Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
VerrucktLupo
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,571 Elo+
Party 1
Nike
Nike
kcham
Nike
Level 108
God Stats
7W - 8L
1,590 SR
Queue Stats
135W - 116L
1,604 Elo+
Party 1
Team Averages
Level 100
1,530 SR
1,558 Elo+

VS

Team Averages
Level 89
1,457 SR
1,520 Elo+
Medusa
Medusa
ChaacnAwee
Medusa
Level 198
God Stats
1W - 0L
1,565 SR
Queue Stats
75W - 79L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
Excaliburhyper
Kuzenbo
Level 5
God Stats
2W - 3L
1,241 SR
Queue Stats
15W - 16L
1,496 Elo+
Party 2
Ra
Ra
whet4uBABE
Ra
Level 63
God Stats
189W - 172L
1,565 SR
Queue Stats
322W - 352L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 7 / 3
7,799
709
5,028
10,519
4,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
2 / 2 / 3
9,386
853
8,382
9,473
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
kcham
Nike
13
3 / 5 / 1
8,513
774
11,290
17,975
12,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChaacnAwee
Medusa
16
7 / 2 / 6
10,832
985
13,324
12,435
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 1 / 7
9,261
842
6,360
10,598
13,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 2 / 6
11,303
1,028
10,826
11,747
7,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
14
14
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
7
3
0.21
W
Medusa
ChaacnAwee
Medusa
7
2
6
5
W
2
1
7
5.5
L
Apollo
2
2
3
1.75
L
Nike
kcham
Nike
3
5
1
0.7
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,700
Damage
30,510
37,967
Taken
34,780
19,862
Mitigated
26,377
8,151
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,028
1,251
726
3,344
10,519
4,342
0
3,923
6,280
16,256
802
W
Medusa
ChaacnAwee
Medusa
13,324
6,545
0
1,120
12,435
4,643
2,362
1,324
11,074
0
38,485
W
6,360
2,244
0
583
10,598
13,745
563
2,361
8,212
9,294
387
L
Apollo
8,382
5,211
0
2,262
9,473
3,334
0
3,998
5,200
0
39,863
L
Nike
kcham
Nike
11,290
1,130
0
1,819
17,975
12,186
0
7,568
9,842
0
29,527
W
10,826
861
1,811
5,234
11,747
7,989
581
1,266
10,481
68,121
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
31,396
134
Minions Killed
168
0
Camps Cleared
0
637,942
Distance Traveled
691,555
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,799
709
25
2
0
182,401
0
W
Medusa
10,832
985
25
2
0
220,622
3
W
Kuzenbo
9,261
842
6
1
0
239,916
0
L
Apollo
9,386
853
78
7
0
232,835
0
L
Nike
8,513
774
31
3
0
222,706
0
W
Ra
11,303
1,028
137
12
0
231,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role