Player Matchup

Ix Chel
Ix Chel
Darknightsz
Ix Chel
Level 140
God Stats
8W - 4L
1,727 SR
Queue Stats
130W - 128L
1,551 Elo+
Solo
Tyr
Tyr
DomingoDePadel
Tyr
Level 108
God Stats
16W - 13L
1,563 SR
Queue Stats
134W - 114L
1,526 Elo+
Solo
Ratatoskr
Ratatoskr
Loliloul
Ratatoskr
Level 124
God Stats
4W - 2L
1,314 SR
Queue Stats
18W - 21L
1,429 Elo+
Solo
Medusa
Medusa
SümbülZade57
Medusa
Level 145
God Stats
1W - 0L
1,573 SR
Queue Stats
71W - 50L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
İSPİRFASULYESİ
Nu Wa
Level 156
God Stats
16W - 3L
1,714 SR
Queue Stats
289W - 220L
1,581 Elo+
Party 2
Team Averages
Level 135
1,578 SR
1,525 Elo+

VS

Team Averages
Level 138
1,719 SR
1,566 Elo+
Scylla
Scylla
Raikel83
Scylla
Level 110
God Stats
105W - 90L
1,596 SR
Queue Stats
185W - 169L
1,591 Elo+
Solo
Vamana
Vamana
SEREBROFF
Vamana
Level 108
God Stats
14W - 6L
2,002 SR
Queue Stats
317W - 305L
1,612 Elo+
Solo
Artemis
Artemis
dooky88
Artemis
Level 136
God Stats
4W - 3L
1,954 SR
Queue Stats
98W - 83L
1,549 Elo+
Party 1
Maui
Maui
lagarto400
Maui
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,583 Elo+
Party 1
Pele
Pele
myrdstom
Pele
Level 186
God Stats
21W - 21L
1,541 SR
Queue Stats
585W - 554L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Darknightsz
Ix Chel
14
3 / 2 / 11
8,088
539
13,258
10,199
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 0 / 4
8,553
570
6,882
15,693
12,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Loliloul
Ratatoskr
16
7 / 1 / 5
9,051
603
6,942
11,094
3,581
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 2 / 7
9,228
615
11,614
8,613
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 3
9,270
618
10,203
4,872
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Raikel83
Scylla
15
2 / 1 / 1
8,056
537
6,016
8,125
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
SEREBROFF
Vamana
14
1 / 2 / 0
8,334
556
9,205
14,343
14,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
dooky88
Artemis
11
2 / 8 / 0
7,040
469
5,072
12,484
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 4
6,907
460
4,542
16,911
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
0 / 6 / 1
7,031
469
2,920
12,133
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
6
6
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Darknightsz
Ix Chel
3
2
11
4.25
W
0
0
4
2
W
Ratatoskr
Loliloul
Ratatoskr
7
1
5
9.5
L
Scylla
Raikel83
Scylla
2
1
1
2.5
L
Vamana
SEREBROFF
Vamana
1
2
0
0.5
W
7
2
7
5.25
L
Artemis
dooky88
Artemis
2
8
0
0.25
L
1
4
4
0.75
L
Pele
0
6
1
0.08
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,899
Damage
27,755
50,471
Taken
63,996
23,774
Mitigated
36,569
21,806
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Darknightsz
Ix Chel
13,258
1,055
1,018
3,787
10,199
3,554
28
3,737
6,417
53,299
0
W
6,882
543
0
8,520
15,693
12,004
0
1,650
13,313
0
63,986
W
Ratatoskr
Loliloul
Ratatoskr
6,942
1,541
0
5,488
11,094
3,581
0
1,261
9,833
0
63,991
L
Scylla
Raikel83
Scylla
6,016
535
0
2,489
8,125
2,049
0
5,150
2,634
77,566
0
L
Vamana
SEREBROFF
Vamana
9,205
4,603
0
3,940
14,343
14,290
0
3,613
10,464
0
70,995
W
11,614
4,030
0
2,588
8,613
3,209
382
1,604
7,009
0
64,317
L
Artemis
dooky88
Artemis
5,072
1,392
0
2,165
12,484
3,078
0
4,143
8,203
0
36,231
L
4,542
1,135
0
1,927
16,911
13,422
0
5,367
11,236
20,272
0
L
Pele
2,920
606
0
2,104
12,133
3,730
0
3,794
8,003
0
57,264
W
10,203
1,602
0
405
4,872
1,426
241
2,306
2,566
73,918
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,190
Gold Earned
37,368
541
Minions Killed
444
0
Camps Cleared
0
1,644,199
Distance Traveled
1,515,959
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,088
539
67
4
0
320,962
1
W
Tyr
8,553
570
128
9
0
323,416
4
W
Ratatoskr
9,051
603
116
8
0
394,119
1
L
Scylla
8,056
537
137
9
0
310,025
4
L
Vamana
8,334
556
132
9
0
295,866
3
W
Medusa
9,228
615
103
7
0
302,472
0
L
Artemis
7,040
469
56
4
0
267,600
0
L
Maui
6,907
460
26
2
0
311,691
2
L
Pele
7,031
469
93
6
0
330,777
1
W
Nu Wa
9,270
618
127
8
0
303,230
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role