / 4 / 5
8,553
855
6,898
5,821
2,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
7,136
714
12,904
6,204
1,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
YahirXxo0oxX
Chang'e
11
1 / 7 / 1
6,657
666
3,658
10,441
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
24
Kills
6
9
Deaths
24
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
2
0.67
L
Danzaburou
CodeBreak93
Danzaburou
2
6
4
0.67
L
Yu Huang
DisabledPaul
Yu Huang
1
4
5
0.88
W
Shiva
2
2
8
3
W
Terra
MEOWURAI
Terra
5
3
13
3.83
L
1
4
3
0.63
W
Danzaburou
Truth021p
Danzaburou
8
2
12
7
W
Kuzenbo
Y0URM0MSEZHI
Kuzenbo
3
1
17
11.5
L
Chang'e
YahirXxo0oxX
Chang'e
1
7
1
0.21
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,158
Damage
42,057
59,107
Taken
38,536
39,805
Mitigated
12,890
29,288
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,860
808
272
911
6,658
2,132
0
2,976
3,682
0
11,195
L
Danzaburou
CodeBreak93
Danzaburou
11,737
3,246
89
1,093
9,412
3,709
0
2,297
7,115
0
29,485
L
Yu Huang
DisabledPaul
Yu Huang
6,898
666
608
513
5,821
2,010
0
2,772
3,049
13,708
587
W
Shiva
3,464
315
1,271
1,006
7,470
6,530
127
2,262
5,118
0
6,163
W
Terra
MEOWURAI
Terra
10,519
476
8,993
5,850
13,465
6,853
32
4,596
8,699
14,657
306
L
12,904
305
0
598
6,204
1,993
0
3,609
2,595
26,676
484
W
Danzaburou
Truth021p
Danzaburou
9,580
4,200
1,129
2,080
9,479
4,332
2,181
4,283
5,068
0
36,927
W
Kuzenbo
Y0URM0MSEZHI
Kuzenbo
5,082
1,010
856
5,978
18,976
18,164
221
6,555
12,308
12,294
1,097
L
Chang'e
YahirXxo0oxX
Chang'e
3,658
29
961
1,503
10,441
3,046
0
3,375
7,066
8,030
0
W
6,513
5,369
422
1,703
9,717
3,926
1,272
4,693
5,024
0
18,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
38,777
141
Minions Killed
106
0
Camps Cleared
0
889,156
Distance Traveled
801,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,624
762
12
1
0
180,194
0
L
Danzaburou
8,807
881
35
4
0
153,082
0
L
Yu Huang
8,553
855
23
2
0
148,545
0
W
Shiva
7,492
749
8
1
0
112,587
0
W
Terra
9,586
959
11
1
0
197,419
0
L
Zeus
7,136
714
27
3
0
163,062
0
W
Danzaburou
10,792
1,079
67
7
0
186,263
0
W
Kuzenbo
9,320
932
18
2
0
213,565
0
L
Chang'e
6,657
666
9
1
0
156,938
0
W
Rama
9,752
975
37
4
0
179,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role