Player Matchup

Bastet
Bastet
Cachaplinas123
Bastet
Level 126
God Stats
1W - 1L
1,375 SR
Queue Stats
207W - 184L
1,564 Elo+
Solo
Medusa
Medusa
HoodieJort
Medusa
Level 93
God Stats
3W - 3L
1,509 SR
Queue Stats
125W - 118L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
HoodieSnort
Nu Wa
Level 69
God Stats
28W - 14L
1,727 SR
Queue Stats
76W - 76L
1,550 Elo+
Party 1
Ares
Ares
KJT_Kage
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,591 Elo+
Solo
Mulan
Mulan
Stomp408
Mulan
Level 125
God Stats
26W - 15L
1,672 SR
Queue Stats
437W - 377L
1,625 Elo+
Solo
Team Averages
Level 100
1,557 SR
1,575 Elo+

VS

Team Averages
Level 145
1,692 SR
1,563 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CheeseDolphin
King Arthur
Level 120
God Stats
5W - 2L
1,938 SR
Queue Stats
45W - 32L
1,600 Elo+
Solo
The Morrigan
The Morrigan
JossV
The Morrigan
Level 194
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 190L
1,580 Elo+
Solo
Pele
Pele
Yo Frosty2944
Pele
Level 123
God Stats
1W - 0L
1,839 SR
Queue Stats
32W - 27L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Zocker3024
Cthulhu
Level 159
God Stats
19W - 8L
1,684 SR
Queue Stats
401W - 345L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,333
556
2,095
6,387
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
HoodieJort
Medusa
7
0 / 1 / 0
3,552
592
1,998
3,482
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,775
629
3,459
2,457
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
5
0 / 2 / 0
3,431
572
886
7,095
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Stomp408
Mulan
4
0 / 4 / 0
3,250
542
1,720
5,334
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 0 / 2
4,042
674
2,026
2,906
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
CheeseDolphin
King Arthur
8
5 / 0 / 1
4,894
816
4,246
4,291
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Morrigan
JossV
The Morrigan
8
2 / 0 / 1
4,356
726
2,040
1,949
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 0 / 4
3,957
660
4,013
4,474
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Zocker3024
Cthulhu
6
2 / 0 / 2
4,232
705
3,850
4,335
2,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
2
1
L
0
3
0
0
W
King Arthur
CheeseDolphin
King Arthur
5
0
1
5.5
L
Medusa
HoodieJort
Medusa
0
1
0
0
L
0
0
0
0
W
The Morrigan
JossV
The Morrigan
2
0
1
2.5
L
Ares
0
2
0
0
L
Mulan
Stomp408
Mulan
0
4
0
0
W
1
0
4
3
W
Cthulhu
Zocker3024
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,158
Damage
16,175
24,755
Taken
17,955
8,164
Mitigated
7,105
6,645
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,026
638
0
1,770
2,906
653
0
235
2,671
0
21,813
L
2,095
622
0
2,139
6,387
1,473
0
594
5,793
0
15,806
W
King Arthur
CheeseDolphin
King Arthur
4,246
755
0
1,178
4,291
1,909
0
418
3,873
635
23,521
L
Medusa
HoodieJort
Medusa
1,998
544
0
595
3,482
890
0
839
2,643
0
23,517
L
3,459
705
0
500
2,457
665
0
1,140
1,317
20,200
0
W
The Morrigan
JossV
The Morrigan
2,040
413
0
851
1,949
533
0
1,128
821
24,427
0
L
Ares
886
89
95
2,432
7,095
3,404
0
3,283
3,812
8,031
0
L
Mulan
Stomp408
Mulan
1,720
454
0
884
5,334
1,732
0
134
5,200
0
12,095
W
4,013
1,245
0
796
4,474
1,412
0
972
3,502
0
21,298
W
Cthulhu
Zocker3024
Cthulhu
3,850
591
49
1,056
4,335
2,598
0
1,592
2,743
13,198
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,341
Gold Earned
21,481
153
Minions Killed
207
0
Camps Cleared
0
582,801
Distance Traveled
669,818
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,042
674
46
8
0
135,550
1
L
Bastet
3,333
556
32
5
0
137,323
0
W
King Arthur
4,894
816
50
8
0
147,847
0
L
Medusa
3,552
592
37
6
0
121,989
0
L
Nu Wa
3,775
629
44
7
0
115,290
0
W
The Morrigan
4,356
726
53
9
0
125,838
1
L
Ares
3,431
572
13
2
0
122,359
0
L
Mulan
3,250
542
27
5
0
85,840
0
W
Pele
3,957
660
42
7
0
132,157
0
W
Cthulhu
4,232
705
16
3
0
128,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role