Player Matchup

Chaac
Chaac
Platinum V
BunnyFengMin06
Chaac
Platinum V
Level 104
God Stats
16W - 12L
1,592 SR
Queue Stats
454W - 450L
1,632 MMR
Solo
Sylvanus
Sylvanus
Silver I
InfamousTortuga
Sylvanus
Silver I
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,638 MMR
Solo
Thoth
Thoth
Gold I
JamaicanMayo
Thoth
Gold I
Level 159
God Stats
82W - 86L
1,596 SR
Queue Stats
208W - 205L
1,666 MMR
Solo
Horus
Horus
Gold II
Sikked-
Horus
Gold II
Level 146
God Stats
3W - 5L
1,525 SR
Queue Stats
616W - 624L
1,666 MMR
Solo
Hou Yi
Hou Yi
Platinum V
veceri
Hou Yi
Platinum V
Level 183
God Stats
3W - 8L
1,544 SR
Queue Stats
208W - 196L
1,659 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,551 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,576 SR
1,652 MMR
Thanatos
Thanatos
Platinum V
AriesTheUnbrokn
Thanatos
Platinum V
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 252L
1,629 MMR
Solo
Raijin
Raijin
Platinum V
J20P
Raijin
Platinum V
Level 158
God Stats
14W - 7L
1,635 SR
Queue Stats
487W - 476L
1,743 MMR
Party 1
Ullr
Ullr
Gold I
Me llamo Bean
Ullr
Gold I
Level 174
God Stats
3W - 5L
1,272 SR
Queue Stats
520W - 506L
1,598 MMR
Party 1
Shiva
Shiva
Platinum V
SicDireWolf
Shiva
Platinum V
Level 175
God Stats
2W - 0L
1,860 SR
Queue Stats
191W - 195L
1,663 MMR
Solo
Ymir
Ymir
Gold II
lark-daddyLGRW
Ymir
Gold II
Level 96
God Stats
100W - 80L
1,611 SR
Queue Stats
131W - 139L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,897
564
9,949
14,342
15,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
10
4 / 3 / 1
7,046
503
6,809
9,568
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 0 / 2
9,069
648
5,675
4,675
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Sikked-
Horus
13
1 / 5 / 4
7,302
522
4,525
13,085
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
veceri
Hou Yi
11
1 / 6 / 1
7,039
503
5,053
12,288
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
LokiKing ArthurLancelot

VS

Bans
MulanCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
9 / 4 / 4
8,343
596
10,773
12,518
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
J20P
Raijin
13
2 / 4 / 4
7,755
554
6,579
7,064
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 5
7,854
561
6,496
9,319
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 3
8,259
590
11,855
15,969
16,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 2 / 6
7,634
545
3,401
11,341
4,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
18
18
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
4
4
2.75
L
0
4
1
0.13
L
Sylvanus
4
3
1
1.5
W
Raijin
J20P
Raijin
2
4
4
1
L
5
0
2
6
W
2
0
5
4.5
W
2
1
3
3.5
L
Horus
Sikked-
Horus
1
5
4
0.6
W
3
2
6
3
L
Hou Yi
veceri
Hou Yi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
39,104
53,958
Taken
56,211
32,027
Mitigated
30,068
14,825
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
10,773
4,029
0
8,106
12,518
4,245
778
3,065
9,243
0
50,439
L
9,949
1,252
0
4,619
14,342
15,144
0
154
13,125
0
61,620
L
Sylvanus
6,809
1,832
673
2,111
9,568
7,534
0
3,442
6,040
20,776
8,865
W
Raijin
J20P
Raijin
6,579
823
0
372
7,064
1,810
649
2,491
4,351
57,412
0
L
5,675
42
0
888
4,675
1,299
455
1,960
2,715
66,807
1,134
W
6,496
2,275
0
2,098
9,319
2,947
872
1,613
7,706
0
63,610
W
11,855
2,144
0
6,348
15,969
16,766
0
163
15,806
572
59,035
L
Horus
Sikked-
Horus
4,525
3,243
194
4,619
13,085
4,610
0
1,561
11,395
0
46,804
W
3,401
409
2,515
3,883
11,341
4,300
471
4,281
6,936
21,346
428
L
Hou Yi
veceri
Hou Yi
5,053
2,112
0
1,721
12,288
3,440
61
3,031
9,257
0
41,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,353
Gold Earned
39,845
448
Minions Killed
414
0
Camps Cleared
0
1,347,481
Distance Traveled
1,420,136
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,343
596
81
6
0
331,029
0
L
Chaac
7,897
564
103
7
0
285,798
2
L
Sylvanus
7,046
503
51
4
0
245,232
2
W
Raijin
7,755
554
109
8
0
270,312
2
L
Thoth
9,069
648
147
11
0
300,765
2
W
Ullr
7,854
561
103
7
0
264,409
3
W
Shiva
8,259
590
96
7
0
264,044
0
L
Horus
7,302
522
78
6
0
284,782
0
W
Ymir
7,634
545
25
2
0
290,342
2
L
Hou Yi
7,039
503
69
5
0
230,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role