Player Matchup

Bacchus
Bacchus
LilVisaje
Bacchus
Level 28
God Stats
27W - 26L
1,564 SR
Queue Stats
61W - 57L
1,476 Elo+
Party 2
Chang'e
Chang'e
Revan0117
Chang'e
Level 101
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 5L
1,161 Elo+
Solo
Erlang Shen
Erlang Shen
SrJeanCarlos
Erlang Shen
Level 157
God Stats
4W - 1L
1,482 SR
Queue Stats
46W - 40L
1,479 Elo+
Party 2
Hun Batz
Hun Batz
Stuntlifestyle
Hun Batz
Level 145
God Stats
1W - 1L
1,232 SR
Queue Stats
4W - 4L
1,364 Elo+
Party 2
Skadi
Skadi
xanaxjuanjo
Skadi
Level 86
God Stats
2W - 1L
1,518 SR
Queue Stats
80W - 71L
1,489 Elo+
Party 2
Team Averages
Level 103
1,466 SR
1,394 Elo+

VS

Team Averages
Level 66
1,542 SR
1,417 Elo+
Ymir
Ymir
BrazucaNles
Ymir
Level 46
God Stats
0W - 1L
1,287 SR
Queue Stats
5W - 10L
1,351 Elo+
Party 1
Medusa
Medusa
Jq1L
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
WillowII
Scylla
Level 122
God Stats
4W - 8L
1,435 SR
Queue Stats
432W - 406L
1,510 Elo+
Party 3
Chaac
Chaac
farrapohumano
Chaac
Level 87
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 8L
1,249 Elo+
Party 1
Arachne
Arachne
ttvjahhts
Arachne
Level 67
God Stats
2W - 1L
1,764 SR
Queue Stats
32W - 30L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LilVisaje
Bacchus
10
1 / 0 / 8
6,340
634
3,948
5,795
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Revan0117
Chang'e
10
0 / 2 / 0
6,030
603
2,181
4,713
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SrJeanCarlos
Erlang Shen
12
0 / 1 / 0
6,993
699
5,751
10,485
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
12
4 / 0 / 5
6,335
634
3,231
6,708
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
6 / 1 / 5
6,680
668
6,159
3,982
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,532
453
1,204
7,845
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Jq1L
Medusa
6
0 / 4 / 0
4,186
419
1,258
4,487
938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
WillowII
Scylla
12
2 / 2 / 0
6,168
617
4,063
4,207
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,660
566
5,651
8,926
8,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
ttvjahhts
Arachne
11
1 / 2 / 1
5,418
542
3,041
8,059
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
4
4
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Medusa
Jq1L
Medusa
0
4
0
0
W
Bacchus
LilVisaje
Bacchus
1
0
8
5
W
Chang'e
Revan0117
Chang'e
0
2
0
0
W
Erlang Shen
SrJeanCarlos
Erlang Shen
0
1
0
0
W
Hun Batz
4
0
5
6.5
L
Scylla
WillowII
Scylla
2
2
0
1
L
1
0
0
1
L
Arachne
ttvjahhts
Arachne
1
2
1
0.75
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
15,217
31,683
Taken
33,524
17,595
Mitigated
17,310
13,604
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,204
69
0
1,344
7,845
3,738
0
1,821
6,024
11,564
0
L
Medusa
Jq1L
Medusa
1,258
712
0
126
4,487
938
0
897
3,590
0
9,504
W
Bacchus
LilVisaje
Bacchus
3,948
313
0
2,265
5,795
4,989
0
949
4,801
13,843
1,571
W
Chang'e
Revan0117
Chang'e
2,181
104
246
1,744
4,713
1,210
235
1,722
2,807
32,481
1,677
W
Erlang Shen
SrJeanCarlos
Erlang Shen
5,751
2,623
0
5,656
10,485
8,000
0
1,586
8,899
0
50,348
W
Hun Batz
3,231
912
0
2,916
6,708
2,169
0
1,364
5,136
0
39,764
L
Scylla
WillowII
Scylla
4,063
178
0
473
4,207
1,228
0
1,187
2,930
44,249
0
L
5,651
879
0
2,378
8,926
8,224
0
0
8,926
6,161
30,254
L
Arachne
ttvjahhts
Arachne
3,041
2,419
0
2,637
8,059
3,182
0
1,871
6,098
0
38,507
W
6,159
2,696
0
777
3,982
1,227
658
785
3,187
0
33,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
25,964
328
Minions Killed
266
0
Camps Cleared
0
1,055,194
Distance Traveled
993,289
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,532
453
12
1
0
180,829
4
L
Medusa
4,186
419
19
2
0
172,438
0
W
Bacchus
6,340
634
21
2
0
227,136
0
W
Chang'e
6,030
603
78
8
0
206,805
0
W
Erlang Shen
6,993
699
100
10
0
164,244
0
W
Hun Batz
6,335
634
65
7
0
254,737
0
L
Scylla
6,168
617
92
9
0
191,021
0
L
Chaac
5,660
566
71
7
0
205,272
0
L
Arachne
5,418
542
72
7
0
243,729
3
W
Skadi
6,680
668
64
6
0
202,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role