Player Matchup

Ne Zha
Ne Zha
CrystalPyro
Ne Zha
Level 105
God Stats
1W - 1L
1,702 SR
Queue Stats
84W - 76L
1,528 Elo+
Party 2
Chronos
Chronos
Fvmousdarryl_
Chronos
Level 119
God Stats
45W - 32L
1,604 SR
Queue Stats
328W - 329L
1,492 Elo+
Party 1
Ares
Ares
SAMATZ
Ares
Level 120
God Stats
2W - 2L
1,590 SR
Queue Stats
95W - 70L
1,613 Elo+
Party 2
Izanami
Izanami
YoungNoah_
Izanami
Level 199
God Stats
5W - 4L
1,823 SR
Queue Stats
364W - 376L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
loboangel78
Kukulkan
Level 126
God Stats
1W - 1L
1,796 SR
Queue Stats
149W - 126L
1,579 Elo+
Party 2
Team Averages
Level 134
1,703 SR
1,542 Elo+

VS

Team Averages
Level 113
1,496 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Lancelot
Lancelot
BaronSammedi
Lancelot
Level 156
God Stats
8W - 6L
1,520 SR
Queue Stats
324W - 311L
1,452 Elo+
Party 3
Ix Chel
Ix Chel
DarkhanPF
Ix Chel
Level 54
God Stats
2W - 0L
1,570 SR
Queue Stats
118W - 97L
1,597 Elo+
Party 4
Athena
Athena
ZionKalikowski
Athena
Level 156
God Stats
4W - 0L
1,392 SR
Queue Stats
339W - 302L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 3 / 0
6,528
435
4,378
13,289
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
13
1 / 4 / 0
7,146
476
9,631
10,002
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
SAMATZ
Ares
11
0 / 3 / 2
6,938
463
7,101
12,229
11,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
YoungNoah_
Izanami
14
0 / 2 / 0
7,873
525
3,429
9,780
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
loboangel78
Kukulkan
13
0 / 1 / 0
7,088
473
6,572
5,601
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 0 / 2
9,359
624
9,949
11,465
9,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
 
Cupid
15
6 / 0 / 0
8,859
591
10,293
10,906
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
BaronSammedi
Lancelot
13
3 / 1 / 2
7,978
532
5,115
10,944
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
DarkhanPF
Ix Chel
13
1 / 1 / 4
7,732
515
8,222
8,262
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 7
7,624
508
4,233
12,227
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
2
4
W
Cupid
 
Cupid
6
0
0
6
W
Lancelot
BaronSammedi
Lancelot
3
1
2
4
L
Ne Zha
2
3
0
0.67
W
Ix Chel
DarkhanPF
Ix Chel
1
1
4
3
L
Chronos
1
4
0
0.25
L
Ares
SAMATZ
Ares
0
3
2
0.33
L
Izanami
YoungNoah_
Izanami
0
2
0
0
W
0
1
7
3.5
L
Kukulkan
loboangel78
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,111
Damage
37,812
50,901
Taken
53,804
25,987
Mitigated
30,897
10,596
Healing
21,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,949
1,085
0
1,951
11,465
9,095
138
1,630
9,835
10,230
71,329
W
Cupid
 
Cupid
10,293
5,941
647
6,764
10,906
3,299
975
6,942
3,582
0
69,483
W
Lancelot
BaronSammedi
Lancelot
5,115
299
0
6,760
10,944
4,393
0
2,299
8,645
0
58,372
L
Ne Zha
4,378
680
0
3,426
13,289
4,853
0
2,316
10,775
0
45,028
W
Ix Chel
DarkhanPF
Ix Chel
8,222
619
643
2,698
8,262
2,857
0
4,419
3,779
47,207
652
L
Chronos
9,631
2,639
0
672
10,002
3,913
177
1,013
8,975
62,323
0
L
Ares
SAMATZ
Ares
7,101
366
0
1,942
12,229
11,661
0
5,152
6,833
18,165
323
L
Izanami
YoungNoah_
Izanami
3,429
1,779
0
3,556
9,780
3,222
0
1,069
8,641
0
70,111
W
4,233
756
0
2,229
12,227
11,253
0
7,465
4,436
22,854
0
L
Kukulkan
loboangel78
Kukulkan
6,572
419
0
1,000
5,601
2,338
172
2,979
2,492
59,703
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
41,552
449
Minions Killed
474
0
Camps Cleared
0
1,451,825
Distance Traveled
1,540,214
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,359
624
124
8
0
287,221
0
W
Cupid
8,859
591
126
8
0
302,705
0
W
Lancelot
7,978
532
93
6
0
369,459
1
L
Ne Zha
6,528
435
62
4
0
342,161
0
W
Ix Chel
7,732
515
92
6
0
264,826
0
L
Chronos
7,146
476
118
8
0
297,247
5
L
Ares
6,938
463
19
1
0
286,175
0
L
Izanami
7,873
525
147
10
0
245,709
1
W
Athena
7,624
508
39
3
0
316,003
4
L
Kukulkan
7,088
473
103
7
0
280,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role