Player Matchup

Susano
Susano
HouYi369
Susano
Level 157
God Stats
5W - 9L
1,387 SR
Queue Stats
266W - 252L
1,450 Elo+
Solo
Ra
Ra
NosoyGabito
Ra
Level 146
God Stats
1W - 6L
1,108 SR
Queue Stats
448W - 445L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
Plebeyo4
Gilgamesh
Level 69
God Stats
6W - 10L
1,454 SR
Queue Stats
141W - 136L
1,491 Elo+
Party 2
Bacchus
Bacchus
TheGreatBolbino
Bacchus
Level 101
God Stats
0W - 2L
1,256 SR
Queue Stats
126W - 112L
1,540 Elo+
Party 1
Hachiman
Hachiman
clutchmagoo
Hachiman
Level 101
God Stats
1W - 3L
1,350 SR
Queue Stats
105W - 92L
1,556 Elo+
Party 1
Team Averages
Level 115
1,311 SR
1,497 Elo+

VS

Team Averages
Level 138
1,505 SR
1,489 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AJ_Jeter
Mercury
Level 132
God Stats
5W - 8L
1,406 SR
Queue Stats
11W - 14L
1,473 Elo+
Solo
Hera
Hera
HA1ku
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 149L
1,504 Elo+
Solo
Cernunnos
Cernunnos
IVlike6
Cernunnos
Level 144
God Stats
24W - 16L
1,619 SR
Queue Stats
544W - 572L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
g31Red_Wolf_
Sun Wukong
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 108L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HouYi369
Susano
13
1 / 2 / 1
6,990
499
3,729
11,071
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 5 / 1
7,046
503
3,038
8,000
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Plebeyo4
Gilgamesh
11
0 / 3 / 0
6,892
492
6,373
10,310
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 2 / 1
7,138
510
5,540
10,716
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
clutchmagoo
Hachiman
13
0 / 3 / 1
6,767
483
3,440
7,431
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 4
7,691
549
6,346
10,730
8,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
AJ_Jeter
Mercury
15
4 / 0 / 3
7,940
567
4,204
10,722
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
HA1ku
Hera
14
3 / 3 / 2
8,119
580
7,883
6,801
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
IVlike6
Cernunnos
14
3 / 1 / 4
8,571
612
5,315
7,902
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
g31Red_Wolf_
Sun Wukong
14
2 / 0 / 3
8,760
626
5,697
10,137
7,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
4
5
W
Mercury
AJ_Jeter
Mercury
4
0
3
5.5
W
Hera
HA1ku
Hera
3
3
2
1.33
L
Susano
HouYi369
Susano
1
2
1
0.75
W
Cernunnos
IVlike6
Cernunnos
3
1
4
5
L
1
5
1
0.3
L
Gilgamesh
Plebeyo4
Gilgamesh
0
3
0
0
L
2
2
1
1.25
L
Hachiman
clutchmagoo
Hachiman
0
3
1
0.17
W
Sun Wukong
g31Red_Wolf_
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
29,445
47,528
Taken
46,292
28,195
Mitigated
24,737
14,680
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,346
695
137
2,415
10,730
8,160
0
2,800
7,849
41,269
0
W
Mercury
AJ_Jeter
Mercury
4,204
1,578
0
6,711
10,722
3,777
0
688
9,992
0
47,485
W
Hera
HA1ku
Hera
7,883
1,324
0
1,516
6,801
2,370
1,266
3,090
3,611
57,502
1,188
L
Susano
HouYi369
Susano
3,729
410
0
4,727
11,071
3,690
0
2,975
8,096
0
49,385
W
Cernunnos
IVlike6
Cernunnos
5,315
2,145
0
3,985
7,902
2,849
1,543
1,710
6,192
0
62,053
L
3,038
84
324
2,008
8,000
2,518
0
5,545
2,455
50,169
0
L
Gilgamesh
Plebeyo4
Gilgamesh
6,373
1,785
0
1,873
10,310
9,706
0
0
10,310
0
44,739
L
5,540
724
0
2,403
10,716
10,136
0
3,634
7,082
26,705
618
L
Hachiman
clutchmagoo
Hachiman
3,440
1,197
0
3,345
7,431
2,145
0
1,831
5,600
0
50,888
W
Sun Wukong
g31Red_Wolf_
Sun Wukong
5,697
1,348
0
2,415
10,137
7,581
0
0
9,497
0
61,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
41,081
433
Minions Killed
479
0
Camps Cleared
0
1,357,398
Distance Traveled
1,508,575
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,691
549
67
5
0
277,516
2
W
Mercury
7,940
567
82
6
0
321,264
0
W
Hera
8,119
580
105
8
0
320,310
4
L
Susano
6,990
499
89
6
0
334,600
2
W
Cernunnos
8,571
612
107
8
0
286,946
0
L
Ra
7,046
503
108
8
0
225,776
2
L
Gilgamesh
6,892
492
97
7
0
228,790
0
L
Bacchus
7,138
510
47
3
0
306,025
2
L
Hachiman
6,767
483
92
7
0
262,207
0
W
Sun Wukong
8,760
626
118
8
0
302,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role