Player Matchup

Raijin
Raijin
Dudu7777
Raijin
Level 61
God Stats
20W - 12L
1,547 SR
Queue Stats
404W - 421L
1,450 Elo+
Solo
Guan Yu
Guan Yu
JediCommando5000
Guan Yu
Level 87
God Stats
8W - 8L
1,428 SR
Queue Stats
123W - 126L
1,455 Elo+
Solo
Horus
Horus
Seyyy_10
Horus
Level 105
God Stats
28W - 30L
1,466 SR
Queue Stats
76W - 96L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
TofuStyx
Jormungandr
Level 135
God Stats
95W - 108L
1,489 SR
Queue Stats
162W - 174L
1,450 Elo+
Party 2
Medusa
Medusa
jStabinski
Medusa
Level 149
God Stats
1W - 1L
1,719 SR
Queue Stats
20W - 32L
1,420 Elo+
Solo
Team Averages
Level 107
1,530 SR
1,445 Elo+

VS

Team Averages
Level 66
1,666 SR
1,504 Elo+
Nu Wa
Nu Wa
Ericchii
Nu Wa
Level 67
God Stats
54W - 55L
1,597 SR
Queue Stats
63W - 66L
1,557 Elo+
Party 1
King Arthur
King Arthur
Sovereign91
King Arthur
Level 69
God Stats
6W - 7L
1,674 SR
Queue Stats
284W - 303L
1,356 Elo+
Solo
Scylla
Scylla
The_Ahbal
Scylla
Level 29
God Stats
23W - 19L
1,823 SR
Queue Stats
23W - 19L
1,749 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vamperi0
Ah Muzen Cab
Level 41
God Stats
2W - 3L
1,468 SR
Queue Stats
36W - 51L
1,360 Elo+
Solo
Kumbhakarna
Kumbhakarna
brooklenzoo
Kumbhakarna
Level 123
God Stats
7W - 11L
1,768 SR
Queue Stats
72W - 91L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dudu7777
Raijin
14
8 / 4 / 7
9,957
1,422
10,075
7,952
2,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 5
8,036
1,148
4,987
9,282
6,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Horus
Seyyy_10
Horus
14
1 / 1 / 6
8,058
1,151
5,647
10,220
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TofuStyx
Jormungandr
14
4 / 0 / 9
9,575
1,368
6,028
9,832
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
jStabinski
Medusa
14
2 / 6 / 7
8,607
1,230
8,176
10,057
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

315

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ericchii
Nu Wa
14
2 / 5 / 7
8,526
1,218
12,594
7,410
2,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Sovereign91
King Arthur
13
2 / 4 / 4
7,958
1,137
6,417
11,997
8,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
The_Ahbal
Scylla
13
4 / 3 / 5
8,643
1,235
12,396
6,222
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Vamperi0
Ah Muzen Cab
14
0 / 2 / 8
8,250
1,179
6,013
4,657
1,354
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
brooklenzoo
Kumbhakarna
13
3 / 3 / 5
8,140
1,163
5,348
8,309
7,896
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
17
Kills
11
11
Deaths
17
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
Dudu7777
Raijin
8
4
7
2.88
L
Nu Wa
Ericchii
Nu Wa
2
5
7
1.1
W
2
0
5
4.5
W
Horus
Seyyy_10
Horus
1
1
6
4
L
King Arthur
Sovereign91
King Arthur
2
4
4
1
L
Scylla
The_Ahbal
Scylla
4
3
5
2.17
W
Jormungandr
TofuStyx
Jormungandr
4
0
9
8.5
L
Ah Muzen Cab
Vamperi0
Ah Muzen Cab
0
2
8
2
L
Kumbhakarna
brooklenzoo
Kumbhakarna
3
3
5
1.83
W
Medusa
jStabinski
Medusa
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
42,768
47,343
Taken
38,595
27,995
Mitigated
21,889
12,502
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Dudu7777
Raijin
10,075
1,341
0
1,550
7,952
2,350
0
5,937
2,015
21,620
0
L
Nu Wa
Ericchii
Nu Wa
12,594
3,894
276
328
7,410
2,160
0
2,991
4,338
23,940
654
W
4,987
416
1,977
2,792
9,282
6,044
0
5,875
3,407
0
13,857
W
Horus
Seyyy_10
Horus
5,647
2,168
1,069
2,196
10,220
8,410
0
5,522
4,698
0
11,419
L
King Arthur
Sovereign91
King Arthur
6,417
896
0
1,099
11,997
8,766
0
4,126
7,701
0
11,846
L
Scylla
The_Ahbal
Scylla
12,396
190
0
0
6,222
1,713
0
2,650
3,572
20,850
0
W
Jormungandr
TofuStyx
Jormungandr
6,028
1,280
364
2,217
9,832
8,306
0
5,605
4,227
21,334
0
L
Ah Muzen Cab
Vamperi0
Ah Muzen Cab
6,013
2,471
0
112
4,657
1,354
0
2,893
1,725
0
21,550
L
Kumbhakarna
brooklenzoo
Kumbhakarna
5,348
325
0
0
8,309
7,896
0
3,443
4,672
14,547
0
W
Medusa
jStabinski
Medusa
8,176
3,450
0
337
10,057
2,885
0
7,071
2,986
0
30,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
41,517
153
Minions Killed
99
5
Camps Cleared
4
682,893
Distance Traveled
669,899
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,957
1,422
23
3
2
123,742
3
L
Nu Wa
8,526
1,218
30
4
0
137,927
0
W
Guan Yu
8,036
1,148
14
2
0
136,020
0
W
Horus
8,058
1,151
16
2
1
145,478
0
L
King Arthur
7,958
1,137
2
0
0
107,969
0
L
Scylla
8,643
1,235
23
3
2
153,842
0
W
Jormungandr
9,575
1,368
46
7
0
157,645
0
L
Ah Muzen Cab
8,250
1,179
32
5
2
129,232
0
L
Kumbhakarna
8,140
1,163
12
2
0
140,929
0
W
Medusa
8,607
1,230
54
8
2
120,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role