Player Matchup

Medusa
Medusa
Marbleeye444
Medusa
Level 144
God Stats
12W - 7L
1,753 SR
Queue Stats
141W - 139L
1,565 Elo+
Party 1
Hera
Hera
Zuuley
Hera
Level 149
God Stats
1W - 2L
1,153 SR
Queue Stats
152W - 161L
1,572 Elo+
Party 1
Shiva
Shiva
danacerbo
Shiva
Level 129
God Stats
7W - 6L
1,426 SR
Queue Stats
110W - 101L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
jimmyjames6601
Nu Wa
Level 158
God Stats
2W - 0L
1,814 SR
Queue Stats
62W - 63L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ohSlongy
Kumbhakarna
Level 146
God Stats
2W - 2L
1,501 SR
Queue Stats
231W - 252L
1,537 Elo+
Party 1
Team Averages
Level 145
1,529 SR
1,551 Elo+

VS

Team Averages
Level 163
1,360 SR
1,516 Elo+
Apollo
Apollo
Berserk420Qc
Apollo
Level 135
God Stats
0W - 3L
1,286 SR
Queue Stats
298W - 285L
1,425 Elo+
Solo
Merlin
Merlin
BrodinBallfather
Merlin
Level 129
God Stats
3W - 2L
1,669 SR
Queue Stats
149W - 134L
1,630 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IanPeppermint
Ah Muzen Cab
Level 222
God Stats
0W - 4L
1,262 SR
Queue Stats
242W - 308L
1,469 Elo+
Solo
Surtr
Surtr
Kánra
Surtr
Level 137
God Stats
0W - 3L
1,119 SR
Queue Stats
417W - 408L
1,483 Elo+
Solo
Martichoras
Martichoras
TuTurambar
Martichoras
Level 192
God Stats
7W - 8L
1,464 SR
Queue Stats
685W - 716L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
11 / 3 / 7
10,415
1,042
13,020
8,967
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Zuuley
Hera
14
2 / 3 / 10
8,496
850
7,191
6,359
2,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
danacerbo
Shiva
15
6 / 3 / 12
9,404
940
8,858
11,917
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 1 / 12
9,941
994
7,703
5,513
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
ohSlongy
Kumbhakarna
14
1 / 3 / 13
8,964
896
4,103
11,813
12,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
2
0 / 3 / 1
2,669
267
0
2,478
587
16
2 / 4 / 5
8,051
805
9,280
6,654
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
IanPeppermint
Ah Muzen Cab
13
2 / 6 / 3
7,355
736
7,316
10,107
3,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Kánra
Surtr
13
4 / 9 / 2
8,019
802
7,449
17,036
17,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
TuTurambar
Martichoras
13
3 / 4 / 3
7,356
736
5,766
7,105
2,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
26
Kills
11
13
Deaths
26
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
1
0.17
L
2
4
5
1.13
L
Ah Muzen Cab
IanPeppermint
Ah Muzen Cab
2
6
3
0.58
L
Surtr
Kánra
Surtr
4
9
2
0.56
W
Medusa
11
3
7
4.83
L
Martichoras
TuTurambar
Martichoras
3
4
3
1.13
W
Hera
Zuuley
Hera
2
3
10
2.33
W
Shiva
danacerbo
Shiva
6
3
12
4
W
6
1
12
12
W
Kumbhakarna
ohSlongy
Kumbhakarna
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,875
Damage
29,811
44,569
Taken
43,380
31,598
Mitigated
28,354
13,665
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
0
0
0
0
2,478
587
0
1,294
1,136
0
0
L
9,280
178
95
670
6,654
2,976
0
2,667
3,860
28,291
0
L
Ah Muzen Cab
IanPeppermint
Ah Muzen Cab
7,316
789
119
444
10,107
3,951
0
4,014
5,931
0
19,034
L
Surtr
Kánra
Surtr
7,449
1,831
425
1,540
17,036
17,923
0
7,382
9,368
2,800
13,359
W
Medusa
13,020
5,202
234
1,429
8,967
3,328
754
2,493
6,355
0
28,844
L
Martichoras
TuTurambar
Martichoras
5,766
1,206
57
391
7,105
2,917
0
3,359
3,632
0
16,270
W
Hera
Zuuley
Hera
7,191
1,309
1,083
944
6,359
2,253
2,521
1,651
4,708
20,533
620
W
Shiva
danacerbo
Shiva
8,858
402
675
1,658
11,917
11,976
549
3,172
8,609
0
16,189
W
7,703
1,085
898
867
5,513
1,895
2,276
1,380
4,133
21,491
907
W
Kumbhakarna
ohSlongy
Kumbhakarna
4,103
142
2,840
3,037
11,813
12,146
347
2,599
8,949
8,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,220
Gold Earned
33,450
166
Minions Killed
83
0
Camps Cleared
0
915,279
Distance Traveled
529,926
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,669
267
0
0
0
259
0
L
Merlin
8,051
805
44
4
0
158,341
0
L
Ah Muzen Cab
7,355
736
20
2
0
136,247
0
L
Surtr
8,019
802
9
1
0
115,457
0
W
Medusa
10,415
1,042
52
5
0
212,020
0
L
Martichoras
7,356
736
10
1
0
119,622
0
W
Hera
8,496
850
34
3
0
167,924
0
W
Shiva
9,404
940
28
3
0
203,357
0
W
Nu Wa
9,941
994
36
4
0
160,718
0
W
Kumbhakarna
8,964
896
16
2
0
171,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role