Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IAMBIGDADDYAY
Ra
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,432 Elo+
Solo
Artio
Artio
Leones_2015
Artio
Level 176
God Stats
3W - 2L
1,500 SR
Queue Stats
832W - 783L
1,491 Elo+
Solo
Cernunnos
Cernunnos
TWS4169
Cernunnos
Level 109
God Stats
4W - 7L
1,220 SR
Queue Stats
337W - 324L
1,512 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 78
God Stats
781W - 826L
1,498 SR
Queue Stats
781W - 826L
1,465 Elo+
Solo
Team Averages
Level 97
1,444 SR
1,480 Elo+

VS

Team Averages
Level 55
1,500 SR
1,457 Elo+
Ares
Ares
DomXLiveTTV
Ares
Level 25
God Stats
0W - 2L
1,232 SR
Queue Stats
20W - 35L
1,306 Elo+
Party 1
Surtr
Surtr
GamezXD123
Surtr
Level 30
God Stats
23W - 18L
1,500 SR
Queue Stats
55W - 66L
1,465 Elo+
Party 1
Hades
Hades
Morph4ngz
Hades
Level 57
God Stats
2W - 2L
1,624 SR
Queue Stats
91W - 94L
1,489 Elo+
Solo
Medusa
Medusa
Projectluc
Medusa
Level 144
God Stats
138W - 99L
1,644 SR
Queue Stats
229W - 209L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
SvxttyIV
Ao Kuang
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 1 / 1
5,293
529
1,404
7,016
4,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 0 / 2
6,967
697
3,494
3,780
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 3
6,605
661
6,049
7,613
3,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
TWS4169
Cernunnos
9
0 / 3 / 3
4,748
475
5,426
8,955
2,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 2
6,388
639
5,027
6,059
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,865
587
2,166
6,538
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
9
0 / 3 / 0
5,186
519
3,042
9,260
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Morph4ngz
Hades
12
2 / 1 / 0
6,117
612
5,151
5,214
2,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Projectluc
Medusa
9
2 / 3 / 0
5,343
534
8,637
7,429
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
SvxttyIV
Ao Kuang
10
1 / 3 / 0
5,271
527
2,990
8,805
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
1
1.5
L
0
1
4
2
L
Surtr
0
3
0
0
W
3
0
2
4
W
1
1
3
2.5
L
Hades
Morph4ngz
Hades
2
1
0
2
L
Medusa
Projectluc
Medusa
2
3
0
0.67
L
Ao Kuang
SvxttyIV
Ao Kuang
1
3
0
0.33
W
Cernunnos
TWS4169
Cernunnos
0
3
3
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
21,986
33,423
Taken
37,246
13,726
Mitigated
14,400
15,226
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,404
504
2,309
2,571
7,016
4,163
60
2,859
4,157
7,650
0
L
2,166
106
0
1,785
6,538
3,085
30
497
6,041
6,485
56
L
Surtr
3,042
1,130
0
2,893
9,260
4,024
0
5,160
4,051
212
27,331
W
3,494
338
206
2,334
3,780
1,105
0
1,872
1,908
43,844
870
W
6,049
603
120
3,891
7,613
3,901
0
1,430
5,665
43,213
2,258
L
Hades
Morph4ngz
Hades
5,151
385
300
3,081
5,214
2,757
0
1,421
3,554
43,959
1,737
L
Medusa
Projectluc
Medusa
8,637
2,798
0
1,571
7,429
1,983
810
633
6,796
0
44,705
L
Ao Kuang
SvxttyIV
Ao Kuang
2,990
885
0
2,734
8,805
2,551
0
2,467
6,174
22,722
15,660
W
Cernunnos
TWS4169
Cernunnos
5,426
2,826
0
2,213
8,955
2,396
0
2,365
6,590
0
35,157
W
5,027
3,583
0
1,582
6,059
2,161
85
1,524
4,535
0
43,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
27,782
330
Minions Killed
275
0
Camps Cleared
0
983,717
Distance Traveled
1,023,141
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,293
529
14
1
0
194,592
3
L
Ares
5,865
587
11
1
0
196,989
2
L
Surtr
5,186
519
58
6
0
192,059
2
W
Ra
6,967
697
95
10
0
199,627
0
W
Artio
6,605
661
88
9
0
187,402
0
L
Hades
6,117
612
85
9
0
205,102
0
L
Medusa
5,343
534
59
6
0
199,159
0
L
Ao Kuang
5,271
527
62
6
0
229,832
0
W
Cernunnos
4,748
475
51
5
0
192,881
0
W
Rama
6,388
639
82
8
0
209,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role