Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Amrotz
Chang'e
Level 169
God Stats
3W - 1L
1,666 SR
Queue Stats
282W - 287L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
CMXSabre
Gilgamesh
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,421 Elo+
Solo
Charon
Charon
Ic3fly
Charon
Level 184
God Stats
7W - 1L
1,687 SR
Queue Stats
347W - 355L
1,604 Elo+
Solo
Merlin
Merlin
Leissar
Merlin
Level 155
God Stats
2W - 3L
1,385 SR
Queue Stats
21W - 37L
1,433 Elo+
Solo
Team Averages
Level 141
1,548 SR
1,477 Elo+

VS

Team Averages
Level 128
1,546 SR
1,505 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Bøuliah
Charon
Level 110
God Stats
10W - 6L
1,693 SR
Queue Stats
561W - 578L
1,518 Elo+
Party 1
Susano
Susano
Mayastra
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 167L
1,430 Elo+
Solo
Khepri
Khepri
Ziguy
Khepri
Level 163
God Stats
6W - 3L
1,538 SR
Queue Stats
213W - 224L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
6 / 2 / 6
9,535
954
16,908
10,149
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Amrotz
Chang'e
15
4 / 2 / 6
8,715
872
7,882
10,893
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
CMXSabre
Gilgamesh
13
2 / 2 / 9
8,078
808
6,937
9,076
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Ic3fly
Charon
14
3 / 1 / 10
8,401
840
8,236
11,333
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Leissar
Merlin
15
3 / 1 / 11
9,120
912
13,850
7,314
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 5 / 5
8,101
810
4,063
16,427
11,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
 
Chaac
14
2 / 4 / 4
7,851
785
12,461
17,439
21,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
Bøuliah
Charon
16
3 / 2 / 4
8,788
879
10,851
8,333
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
Mayastra
Susano
11
1 / 4 / 3
7,029
703
8,277
8,452
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Khepri
Ziguy
Khepri
13
0 / 3 / 4
6,871
687
5,301
9,116
5,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
18
Kills
8
8
Deaths
18
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
2
6
4.5
L
Horus
 
Horus
2
5
5
0.9
L
Chaac
 
Chaac
2
4
4
1
W
Chang'e
Amrotz
Chang'e
4
2
6
3.5
L
Charon
Bøuliah
Charon
3
2
4
2.5
W
Gilgamesh
CMXSabre
Gilgamesh
2
2
9
3.25
W
Charon
Ic3fly
Charon
3
1
10
8
W
Merlin
Leissar
Merlin
3
1
11
8.5
L
Susano
Mayastra
Susano
1
4
3
0.63
L
Khepri
Ziguy
Khepri
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,813
Damage
40,953
48,765
Taken
59,767
28,058
Mitigated
44,908
22,591
Healing
24,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
16,908
7,971
0
1,617
10,149
4,617
1,404
3,671
6,478
0
38,822
L
Horus
 
Horus
4,063
2,339
4,710
5,489
16,427
11,035
383
8,602
7,284
0
9,134
L
Chaac
 
Chaac
12,461
1,556
834
5,946
17,439
21,324
105
6,591
10,418
0
19,588
W
Chang'e
Amrotz
Chang'e
7,882
1,352
9,350
6,191
10,893
4,406
295
2,328
8,565
14,749
272
L
Charon
Bøuliah
Charon
10,851
1,235
1,353
1,288
8,333
3,829
185
4,124
3,935
32,648
898
W
Gilgamesh
CMXSabre
Gilgamesh
6,937
1,039
174
1,132
9,076
6,496
1,014
2,525
6,551
0
11,147
W
Charon
Ic3fly
Charon
8,236
1,226
318
2,295
11,333
9,381
120
4,509
6,824
11,426
406
W
Merlin
Leissar
Merlin
13,850
1,423
742
772
7,314
3,158
120
2,300
5,014
26,359
188
L
Susano
Mayastra
Susano
8,277
405
891
1,833
8,452
3,543
0
4,254
4,078
0
14,810
L
Khepri
Ziguy
Khepri
5,301
46
682
1,422
9,116
5,177
66
5,221
3,737
12,165
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
38,640
112
Minions Killed
105
0
Camps Cleared
0
1,003,975
Distance Traveled
982,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,535
954
49
5
0
187,203
0
L
Horus
8,101
810
18
2
0
197,462
0
L
Chaac
7,851
785
10
1
0
192,908
0
W
Chang'e
8,715
872
9
1
0
217,249
0
L
Charon
8,788
879
53
5
0
207,120
0
W
Gilgamesh
8,078
808
7
1
0
200,067
0
W
Charon
8,401
840
6
1
0
202,365
0
W
Merlin
9,120
912
41
4
0
197,091
0
L
Susano
7,029
703
9
1
0
184,073
0
L
Khepri
6,871
687
15
2
0
200,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role