Player Matchup

Artemis
Artemis
Platinum II
Death007Bound
Artemis
Platinum II
Level 141
God Stats
5W - 6L
1,570 SR
Queue Stats
390W - 384L
1,933 MMR
Solo
Ravana
Ravana
Diamond IV
JawsXIV
Ravana
Diamond IV
Level 127
God Stats
11W - 9L
1,573 SR
Queue Stats
187W - 154L
1,954 MMR
Party 1
Aphrodite
Aphrodite
Platinum II
MrOscuro
Aphrodite
Platinum II
Level 157
God Stats
0W - 9L
1,042 SR
Queue Stats
349W - 360L
1,884 MMR
Solo
Chaac
Chaac
Platinum III
Wolfenstein927
Chaac
Platinum III
Level 116
God Stats
9W - 14L
1,517 SR
Queue Stats
349W - 352L
1,887 MMR
Solo
Nu Wa
Nu Wa
Platinum I
XxjmasterxX
Nu Wa
Platinum I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 209L
1,944 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,440 SR
1,920 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,627 SR
1,760 MMR
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond V
Màjîmà
Serqet
Diamond V
Level 89
God Stats
10W - 5L
1,645 SR
Queue Stats
99W - 76L
1,930 MMR
Solo
Nox
Nox
Platinum II
SMP EDITS
Nox
Platinum II
Level 156
God Stats
18W - 7L
1,821 SR
Queue Stats
115W - 107L
1,929 MMR
Solo
Medusa
Medusa
Diamond V
flashgordo2
Medusa
Diamond V
Level 248
God Stats
6W - 2L
1,669 SR
Queue Stats
246W - 226L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 4 / 1
5,286
481
1,690
5,261
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
JawsXIV
Ravana
12
4 / 4 / 1
6,771
616
6,616
7,759
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
MrOscuro
Aphrodite
9
0 / 5 / 3
5,388
490
1,918
7,421
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 2 / 1
6,413
583
8,495
11,327
9,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 2 / 0
4,788
435
2,230
3,442
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
King ArthurJanusAthena

VS

Bans
Cu ChulainnAgniChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 1
6,926
630
6,978
12,013
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
 
Bastet
13
2 / 1 / 2
6,604
600
4,179
8,251
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Màjîmà
Serqet
11
7 / 1 / 4
6,662
606
5,541
8,792
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 1 / 4
6,688
608
4,214
4,190
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
3 / 1 / 4
7,695
700
4,436
3,749
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
17
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
1
0.75
W
Bastet
 
Bastet
2
1
2
3
L
Artemis
0
4
1
0.13
L
Ravana
JawsXIV
Ravana
4
4
1
1.13
L
Aphrodite
MrOscuro
Aphrodite
0
5
3
0.3
W
Serqet
Màjîmà
Serqet
7
1
4
9
W
4
1
4
6
L
1
2
1
0.75
L
1
2
0
0.5
W
Medusa
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
25,348
35,210
Taken
36,995
17,488
Mitigated
16,599
11,268
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,978
2,545
0
6,394
12,013
7,758
0
77
11,935
0
45,806
W
Bastet
 
Bastet
4,179
1,064
0
2,074
8,251
2,937
0
1,286
6,797
0
55,516
L
Artemis
1,690
398
0
610
5,261
1,046
0
0
5,261
0
21,830
L
Ravana
JawsXIV
Ravana
6,616
2,049
0
1,145
7,759
3,627
0
1,470
6,246
0
37,608
L
Aphrodite
MrOscuro
Aphrodite
1,918
109
368
3,555
7,421
2,061
0
606
6,550
20,217
1,011
W
Serqet
Màjîmà
Serqet
5,541
1,446
0
964
8,792
3,224
0
1,207
7,539
0
32,940
W
4,214
497
0
1,100
4,190
1,247
0
791
3,338
42,041
0
L
8,495
1,084
0
4,840
11,327
9,994
0
1,128
9,537
0
45,732
L
2,230
664
0
750
3,442
760
0
1,010
2,270
15,296
663
W
Medusa
4,436
1,127
0
724
3,749
1,433
680
261
3,456
0
49,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
34,575
311
Minions Killed
427
0
Camps Cleared
0
936,501
Distance Traveled
1,160,464
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,926
630
99
9
0
203,673
2
W
Bastet
6,604
600
92
8
0
243,161
0
L
Artemis
5,286
481
58
5
0
160,367
0
L
Ravana
6,771
616
67
6
0
252,324
0
L
Aphrodite
5,388
490
52
5
0
191,787
0
W
Serqet
6,662
606
51
5
0
257,982
4
W
Nox
6,688
608
83
8
0
237,561
4
L
Chaac
6,413
583
91
8
0
225,718
1
L
Nu Wa
4,788
435
43
4
0
106,305
0
W
Medusa
7,695
700
102
9
0
218,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role