Player Matchup

Jormungandr
Jormungandr
AndriyGamer3333
Jormungandr
Level 132
God Stats
4W - 2L
1,690 SR
Queue Stats
253W - 225L
1,590 Elo+
Solo
Merlin
Merlin
Th3Br41nz
Merlin
Level 147
God Stats
2W - 4L
1,352 SR
Queue Stats
310W - 323L
1,516 Elo+
Solo
Kali
Kali
WIZZAMANEo
Kali
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 191L
1,623 Elo+
Solo
Fafnir
Fafnir
lReaper239
Fafnir
Level 178
God Stats
62W - 47L
1,601 SR
Queue Stats
123W - 101L
1,602 Elo+
Party 1
Cupid
Cupid
manuelsu
Cupid
Level 63
God Stats
2W - 2L
1,310 SR
Queue Stats
149W - 123L
1,636 Elo+
Party 1
Team Averages
Level 135
1,491 SR
1,593 Elo+

VS

Team Averages
Level 149
1,577 SR
1,609 Elo+
Cthulhu
Cthulhu
ChrisAcardi
Cthulhu
Level 156
God Stats
5W - 3L
1,529 SR
Queue Stats
195W - 158L
1,648 Elo+
Party 2
Apollo
Apollo
Dorkу
Apollo
Level 150
God Stats
8W - 8L
1,427 SR
Queue Stats
175W - 163L
1,552 Elo+
Party 3
Thanatos
Thanatos
Dreg22
Thanatos
Level 120
God Stats
2W - 2L
1,583 SR
Queue Stats
177W - 139L
1,631 Elo+
Party 2
Horus
Horus
FireLordOzai97
Horus
Level 141
God Stats
4W - 1L
1,845 SR
Queue Stats
93W - 75L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
Polymorphs
Kukulkan
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 114L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AndriyGamer3333
Jormungandr
14
0 / 3 / 2
8,618
479
9,690
20,856
21,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Th3Br41nz
Merlin
16
6 / 5 / 2
9,511
528
9,898
9,781
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 4
8,187
455
5,363
16,313
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fafnir
lReaper239
Fafnir
13
2 / 2 / 5
8,602
478
6,425
12,777
14,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
manuelsu
Cupid
16
1 / 4 / 2
9,039
502
8,745
13,642
4,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChrisAcardi
Cthulhu
18
6 / 0 / 2
11,895
661
16,628
15,127
14,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
Dorkу
Apollo
19
3 / 1 / 4
11,230
624
11,046
10,116
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
Dreg22
Thanatos
16
7 / 6 / 2
9,564
531
7,537
18,246
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 9
8,980
499
6,931
12,685
11,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kukulkan
Polymorphs
Kukulkan
16
3 / 0 / 3
10,037
558
12,604
6,036
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
10
Kills
19
19
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AndriyGamer3333
Jormungandr
0
3
2
0.33
W
Cthulhu
ChrisAcardi
Cthulhu
6
0
2
7
W
Apollo
Dorkу
Apollo
3
1
4
5
W
Thanatos
Dreg22
Thanatos
7
6
2
1.33
W
0
3
9
1.5
W
Kukulkan
Polymorphs
Kukulkan
3
0
3
4.5
L
Merlin
Th3Br41nz
Merlin
6
5
2
1.4
L
1
5
4
0.6
L
Fafnir
lReaper239
Fafnir
2
2
5
2.25
L
Cupid
manuelsu
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,121
Damage
54,746
73,369
Taken
62,210
49,726
Mitigated
37,965
20,125
Healing
31,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AndriyGamer3333
Jormungandr
9,690
1,673
0
6,917
20,856
21,571
0
13,664
7,192
71,341
2,498
W
Cthulhu
ChrisAcardi
Cthulhu
16,628
1,462
214
5,154
15,127
14,479
0
8,842
6,285
97,185
3,161
W
Apollo
Dorkу
Apollo
11,046
6,100
0
6,704
10,116
3,953
196
998
9,118
0
115,783
W
Thanatos
Dreg22
Thanatos
7,537
1,061
0
12,844
18,246
5,931
0
6,344
11,902
0
68,422
W
6,931
3,065
1,328
4,691
12,685
11,492
0
5,875
6,810
0
19,154
W
Kukulkan
Polymorphs
Kukulkan
12,604
1,077
0
500
6,036
2,110
0
3,110
2,926
84,851
801
L
Merlin
Th3Br41nz
Merlin
9,898
513
0
292
9,781
2,967
0
4,840
4,941
75,097
569
L
5,363
2,503
0
2,974
16,313
6,522
0
5,007
11,306
0
77,617
L
Fafnir
lReaper239
Fafnir
6,425
1,752
0
2,541
12,777
14,501
0
4,675
8,102
13,657
0
L
Cupid
manuelsu
Cupid
8,745
6,262
366
7,035
13,642
4,165
0
0
13,642
0
89,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
51,706
596
Minions Killed
664
0
Camps Cleared
0
1,686,303
Distance Traveled
1,815,760
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,618
479
149
8
0
320,759
0
W
Cthulhu
11,895
661
184
10
0
346,916
1
W
Apollo
11,230
624
206
11
0
345,348
3
W
Thanatos
9,564
531
106
6
0
372,021
2
W
Horus
8,980
499
18
1
0
369,123
4
W
Kukulkan
10,037
558
150
8
0
382,352
3
L
Merlin
9,511
528
167
9
0
315,679
0
L
Kali
8,187
455
109
6
0
357,317
0
L
Fafnir
8,602
478
8
0
0
360,548
2
L
Cupid
9,039
502
163
9
0
332,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role