Player Matchup

Camazotz
Camazotz
eldensting
Camazotz
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 312L
1,467 Elo+
Solo
Bacchus
Bacchus
ghostvjsp
Bacchus
Level 106
God Stats
3W - 1L
1,534 SR
Queue Stats
113W - 108L
1,401 Elo+
Solo
Merlin
Merlin
kilos1491
Merlin
Level 129
God Stats
3W - 0L
1,741 SR
Queue Stats
153W - 147L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sunfire4646
Ah Muzen Cab
Level 110
God Stats
8W - 3L
1,894 SR
Queue Stats
200W - 199L
1,446 Elo+
Solo
Neith
Neith
xoBlack_Canaryxo
Neith
Level 114
God Stats
12W - 10L
1,405 SR
Queue Stats
541W - 466L
1,494 Elo+
Solo
Team Averages
Level 112
1,615 SR
1,443 Elo+

VS

Team Averages
Level 88
1,610 SR
1,464 Elo+
Maman Brigitte
Maman Brigitte
Cepheus01
Maman Brigitte
Level 122
God Stats
5W - 6L
1,502 SR
Queue Stats
377W - 413L
1,437 Elo+
Party 2
Scylla
Scylla
Playboyking21
Scylla
Level 51
God Stats
2W - 4L
1,586 SR
Queue Stats
153W - 186L
1,459 Elo+
Party 1
Camazotz
Camazotz
QueenValiyeant
Camazotz
Level 63
God Stats
1W - 1L
1,732 SR
Queue Stats
36W - 37L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheGerarD7plf
Morgan Le Fay
Level 124
God Stats
4W - 4L
1,588 SR
Queue Stats
224W - 255L
1,458 Elo+
Party 1
Geb
Geb
crash_bestplayer
Geb
Level 78
God Stats
10W - 6L
1,642 SR
Queue Stats
305W - 331L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
eldensting
Camazotz
15
6 / 2 / 7
8,728
873
5,751
9,092
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
ghostvjsp
Bacchus
12
2 / 6 / 11
8,378
838
6,698
10,758
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Merlin
kilos1491
Merlin
15
1 / 1 / 16
8,634
863
6,866
6,170
2,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
sunfire4646
Ah Muzen Cab
17
7 / 0 / 11
10,007
1,001
12,750
7,117
2,854
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

13
5 / 3 / 9
8,863
886
10,592
7,369
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Cepheus01
Maman Brigitte
14
3 / 4 / 6
7,413
741
2,900
8,320
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 5 / 9
7,477
748
4,951
7,674
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
14
3 / 4 / 2
7,404
740
4,107
9,099
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
TheGerarD7plf
Morgan Le Fay
14
4 / 3 / 3
7,929
793
8,893
7,912
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 7
7,590
759
6,411
14,297
10,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
21
Kills
12
12
Deaths
21
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Cepheus01
Maman Brigitte
3
4
6
1.5
L
1
5
9
1.1
L
Camazotz
3
4
2
1
L
Morgan Le Fay
TheGerarD7plf
Morgan Le Fay
4
3
3
1.83
L
1
5
7
0.9
W
Camazotz
eldensting
Camazotz
6
2
7
4.75
W
Bacchus
ghostvjsp
Bacchus
2
6
11
1.25
W
Merlin
kilos1491
Merlin
1
1
16
9
W
Ah Muzen Cab
sunfire4646
Ah Muzen Cab
7
0
11
12.5
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,657
Damage
27,262
40,506
Taken
47,302
28,780
Mitigated
22,762
13,849
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Cepheus01
Maman Brigitte
2,900
0
478
1,329
8,320
3,030
0
2,600
5,635
8,900
0
L
4,951
441
0
402
7,674
2,136
0
1,816
5,727
9,689
0
L
Camazotz
4,107
777
0
1,566
9,099
4,151
0
2,656
6,318
0
8,330
L
Morgan Le Fay
TheGerarD7plf
Morgan Le Fay
8,893
266
457
1,849
7,912
3,086
0
2,343
5,488
17,749
1,269
L
6,411
245
3,270
3,385
14,297
10,359
0
3,665
10,319
15,353
0
W
Camazotz
eldensting
Camazotz
5,751
479
171
3,590
9,092
7,785
162
4,428
4,448
0
10,831
W
Bacchus
ghostvjsp
Bacchus
6,698
488
0
620
10,758
13,579
0
4,710
5,705
12,350
0
W
Merlin
kilos1491
Merlin
6,866
137
1,358
3,013
6,170
2,170
570
3,701
2,285
18,839
896
W
Ah Muzen Cab
sunfire4646
Ah Muzen Cab
12,750
2,580
693
1,306
7,117
2,854
1,032
3,270
3,755
0
31,852
W
10,592
3,170
481
2,617
7,369
2,392
860
5,183
1,928
0
15,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
37,813
102
Minions Killed
90
0
Camps Cleared
0
968,715
Distance Traveled
889,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,413
741
16
2
0
175,997
0
L
Scylla
7,477
748
12
1
0
138,806
0
L
Camazotz
7,404
740
13
1
0
192,740
0
L
Morgan Le Fay
7,929
793
39
4
0
191,738
0
L
Geb
7,590
759
10
1
0
190,487
0
W
Camazotz
8,728
873
9
1
0
173,190
0
W
Bacchus
8,378
838
16
2
0
174,917
0
W
Merlin
8,634
863
32
3
0
208,596
0
W
Ah Muzen Cab
10,007
1,001
37
4
0
218,291
0
W
Neith
8,863
886
8
1
0
193,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role