Player Matchup

Sobek
Sobek
 
Sobek
Level 317
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Heanmogo
Zeus
Level 124
God Stats
1W - 0L
1,197 SR
Queue Stats
58W - 57L
1,491 Elo+
Solo
Hel
Hel
Jwolf1228
Hel
Level 159
God Stats
5W - 4L
1,489 SR
Queue Stats
573W - 576L
1,448 Elo+
Party 2
Charon
Charon
L337-R0Y4L
Charon
Level 151
God Stats
6W - 3L
1,624 SR
Queue Stats
674W - 642L
1,503 Elo+
Party 2
Pele
Pele
varikas_loki
Pele
Level 149
God Stats
10W - 12L
1,451 SR
Queue Stats
678W - 720L
1,416 Elo+
Party 2
Team Averages
Level 180
1,452 SR
1,472 Elo+

VS

Team Averages
Level 84
1,514 SR
1,498 Elo+
Rama
Rama
Guccibagmari
Rama
Level 159
God Stats
2W - 2L
1,747 SR
Queue Stats
240W - 239L
1,493 Elo+
Solo
Nox
Nox
Mel0Maniac
Nox
Level 38
God Stats
3W - 4L
1,402 SR
Queue Stats
151W - 136L
1,533 Elo+
Party 1
Ymir
Ymir
StryleRysin
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,472 Elo+
Solo
Aphrodite
Aphrodite
smilllly
Aphrodite
Level 83
God Stats
4W - 5L
1,572 SR
Queue Stats
655W - 658L
1,455 Elo+
Solo
Osiris
Osiris
waffles1203
Osiris
Level 102
God Stats
2W - 4L
1,351 SR
Queue Stats
408W - 414L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
4 / 1 / 9
7,345
1,469
2,426
6,838
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
11
2 / 1 / 10
6,909
1,382
6,237
1,942
1,401
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 11
6,598
1,320
3,270
3,892
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon
L337-R0Y4L
Charon
11
2 / 1 / 12
6,630
1,326
4,989
6,333
5,471
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
5 / 2 / 9
7,031
1,406
7,247
6,233
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,595
1,119
3,983
5,264
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 2
5,754
1,151
3,165
4,604
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
5,460
1,092
2,636
8,435
6,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
smilllly
Aphrodite
5
0 / 1 / 0
4,545
909
291
1,065
492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
10
0 / 4 / 2
5,097
1,019
5,476
7,573
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
15
Kills
4
5
Deaths
15
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
9
8.5
L
1
3
2
0.67
W
Zeus
2
1
10
7
W
2
0
11
7.5
W
Charon
L337-R0Y4L
Charon
2
1
12
8
L
2
3
2
1
L
1
4
1
0.38
L
Aphrodite
smilllly
Aphrodite
0
1
0
0
W
5
2
9
4.75
L
Osiris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
15,551
25,238
Taken
26,941
18,243
Mitigated
18,072
12,220
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,426
130
809
2,673
6,838
6,259
488
1,037
5,631
5,727
0
L
3,983
2,829
0
294
5,264
1,875
0
4,011
1,253
0
8,795
W
Zeus
6,237
734
66
57
1,942
1,401
1,270
450
1,492
14,875
478
W
3,270
315
3,473
1,993
3,892
2,225
746
836
2,976
7,779
0
W
Charon
L337-R0Y4L
Charon
4,989
320
792
714
6,333
5,471
655
1,731
4,563
12,670
0
L
3,165
112
281
557
4,604
1,786
0
3,135
1,469
6,396
0
L
2,636
536
380
1,059
8,435
6,858
0
4,506
3,929
5,699
0
L
Aphrodite
smilllly
Aphrodite
291
0
115
98
1,065
492
0
659
406
2,161
18
W
7,247
1,170
415
1,228
6,233
2,887
0
2,038
4,056
0
11,904
L
Osiris
5,476
1,661
761
970
7,573
7,061
0
4,452
3,121
0
10,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
26,451
67
Minions Killed
39
0
Camps Cleared
0
555,107
Distance Traveled
445,375
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,345
1,469
8
2
0
97,007
0
L
Rama
5,595
1,119
13
3
0
89,318
0
W
Zeus
6,909
1,382
29
6
0
93,493
0
W
Hel
6,598
1,320
9
2
0
126,229
0
W
Charon
6,630
1,326
7
1
0
109,485
0
L
Nox
5,754
1,151
7
1
0
114,403
0
L
Ymir
5,460
1,092
3
1
0
104,424
0
L
Aphrodite
4,545
909
3
1
0
26,610
0
W
Pele
7,031
1,406
14
3
0
128,893
1
L
Osiris
5,097
1,019
13
3
0
110,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role