Player Matchup

Horus
Horus
Silver I
An3x Red DrAgon
Horus
Silver I
Level 99
God Stats
1W - 1L
1,812 SR
Queue Stats
183W - 192L
1,282 MMR
Solo
Xbalanque
Xbalanque
Silver II
Mwgle
Xbalanque
Silver II
Level 123
God Stats
5W - 8L
1,552 SR
Queue Stats
27W - 35L
1,349 MMR
Party 1
Amaterasu
Amaterasu
Silver III
Ruin Kainee
Amaterasu
Silver III
Level 143
God Stats
13W - 13L
1,569 SR
Queue Stats
63W - 78L
1,151 MMR
Party 1
Poseidon
Poseidon
Gold V
XxBDAVIDxX
Poseidon
Gold V
Level 192
God Stats
28W - 15L
1,597 SR
Queue Stats
207W - 228L
1,240 MMR
Solo
Hun Batz
Hun Batz
Bronze IV
alebongo
Hun Batz
Bronze IV
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,284 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,606 SR
1,261 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,537 SR
1,256 MMR
Bastet
Bastet
Gold V
Lumpa2000
Bastet
Gold V
Level 59
God Stats
13W - 12L
1,544 SR
Queue Stats
66W - 82L
1,178 MMR
Party 3
Danzaburou
Danzaburou
Gold V
Neptia
Danzaburou
Gold V
Level 127
God Stats
9W - 6L
1,567 SR
Queue Stats
81W - 75L
1,326 MMR
Party 2
Ganesha
Ganesha
Gold IV
NichoIIs
Ganesha
Gold IV
Level 127
God Stats
61W - 54L
1,522 SR
Queue Stats
86W - 80L
1,327 MMR
Party 2
Nike
Nike
Gold V
ii care not
Nike
Gold V
Level 140
God Stats
21W - 18L
1,525 SR
Queue Stats
99W - 109L
1,288 MMR
Solo
Kukulkan
Kukulkan
Silver I
javierencio66
Kukulkan
Silver I
Level 136
God Stats
2W - 1L
1,529 SR
Queue Stats
66W - 73L
1,160 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,554
472
5,378
15,380
10,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Mwgle
Xbalanque
12
0 / 4 / 1
7,474
467
5,616
9,834
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Ruin Kainee
Amaterasu
10
0 / 4 / 0
6,973
436
2,708
9,325
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
XxBDAVIDxX
Poseidon
16
1 / 5 / 1
8,980
561
4,808
9,767
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
alebongo
Hun Batz
14
2 / 4 / 0
8,385
524
3,364
12,666
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraChang'eLancelotSun Wukong

VS

Bans
FreyaYu HuangSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lumpa2000
Bastet
16
4 / 1 / 4
9,140
571
4,009
11,375
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
Neptia
Danzaburou
17
3 / 1 / 2
10,066
629
7,271
9,357
3,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
NichoIIs
Ganesha
15
1 / 0 / 9
9,930
621
7,973
11,095
10,749
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 0 / 4
10,303
644
9,417
10,679
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
javierencio66
Kukulkan
17
7 / 1 / 2
10,283
643
9,090
7,630
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
19
19
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Bastet
Lumpa2000
Bastet
4
1
4
6
L
Xbalanque
Mwgle
Xbalanque
0
4
1
0.13
W
Danzaburou
Neptia
Danzaburou
3
1
2
4
W
Ganesha
NichoIIs
Ganesha
1
0
9
5.5
L
Amaterasu
Ruin Kainee
Amaterasu
0
4
0
0
L
Poseidon
XxBDAVIDxX
Poseidon
1
5
1
0.3
L
Hun Batz
alebongo
Hun Batz
2
4
0
0.5
W
4
0
4
6
W
Kukulkan
javierencio66
Kukulkan
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
37,760
56,972
Taken
50,136
25,387
Mitigated
29,308
15,167
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,378
2,301
550
5,969
15,380
10,126
47
5,856
9,444
0
19,710
W
Bastet
Lumpa2000
Bastet
4,009
798
0
6,346
11,375
3,882
376
1,343
9,860
0
63,389
L
Xbalanque
Mwgle
Xbalanque
5,616
2,060
0
1,800
9,834
2,990
717
2,311
7,487
0
58,041
W
Danzaburou
Neptia
Danzaburou
7,271
3,269
0
5,579
9,357
3,792
0
0
9,357
0
91,227
W
Ganesha
NichoIIs
Ganesha
7,973
819
0
4,430
11,095
10,749
827
723
10,338
40,951
5,265
L
Amaterasu
Ruin Kainee
Amaterasu
2,708
793
0
3,375
9,325
4,458
0
1,406
7,904
0
35,140
L
Poseidon
XxBDAVIDxX
Poseidon
4,808
881
0
1,671
9,767
3,337
0
3,440
6,049
75,251
0
L
Hun Batz
alebongo
Hun Batz
3,364
671
0
1,802
12,666
4,476
52
4,865
7,523
0
53,870
W
9,417
816
0
2,470
10,679
8,261
935
73
10,303
13,978
59,668
W
Kukulkan
javierencio66
Kukulkan
9,090
327
0
2,225
7,630
2,624
818
2,543
4,845
68,543
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
49,722
472
Minions Killed
575
0
Camps Cleared
0
1,442,578
Distance Traveled
1,736,115
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,554
472
24
2
0
338,322
4
W
Bastet
9,140
571
107
7
0
398,095
0
L
Xbalanque
7,474
467
113
7
0
296,097
2
W
Danzaburou
10,066
629
182
11
0
318,839
0
W
Ganesha
9,930
621
16
1
0
352,770
6
L
Amaterasu
6,973
436
71
4
0
205,722
0
L
Poseidon
8,980
561
158
10
0
301,080
0
L
Hun Batz
8,385
524
106
7
0
301,357
4
W
Nike
10,303
644
137
9
0
339,718
2
W
Kukulkan
10,283
643
133
8
0
326,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role