Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Fappytko
Hachiman
Level 67
God Stats
2W - 0L
1,765 SR
Queue Stats
147W - 129L
1,495 Elo+
Solo
Yemoja
Yemoja
Jr_Donato
Yemoja
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 153L
1,422 Elo+
Party 1
Freya
Freya
MossOnTheRocks
Freya
Level 60
God Stats
20W - 22L
1,469 SR
Queue Stats
666W - 694L
1,510 Elo+
Solo
Raijin
Raijin
cmtegomesrj
Raijin
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Party 1
Team Averages
Level 83
1,547 SR
1,485 Elo+

VS

Team Averages
Level 72
1,569 SR
1,448 Elo+
Sol
Sol
BG_157
Sol
Level 66
God Stats
0W - 2L
1,536 SR
Queue Stats
129W - 128L
1,442 Elo+
Solo
Hel
Hel
Hawkes_420_
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,436 Elo+
Solo
Apollo
Apollo
PatrickSwirls
Apollo
Level 147
God Stats
1W - 3L
1,517 SR
Queue Stats
47W - 41L
1,460 Elo+
Solo
Izanami
Izanami
QueenValiyeant
Izanami
Level 63
God Stats
2W - 2L
1,623 SR
Queue Stats
36W - 37L
1,499 Elo+
Solo
Jing Wei
Jing Wei
curtnert
Jing Wei
Level 56
God Stats
3W - 3L
1,667 SR
Queue Stats
113W - 125L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 1 / 6
9,453
945
4,838
8,324
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Fappytko
Hachiman
16
8 / 3 / 9
9,494
949
14,766
8,817
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
Jr_Donato
Yemoja
15
3 / 1 / 8
8,430
843
11,309
7,892
4,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 3 / 7
7,915
792
4,718
8,355
2,950
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
14
2 / 3 / 10
8,339
834
4,520
6,514
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BG_157
Sol
15
4 / 3 / 5
8,365
837
16,444
8,708
2,802
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 6 / 6
7,851
785
2,287
8,291
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 8
7,561
756
2,650
9,340
3,111
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 4 / 8
7,876
788
5,503
7,614
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
curtnert
Jing Wei
12
2 / 6 / 4
7,445
745
3,725
9,140
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
22
Kills
11
11
Deaths
22
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
6
10
L
Sol
BG_157
Sol
4
3
5
2.17
W
Hachiman
Fappytko
Hachiman
8
3
9
4.17
L
3
6
6
1
W
Yemoja
Jr_Donato
Yemoja
3
1
8
7
W
2
3
7
1.83
L
1
3
8
1.67
L
1
4
8
1.25
W
Raijin
2
3
10
2.33
L
Jing Wei
curtnert
Jing Wei
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
30,609
39,902
Taken
43,093
18,243
Mitigated
13,562
17,220
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,838
736
1,007
1,573
8,324
6,251
165
4,338
3,986
0
12,828
L
Sol
BG_157
Sol
16,444
4,695
329
3,250
8,708
2,802
0
4,020
4,570
28,543
772
W
Hachiman
Fappytko
Hachiman
14,766
6,929
689
966
8,817
3,072
0
4,341
4,476
0
29,200
L
2,287
640
868
1,166
8,291
2,752
0
3,677
4,614
6,739
0
W
Yemoja
Jr_Donato
Yemoja
11,309
974
5,636
2,406
7,892
4,011
236
3,150
4,742
17,608
407
W
4,718
1,331
1,042
2,225
8,355
2,950
129
3,660
4,695
13,740
906
L
2,650
865
319
2,460
9,340
3,111
0
3,914
5,257
0
13,070
L
5,503
4,120
162
889
7,614
2,381
0
3,783
3,715
0
14,721
W
Raijin
4,520
198
682
994
6,514
1,959
705
3,131
3,383
18,348
0
L
Jing Wei
curtnert
Jing Wei
3,725
2,602
1,181
959
9,140
2,516
0
4,977
4,039
0
10,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
39,098
132
Minions Killed
93
0
Camps Cleared
0
887,150
Distance Traveled
880,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,453
945
38
4
0
217,892
0
L
Sol
8,365
837
25
3
0
185,058
0
W
Hachiman
9,494
949
35
4
0
181,746
0
L
Hel
7,851
785
12
1
0
132,568
0
W
Yemoja
8,430
843
15
2
0
147,269
0
W
Freya
7,915
792
17
2
0
159,115
0
L
Apollo
7,561
756
18
2
0
203,023
0
L
Izanami
7,876
788
24
2
0
183,289
0
W
Raijin
8,339
834
27
3
0
181,128
0
L
Jing Wei
7,445
745
14
1
0
176,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role