Player Matchup

Mulan
Mulan
DarioBP1
Mulan
Level 124
God Stats
17W - 11L
1,560 SR
Queue Stats
137W - 115L
1,564 Elo+
Party 2
Hun Batz
Hun Batz
DoubleDosage
Hun Batz
Level 45
God Stats
3W - 4L
1,661 SR
Queue Stats
89W - 82L
1,525 Elo+
Solo
Freya
Freya
Humblesito420
Freya
Level 86
God Stats
46W - 39L
1,575 SR
Queue Stats
70W - 58L
1,548 Elo+
Party 2
Vulcan
Vulcan
LeftySV
Vulcan
Level 120
God Stats
12W - 17L
1,444 SR
Queue Stats
214W - 207L
1,388 Elo+
Solo
Cthulhu
Cthulhu
imLiions
Cthulhu
Level 82
God Stats
0W - 1L
1,508 SR
Queue Stats
100W - 93L
1,523 Elo+
Party 2
Team Averages
Level 91
1,550 SR
1,510 Elo+

VS

Team Averages
Level 90
1,598 SR
1,562 Elo+
Chernobog
Chernobog
DaMonkeMann
Chernobog
Level 68
God Stats
82W - 47L
1,664 SR
Queue Stats
181W - 156L
1,580 Elo+
Solo
Awilix
Awilix
Im1nsidious
Awilix
Level 86
God Stats
2W - 1L
1,772 SR
Queue Stats
22W - 19L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
SlyHappyPanda
Kuzenbo
Level 119
God Stats
3W - 2L
1,539 SR
Queue Stats
18W - 19L
1,510 Elo+
Party 1
Bellona
Bellona
SoloKing234
Bellona
Level 75
God Stats
1W - 1L
1,263 SR
Queue Stats
98W - 84L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheKillerERF
Morgan Le Fay
Level 101
God Stats
8W - 4L
1,751 SR
Queue Stats
50W - 33L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DarioBP1
Mulan
9
0 / 2 / 1
5,320
532
7,898
11,018
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
DoubleDosage
Hun Batz
11
3 / 0 / 1
5,687
569
2,048
4,909
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 2
4,645
465
3,544
8,076
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
LeftySV
Vulcan
12
0 / 0 / 1
5,993
599
3,238
3,885
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
imLiions
Cthulhu
9
2 / 5 / 2
5,657
566
4,643
8,279
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaMonkeMann
Chernobog
10
7 / 3 / 3
6,275
628
8,369
9,466
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
10
1 / 2 / 4
5,312
531
3,535
7,140
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
7
3 / 0 / 4
5,436
544
2,392
4,700
3,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SoloKing234
Bellona
10
2 / 0 / 0
6,166
617
6,019
10,575
7,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
TheKillerERF
Morgan Le Fay
10
0 / 0 / 1
5,453
545
2,434
3,085
1,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
13
13
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DaMonkeMann
Chernobog
7
3
3
2.83
L
Mulan
DarioBP1
Mulan
0
2
1
0.25
L
Hun Batz
DoubleDosage
Hun Batz
3
0
1
3.5
L
0
6
2
0.17
W
Awilix
1
2
4
1.5
L
Vulcan
LeftySV
Vulcan
0
0
1
0.5
W
Kuzenbo
3
0
4
5
W
Bellona
SoloKing234
Bellona
2
0
0
2
W
Morgan Le Fay
TheKillerERF
Morgan Le Fay
0
0
1
0.5
L
Cthulhu
imLiions
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
22,749
36,167
Taken
34,966
14,756
Mitigated
17,633
10,335
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DaMonkeMann
Chernobog
8,369
5,958
0
5,070
9,466
2,873
12
5,323
3,845
0
43,762
L
Mulan
DarioBP1
Mulan
7,898
1,339
0
4,486
11,018
4,729
0
122
10,896
0
34,404
L
Hun Batz
DoubleDosage
Hun Batz
2,048
218
0
1,374
4,909
1,630
0
718
4,191
0
39,505
L
3,544
1,137
0
1,264
8,076
1,954
0
672
7,404
18,973
0
W
Awilix
3,535
1,499
0
967
7,140
2,270
0
2,019
5,061
0
37,647
L
Vulcan
LeftySV
Vulcan
3,238
0
0
1,795
3,885
1,261
0
1,824
2,061
41,541
921
W
Kuzenbo
2,392
1,195
0
2,441
4,700
3,612
8
1,785
2,678
9,127
0
W
Bellona
SoloKing234
Bellona
6,019
1,877
0
3,347
10,575
7,619
0
0
10,575
0
37,284
W
Morgan Le Fay
TheKillerERF
Morgan Le Fay
2,434
224
0
1,709
3,085
1,259
0
1,399
1,686
35,245
932
L
Cthulhu
imLiions
Cthulhu
4,643
221
0
1,416
8,279
5,182
0
1,860
6,419
17,478
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
28,642
278
Minions Killed
283
0
Camps Cleared
0
1,067,075
Distance Traveled
1,056,387
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,275
628
63
6
0
195,145
0
L
Mulan
5,320
532
58
6
0
182,088
4
L
Hun Batz
5,687
569
68
7
0
278,134
2
L
Freya
4,645
465
42
4
0
204,954
0
W
Awilix
5,312
531
63
6
0
241,490
0
L
Vulcan
5,993
599
95
10
0
210,849
0
W
Kuzenbo
5,436
544
15
2
0
221,462
0
W
Bellona
6,166
617
78
8
0
201,999
2
W
Morgan Le Fay
5,453
545
64
6
0
196,291
3
L
Cthulhu
5,657
566
15
2
0
191,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role