Player Matchup

Kali
Kali
 
Kali
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CMB12086842
Zhong Kui
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,332 Elo+
Party 1
Zeus
Zeus
Mexicutionerz59
Zeus
Level 146
God Stats
13W - 38L
1,269 SR
Queue Stats
55W - 116L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Tek Toe
Cthulhu
Level 68
God Stats
0W - 1L
1,612 SR
Queue Stats
3W - 14L
1,251 Elo+
Party 1
Rama
Rama
nonodj18
Rama
Level 82
God Stats
3W - 4L
1,386 SR
Queue Stats
180W - 228L
1,449 Elo+
Party 1
Team Averages
Level 97
1,453 SR
1,375 Elo+

VS

Team Averages
Level 91
1,552 SR
1,509 Elo+
Hercules
Hercules
Dr3ams4Et3rnity_
Hercules
Level 51
God Stats
4W - 1L
1,722 SR
Queue Stats
68W - 47L
1,556 Elo+
Solo
Horus
Horus
GamerBabyYoda97
Horus
Level 158
God Stats
3W - 1L
1,268 SR
Queue Stats
295W - 306L
1,503 Elo+
Solo
Skadi
Skadi
Joosh96
Skadi
Level 112
God Stats
14W - 12L
1,576 SR
Queue Stats
540W - 522L
1,521 Elo+
Solo
He Bo
He Bo
SeveredClownTTV
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,462 Elo+
Solo
Aphrodite
Aphrodite
zakvvzz
Aphrodite
Level 84
God Stats
5W - 2L
1,694 SR
Queue Stats
51W - 50L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
1 / 0 / 1
3,638
728
780
3,886
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
CMB12086842
Zhong Kui
2
0 / 1 / 0
2,588
518
334
964
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
2 / 1 / 1
3,811
762
1,978
2,191
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Tek Toe
Cthulhu
7
0 / 0 / 0
3,690
738
892
2,830
1,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
6
0 / 0 / 0
3,197
639
1,390
2,918
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,754
751
1,162
3,088
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,695
739
708
3,197
1,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Joosh96
Skadi
6
1 / 0 / 0
3,766
753
1,234
1,014
224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,114
623
664
3,481
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
zakvvzz
Aphrodite
7
0 / 0 / 0
3,453
691
1,629
2,170
523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
0
1
1.5
L
Zhong Kui
CMB12086842
Zhong Kui
0
1
0
0
W
1
2
0
0.5
W
0
0
1
0.5
W
Skadi
Joosh96
Skadi
1
0
0
1
L
2
1
1
2.5
W
0
1
0
0
L
Cthulhu
Tek Toe
Cthulhu
0
0
0
0
L
Rama
0
0
0
0
W
Aphrodite
zakvvzz
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,374
Damage
5,397
12,789
Taken
12,950
4,099
Mitigated
3,652
3,756
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
780
431
0
1,458
3,886
1,301
0
455
3,431
0
16,051
L
Zhong Kui
CMB12086842
Zhong Kui
334
0
0
110
964
253
0
0
964
1,320
0
W
1,162
468
0
1,019
3,088
1,015
0
1,314
1,774
0
15,887
W
708
386
76
1,411
3,197
1,244
0
224
2,973
0
7,749
W
Skadi
Joosh96
Skadi
1,234
312
0
71
1,014
224
262
110
904
0
23,760
L
1,978
213
0
921
2,191
456
0
209
1,982
20,731
0
W
664
232
0
1,542
3,481
646
0
664
2,817
11,549
0
L
Cthulhu
Tek Toe
Cthulhu
892
0
0
100
2,830
1,463
0
1,574
1,256
17,751
366
L
Rama
1,390
1,200
0
1,167
2,918
626
0
0
2,918
0
16,106
W
Aphrodite
zakvvzz
Aphrodite
1,629
278
0
1,763
2,170
523
0
862
1,308
13,708
2,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,924
Gold Earned
17,782
138
Minions Killed
145
0
Camps Cleared
0
438,162
Distance Traveled
473,729
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,638
728
24
5
0
132,779
0
L
Zhong Kui
2,588
518
5
1
0
26,081
0
W
Hercules
3,754
751
29
6
0
93,818
0
W
Horus
3,695
739
13
3
0
106,226
4
W
Skadi
3,766
753
41
8
0
87,165
0
L
Zeus
3,811
762
45
9
0
100,925
0
W
He Bo
3,114
623
31
6
0
93,168
0
L
Cthulhu
3,690
738
35
7
0
97,866
0
L
Rama
3,197
639
29
6
0
80,511
0
W
Aphrodite
3,453
691
31
6
0
93,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role