Player Matchup

Fenrir
Fenrir
Alexir11
Fenrir
Level 155
God Stats
6W - 2L
1,858 SR
Queue Stats
80W - 88L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CxntsRUS
Morgan Le Fay
Level 122
God Stats
4W - 4L
1,349 SR
Queue Stats
37W - 58L
1,528 Elo+
Party 1
Anhur
Anhur
Kxldr
Anhur
Level 156
God Stats
3W - 1L
1,741 SR
Queue Stats
59W - 77L
1,505 Elo+
Party 1
Thanatos
Thanatos
vG Merkz
Thanatos
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 73L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
zephyrurs
Sylvanus
Level 159
God Stats
2W - 1L
1,722 SR
Queue Stats
65W - 89L
1,488 Elo+
Party 1
Team Averages
Level 145
1,634 SR
1,506 Elo+

VS

Team Averages
Level 123
1,531 SR
1,537 Elo+
Sylvanus
Sylvanus
Arklegend88
Sylvanus
Level 144
God Stats
38W - 28L
1,742 SR
Queue Stats
291W - 266L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
Darknightsz
Nu Wa
Level 140
God Stats
2W - 7L
1,395 SR
Queue Stats
130W - 128L
1,564 Elo+
Solo
Olorun
Olorun
GlamorousMidget
Olorun
Level 149
God Stats
2W - 4L
1,439 SR
Queue Stats
386W - 354L
1,525 Elo+
Solo
Cliodhna
Cliodhna
TuggaParkLane
Cliodhna
Level 121
God Stats
5W - 7L
1,594 SR
Queue Stats
317W - 297L
1,522 Elo+
Party 2
Fenrir
Fenrir
i0badwolf0i
Fenrir
Level 61
God Stats
4W - 9L
1,483 SR
Queue Stats
148W - 148L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alexir11
Fenrir
14
8 / 2 / 3
9,438
674
13,885
13,825
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
CxntsRUS
Morgan Le Fay
14
3 / 3 / 2
7,909
565
6,663
7,188
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
Kxldr
Anhur
14
4 / 1 / 0
7,979
570
8,082
10,086
2,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
vG Merkz
Thanatos
13
2 / 3 / 3
7,255
518
2,071
12,061
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
zephyrurs
Sylvanus
10
1 / 5 / 4
6,680
477
5,410
16,121
10,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arklegend88
Sylvanus
12
5 / 1 / 6
7,946
568
9,002
12,090
9,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 4 / 8
7,183
513
12,813
7,406
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 4
7,219
516
7,436
9,782
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
TuggaParkLane
Cliodhna
14
2 / 5 / 2
7,431
531
5,184
12,699
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
12
4 / 3 / 4
6,649
475
6,812
11,455
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
18
Kills
14
14
Deaths
18
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alexir11
Fenrir
8
2
3
4.75
L
Sylvanus
Arklegend88
Sylvanus
5
1
6
8
W
Morgan Le Fay
CxntsRUS
Morgan Le Fay
3
3
2
1.33
L
3
4
8
1.75
L
0
5
4
0.4
W
Anhur
Kxldr
Anhur
4
1
0
4
L
Cliodhna
TuggaParkLane
Cliodhna
2
5
2
0.6
L
Fenrir
4
3
4
2
W
Thanatos
vG Merkz
Thanatos
2
3
3
1.17
W
Sylvanus
zephyrurs
Sylvanus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,111
Damage
41,247
59,281
Taken
53,432
26,690
Mitigated
22,389
25,751
Healing
20,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alexir11
Fenrir
13,885
5,342
0
4,502
13,825
7,253
597
3,860
9,965
0
64,259
L
Sylvanus
Arklegend88
Sylvanus
9,002
3,228
3,037
5,710
12,090
9,230
0
4,643
7,447
24,720
2,924
W
Morgan Le Fay
CxntsRUS
Morgan Le Fay
6,663
561
0
1,394
7,188
2,011
0
4,392
2,796
55,404
291
L
12,813
2,760
0
943
7,406
2,239
0
3,463
3,943
56,696
0
L
7,436
4,986
120
2,782
9,782
2,125
55
898
8,884
59,888
4,075
W
Anhur
Kxldr
Anhur
8,082
5,180
0
4,670
10,086
2,891
0
5,641
4,445
0
62,291
L
Cliodhna
TuggaParkLane
Cliodhna
5,184
1,171
0
3,222
12,699
4,661
355
1,347
11,352
0
57,616
L
Fenrir
6,812
2,391
0
4,344
11,455
4,134
0
1,722
9,733
0
34,354
W
Thanatos
vG Merkz
Thanatos
2,071
239
0
7,917
12,061
4,146
0
4,706
7,355
0
50,472
W
Sylvanus
zephyrurs
Sylvanus
5,410
1,219
2,666
4,602
16,121
10,389
0
10,114
6,007
18,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
36,428
427
Minions Killed
411
0
Camps Cleared
0
1,417,302
Distance Traveled
1,348,779
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,438
674
104
7
0
273,204
5
L
Sylvanus
7,946
568
44
3
0
227,403
0
W
Morgan Le Fay
7,909
565
107
8
0
300,019
3
L
Nu Wa
7,183
513
84
6
0
265,330
3
L
Olorun
7,219
516
108
8
0
239,105
0
W
Anhur
7,979
570
110
8
0
262,507
4
L
Cliodhna
7,431
531
113
8
0
302,601
0
L
Fenrir
6,649
475
62
4
0
314,340
5
W
Thanatos
7,255
518
76
5
0
325,159
0
W
Sylvanus
6,680
477
30
2
0
256,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role