Player Matchup

Zhong Kui
Zhong Kui
Bronze III
MatthewtheMystic
Zhong Kui
Bronze III
Level 43
God Stats
18W - 11L
1,738 SR
Queue Stats
72W - 79L
1,362 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Mephisstopheles_
Gilgamesh
Bronze III
Level 87
God Stats
0W - 2L
1,445 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Artemis
Artemis
Gold V
Unwaivering
Artemis
Gold V
Level 151
God Stats
6W - 9L
1,395 SR
Queue Stats
333W - 351L
1,350 MMR
Solo
Fenrir
Fenrir
Bronze III
Wylliams0906
Fenrir
Bronze III
Level 78
God Stats
0W - 1L
1,541 SR
Queue Stats
1W - 7L
1,307 MMR
Party 1
Geb
Geb
Gold V
fabiengiard
Geb
Gold V
Level 156
God Stats
22W - 17L
1,574 SR
Queue Stats
393W - 412L
1,349 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,539 SR
1,353 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 168
1,514 SR
1,353 MMR
Nemesis
Nemesis
Gold III
Donits
Nemesis
Gold III
Level 149
God Stats
10W - 12L
1,555 SR
Queue Stats
220W - 234L
1,359 MMR
Solo
Scylla
Scylla
Silver I
Kahuna VI
Scylla
Silver I
Level 139
God Stats
23W - 29L
1,497 SR
Queue Stats
170W - 181L
1,357 MMR
Solo
Odin
Odin
Gold IV
OnlyFuns
Odin
Gold IV
Level 223
God Stats
13W - 6L
1,622 SR
Queue Stats
655W - 678L
1,332 MMR
Solo
Vulcan
Vulcan
Gold V
Rigby0307
Vulcan
Gold V
Level 177
God Stats
20W - 14L
1,659 SR
Queue Stats
340W - 376L
1,356 MMR
Solo
Charybdis
Charybdis
Gold IV
ThaChickenBandit
Charybdis
Gold IV
Level 154
God Stats
8W - 3L
1,236 SR
Queue Stats
161W - 159L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
1 / 2 / 2
6,958
535
3,415
7,773
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
13
3 / 2 / 1
7,045
542
4,917
10,764
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Unwaivering
Artemis
11
0 / 4 / 0
6,058
466
3,219
7,488
1,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
10
2 / 6 / 1
6,239
480
3,807
12,904
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 0
6,063
466
4,885
10,994
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosVamanaMaman BrigitteJanus

VS

Bans
KumbhakarnaAwilixKing ArthurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Donits
Nemesis
13
3 / 0 / 6
7,311
562
4,661
6,696
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Kahuna VI
Scylla
13
2 / 2 / 3
7,292
561
4,073
5,346
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
12
4 / 0 / 7
8,088
622
5,499
7,501
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Rigby0307
Vulcan
12
3 / 4 / 0
7,471
575
8,141
7,637
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
15
8 / 0 / 3
8,999
692
11,235
7,391
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
20
20
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Donits
Nemesis
3
0
6
6
W
Scylla
Kahuna VI
Scylla
2
2
3
1.75
L
Zhong Kui
1
2
2
1
L
Gilgamesh
3
2
1
1.75
W
Odin
4
0
7
7.5
W
Vulcan
Rigby0307
Vulcan
3
4
0
0.75
W
Charybdis
8
0
3
9.5
L
Artemis
Unwaivering
Artemis
0
4
0
0
L
Fenrir
2
6
1
0.42
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,243
Damage
33,609
49,923
Taken
34,571
22,809
Mitigated
14,447
10,917
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Donits
Nemesis
4,661
1,759
0
2,081
6,696
2,494
137
986
5,668
0
46,823
W
Scylla
Kahuna VI
Scylla
4,073
311
0
500
5,346
1,698
0
3,349
1,997
50,832
0
L
Zhong Kui
3,415
118
0
3,445
7,773
5,334
0
1,740
6,033
49,438
2,283
L
Gilgamesh
4,917
857
0
1,762
10,764
6,355
0
4,785
5,455
0
44,973
W
Odin
5,499
811
0
2,002
7,501
4,755
0
1,993
5,465
0
23,193
W
Vulcan
Rigby0307
Vulcan
8,141
218
0
2,205
7,637
2,927
180
0
7,040
43,693
1,098
W
Charybdis
11,235
5,410
0
5,437
7,391
2,573
156
1,903
5,488
0
75,284
L
Artemis
Unwaivering
Artemis
3,219
1,255
0
1,821
7,488
1,669
0
0
7,488
0
39,096
L
Fenrir
3,807
1,339
0
2,457
12,904
4,676
0
3,120
9,623
0
38,988
L
4,885
396
150
1,282
10,994
4,775
0
1,750
9,244
27,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
39,161
359
Minions Killed
389
0
Camps Cleared
0
1,370,542
Distance Traveled
1,335,159
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,311
562
77
6
0
298,700
0
W
Scylla
7,292
561
94
7
0
257,764
6
L
Zhong Kui
6,958
535
98
8
0
256,733
3
L
Gilgamesh
7,045
542
79
6
0
273,959
0
W
Odin
8,088
622
31
2
0
259,795
6
W
Vulcan
7,471
575
69
5
0
264,814
8
W
Charybdis
8,999
692
118
9
0
254,086
3
L
Artemis
6,058
466
77
6
0
259,381
0
L
Fenrir
6,239
480
61
5
0
301,410
0
L
Geb
6,063
466
44
3
0
279,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role