Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ANT1_221
Nut
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,477 Elo+
Party 1
Surtr
Surtr
AWA_BuBu
Surtr
Level 106
God Stats
180W - 121L
1,669 SR
Queue Stats
285W - 269L
1,553 Elo+
Party 1
He Bo
He Bo
La_Cassonade
He Bo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 202L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
Oo-tomma-C4_1
Sylvanus
Level 149
God Stats
4W - 4L
1,476 SR
Queue Stats
137W - 133L
1,485 Elo+
Party 1
Team Averages
Level 138
1,529 SR
1,506 Elo+

VS

Team Averages
Level 96
1,618 SR
1,466 Elo+
Set
Set
 
Set
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
IAMBIGDADDYAY
Ra
Level 37
God Stats
1W - 2L
1,725 SR
Queue Stats
20W - 19L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Leones_2015
Heimdallr
Level 176
God Stats
13W - 17L
1,708 SR
Queue Stats
832W - 783L
1,500 Elo+
Solo
Vulcan
Vulcan
Ogre679
Vulcan
Level 88
God Stats
8W - 14L
1,581 SR
Queue Stats
242W - 296L
1,422 Elo+
Party 2
Shiva
Shiva
sir_creeperton3
Shiva
Level 101
God Stats
24W - 20L
1,575 SR
Queue Stats
330W - 376L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 4 / 1
5,394
415
3,745
8,145
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 3 / 3
6,003
462
2,726
8,912
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
AWA_BuBu
Surtr
14
12 / 1 / 0
9,163
705
9,704
14,192
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
2 / 3 / 3
6,568
505
8,513
7,675
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Oo-tomma-C4_1
Sylvanus
11
2 / 3 / 2
6,730
518
5,113
13,111
10,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 4 / 4
6,520
502
8,726
13,187
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
4 / 2 / 1
7,256
558
5,435
8,332
3,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
Leones_2015
Heimdallr
12
3 / 2 / 1
6,645
511
5,216
5,625
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Ogre679
Vulcan
9
1 / 8 / 0
6,017
463
5,926
8,256
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 4
6,746
519
9,210
8,168
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
16
Kills
14
14
Deaths
16
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
4
1
0.13
L
Set
 
Set
2
4
4
1
W
0
3
3
0.5
W
Surtr
AWA_BuBu
Surtr
12
1
0
12
L
4
2
1
2.25
W
2
3
3
1.17
L
Heimdallr
Leones_2015
Heimdallr
3
2
1
1.75
L
Vulcan
Ogre679
Vulcan
1
8
0
0.13
W
Sylvanus
Oo-tomma-C4_1
Sylvanus
2
3
2
1
L
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
34,513
52,035
Taken
43,568
28,037
Mitigated
18,106
16,919
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
3,745
674
0
133
8,145
3,006
0
1,997
6,094
0
24,684
L
Set
 
Set
8,726
3,725
0
5,316
13,187
5,332
0
4,381
8,528
0
50,649
W
2,726
1,595
0
3,077
8,912
2,954
0
0
8,911
0
38,855
W
Surtr
AWA_BuBu
Surtr
9,704
2,508
0
5,778
14,192
8,482
364
6,167
7,548
2,679
62,010
L
5,435
769
780
4,275
8,332
3,004
0
3,824
4,153
55,930
1,203
W
8,513
60
0
1,409
7,675
2,709
0
1,648
5,968
48,613
22
L
Heimdallr
Leones_2015
Heimdallr
5,216
2,355
0
1,322
5,625
1,942
62
3,058
2,473
0
48,808
L
Vulcan
Ogre679
Vulcan
5,926
116
0
750
8,256
2,735
0
673
7,048
34,501
0
W
Sylvanus
Oo-tomma-C4_1
Sylvanus
5,113
854
2,100
4,422
13,111
10,886
0
629
12,432
24,955
0
L
9,210
1,101
460
791
8,168
5,093
0
2,155
5,909
0
31,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
33,184
352
Minions Killed
400
0
Camps Cleared
0
1,335,275
Distance Traveled
1,189,350
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,394
415
48
4
0
302,380
0
L
Set
6,520
502
86
7
0
255,495
0
W
Nut
6,003
462
74
6
0
248,042
0
W
Surtr
9,163
705
104
8
0
253,665
0
L
Ra
7,256
558
92
7
0
243,996
0
W
He Bo
6,568
505
88
7
0
274,634
0
L
Heimdallr
6,645
511
111
9
0
213,168
2
L
Vulcan
6,017
463
72
6
0
199,634
0
W
Sylvanus
6,730
518
38
3
0
256,554
0
L
Shiva
6,746
519
39
3
0
277,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role