Player Matchup

Geb
Geb
 
Geb
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TheTrueKillerGod
Guan Yu
Level 186
God Stats
1W - 0L
1,298 SR
Queue Stats
46W - 39L
1,576 Elo+
Party 1
Baba Yaga
Baba Yaga
TraumaticWaffle
Baba Yaga
Level 127
God Stats
1W - 0L
1,348 SR
Queue Stats
13W - 8L
1,644 Elo+
Party 1
Merlin
Merlin
cheeto15
Merlin
Level 108
God Stats
3W - 0L
1,840 SR
Queue Stats
116W - 56L
1,632 Elo+
Solo
Vamana
Vamana
sindellover1317
Vamana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,290 Elo+
Party 1
Team Averages
Level 147
1,497 SR
1,528 Elo+

VS

Team Averages
Level 140
1,577 SR
1,560 Elo+
Anhur
Anhur
Bulvox drums
Anhur
Level 186
God Stats
4W - 3L
1,709 SR
Queue Stats
275W - 278L
1,487 Elo+
Solo
Cerberus
Cerberus
Crepwalrus
Cerberus
Level 157
God Stats
2W - 2L
1,648 SR
Queue Stats
149W - 148L
1,541 Elo+
Solo
Fafnir
Fafnir
KingKash93
Fafnir
Level 91
God Stats
2W - 2L
1,855 SR
Queue Stats
177W - 108L
1,632 Elo+
Party 2
Guan Yu
Guan Yu
LazerLegionnaire
Guan Yu
Level 158
God Stats
2W - 2L
1,518 SR
Queue Stats
290W - 299L
1,516 Elo+
Solo
Anubis
Anubis
QUEEN_CASH_
Anubis
Level 106
God Stats
0W - 2L
1,154 SR
Queue Stats
16W - 11L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 3 / 17
8,893
808
10,706
16,091
12,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 4 / 14
9,766
888
11,256
15,895
21,114
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
TraumaticWaffle
Baba Yaga
17
8 / 0 / 13
9,667
879
18,908
7,017
3,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
cheeto15
Merlin
16
6 / 2 / 14
9,744
886
16,431
10,638
4,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 14
8,641
786
13,548
14,367
15,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
7,609
692
8,809
11,763
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cerberus
Crepwalrus
Cerberus
15
3 / 4 / 9
9,012
819
10,866
22,186
23,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
KingKash93
Fafnir
16
3 / 3 / 8
9,795
890
11,532
14,875
17,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 4 / 5
8,439
767
5,998
16,169
8,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
2 / 5 / 7
8,227
748
8,623
12,192
4,232
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
22
Kills
13
13
Deaths
22
72
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
17
2.83
L
1
6
6
0.67
L
Cerberus
Crepwalrus
Cerberus
3
4
9
1.88
L
Fafnir
KingKash93
Fafnir
3
3
8
2.33
L
4
4
5
1.63
L
Anubis
2
5
7
1.1
W
6
4
14
3.25
W
Baba Yaga
TraumaticWaffle
Baba Yaga
8
0
13
14.5
W
Merlin
cheeto15
Merlin
6
2
14
6.5
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,849
Damage
45,828
64,008
Taken
77,185
56,245
Mitigated
57,744
23,902
Healing
36,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,706
832
2,759
3,653
16,091
12,115
120
6,533
9,558
17,736
602
L
8,809
4,822
799
1,121
11,763
4,100
0
6,304
5,287
0
15,866
L
Cerberus
Crepwalrus
Cerberus
10,866
788
484
8,326
22,186
23,605
0
11,576
10,257
22,311
556
L
Fafnir
KingKash93
Fafnir
11,532
2,083
1,851
4,653
14,875
17,151
0
8,097
6,364
18,410
3,552
L
5,998
669
9,130
6,173
16,169
8,656
0
10,774
5,317
0
8,650
L
Anubis
8,623
602
394
3,450
12,192
4,232
0
8,224
3,837
29,878
0
W
11,256
1,701
3,843
4,140
15,895
21,114
0
6,257
9,638
0
15,750
W
Baba Yaga
TraumaticWaffle
Baba Yaga
18,908
1,648
657
2,078
7,017
3,228
230
3,074
3,943
29,416
0
W
Merlin
cheeto15
Merlin
16,431
1,365
646
1,810
10,638
4,514
788
7,549
3,089
35,237
1,370
W
13,548
4,452
1,448
2,868
14,367
15,274
280
5,225
9,142
192
25,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,711
Gold Earned
43,082
119
Minions Killed
133
0
Camps Cleared
0
1,079,602
Distance Traveled
1,008,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,893
808
16
1
0
198,861
0
L
Anhur
7,609
692
17
2
0
200,968
0
L
Cerberus
9,012
819
45
4
0
206,349
0
L
Fafnir
9,795
890
21
2
0
218,212
0
L
Guan Yu
8,439
767
4
0
0
207,693
0
L
Anubis
8,227
748
46
4
0
175,516
0
W
Guan Yu
9,766
888
5
0
0
209,409
0
W
Baba Yaga
9,667
879
20
2
0
254,855
0
W
Merlin
9,744
886
46
4
0
204,294
0
W
Vamana
8,641
786
32
3
0
212,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role