Player Matchup

Camazotz
Camazotz
DaChipmunk21
Camazotz
Level 105
God Stats
1W - 1L
1,717 SR
Queue Stats
79W - 79L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
QueijoMinas2712
Nu Wa
Level 158
God Stats
159W - 157L
1,496 SR
Queue Stats
233W - 219L
1,508 Elo+
Solo
Hercules
Hercules
cheesecake25
Hercules
Level 129
God Stats
6W - 16L
1,554 SR
Queue Stats
247W - 224L
1,596 Elo+
Party 1
Vulcan
Vulcan
hi41
Vulcan
Level 81
God Stats
15W - 17L
1,464 SR
Queue Stats
134W - 128L
1,529 Elo+
Party 1
Izanami
Izanami
will3320
Izanami
Level 37
God Stats
0W - 2L
1,315 SR
Queue Stats
22W - 15L
1,616 Elo+
Solo
Team Averages
Level 102
1,509 SR
1,561 Elo+

VS

Team Averages
Level 123
1,558 SR
1,520 Elo+
Erlang Shen
Erlang Shen
JNROPS
Erlang Shen
Level 140
God Stats
6W - 9L
1,584 SR
Queue Stats
505W - 512L
1,495 Elo+
Party 2
Bellona
Bellona
MyGodBryan
Bellona
Level 88
God Stats
18W - 4L
1,851 SR
Queue Stats
477W - 438L
1,563 Elo+
Solo
Sol
Sol
PRninja1
Sol
Level 144
God Stats
1W - 1L
1,268 SR
Queue Stats
43W - 44L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UpUpAway
Morgan Le Fay
Level 121
God Stats
8W - 5L
1,612 SR
Queue Stats
118W - 113L
1,566 Elo+
Solo
Ravana
Ravana
alvinisag
Ravana
Level 121
God Stats
20W - 32L
1,473 SR
Queue Stats
267W - 287L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DaChipmunk21
Camazotz
14
3 / 2 / 1
8,936
526
9,032
14,074
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
7,621
448
7,550
8,806
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
cheesecake25
Hercules
14
3 / 4 / 1
9,195
541
10,251
18,800
14,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
hi41
Vulcan
12
0 / 4 / 0
7,558
445
4,707
7,987
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
will3320
Izanami
16
1 / 6 / 1
8,895
523
3,349
14,572
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JNROPS
Erlang Shen
15
3 / 1 / 11
9,014
530
8,808
12,609
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
MyGodBryan
Bellona
16
1 / 2 / 7
9,546
562
11,726
16,639
18,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
3 / 3 / 2
10,072
592
8,616
10,874
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
UpUpAway
Morgan Le Fay
17
3 / 0 / 2
10,037
590
5,957
7,035
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
alvinisag
Ravana
17
9 / 1 / 5
9,542
561
11,603
11,216
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
19
20
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DaChipmunk21
Camazotz
3
2
1
1.75
W
Erlang Shen
JNROPS
Erlang Shen
3
1
11
8.5
W
Bellona
MyGodBryan
Bellona
1
2
7
2.25
W
3
3
2
1.33
L
0
4
1
0.13
W
Morgan Le Fay
UpUpAway
Morgan Le Fay
3
0
2
4
W
Ravana
alvinisag
Ravana
9
1
5
11.5
L
Hercules
cheesecake25
Hercules
3
4
1
0.88
L
Vulcan
hi41
Vulcan
0
4
0
0
L
Izanami
will3320
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,889
Damage
46,710
64,239
Taken
58,373
32,109
Mitigated
41,982
16,288
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DaChipmunk21
Camazotz
9,032
2,512
0
3,375
14,074
5,370
0
1,201
12,624
0
56,276
W
Erlang Shen
JNROPS
Erlang Shen
8,808
3,715
0
2,680
12,609
11,450
17
4,238
8,371
840
38,871
W
Bellona
MyGodBryan
Bellona
11,726
2,807
0
3,538
16,639
18,665
0
1,282
15,357
0
78,487
W
8,616
4,433
0
3,042
10,874
3,380
1,244
918
9,956
75,293
6,519
L
7,550
3,904
140
2,430
8,806
5,875
432
3,059
5,500
30,375
932
W
Morgan Le Fay
UpUpAway
Morgan Le Fay
5,957
304
0
2,107
7,035
2,333
0
4,251
2,784
103,256
0
W
Ravana
alvinisag
Ravana
11,603
3,854
0
5,488
11,216
6,154
0
1,851
9,365
0
77,804
L
Hercules
cheesecake25
Hercules
10,251
3,192
0
6,224
18,800
14,911
0
1,442
17,202
0
63,101
L
Vulcan
hi41
Vulcan
4,707
366
0
1,804
7,987
2,283
0
1,927
5,903
50,017
512
L
Izanami
will3320
Izanami
3,349
2,548
0
2,315
14,572
3,670
8
6,766
7,272
0
73,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,205
Gold Earned
48,211
485
Minions Killed
642
0
Camps Cleared
0
1,659,655
Distance Traveled
1,884,359
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,936
526
84
5
0
372,463
0
W
Erlang Shen
9,014
530
77
5
0
388,371
0
W
Bellona
9,546
562
140
8
0
360,982
5
W
Sol
10,072
592
134
8
0
338,105
5
L
Nu Wa
7,621
448
52
3
0
310,547
4
W
Morgan Le Fay
10,037
590
190
11
0
367,561
3
W
Ravana
9,542
561
101
6
0
429,340
0
L
Hercules
9,195
541
127
7
0
330,022
4
L
Vulcan
7,558
445
98
6
0
336,870
6
L
Izanami
8,895
523
124
7
0
309,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role