Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
StinkyPooch
Cthulhu
Level 59
God Stats
40W - 29L
1,517 SR
Queue Stats
142W - 155L
1,386 Elo+
Party 1
Zeus
Zeus
TheVatiHendo
Zeus
Level 140
God Stats
220W - 204L
1,530 SR
Queue Stats
391W - 423L
1,416 Elo+
Party 1
Neith
Neith
TwistdUpBlunts
Neith
Level 107
God Stats
4W - 2L
1,755 SR
Queue Stats
56W - 47L
1,435 Elo+
Party 1
Cliodhna
Cliodhna
schremby
Cliodhna
Level 68
God Stats
5W - 2L
1,668 SR
Queue Stats
28W - 33L
1,400 Elo+
Party 1
Team Averages
Level 100
1,594 SR
1,427 Elo+

VS

Team Averages
Level 98
1,482 SR
1,416 Elo+
Atlas
Atlas
AlimewRose
Atlas
Level 123
God Stats
0W - 2L
1,272 SR
Queue Stats
7W - 11L
1,252 Elo+
Solo
Mulan
Mulan
JPTHESAINT
Mulan
Level 66
God Stats
10W - 17L
1,441 SR
Queue Stats
170W - 180L
1,438 Elo+
Solo
Apollo
Apollo
Sl8tr
Apollo
Level 128
God Stats
1W - 3L
1,731 SR
Queue Stats
83W - 82L
1,499 Elo+
Solo
Raijin
Raijin
osmar31700
Raijin
Level 85
God Stats
7W - 7L
1,531 SR
Queue Stats
180W - 164L
1,416 Elo+
Solo
Thanatos
Thanatos
to489my
Thanatos
Level 86
God Stats
28W - 34L
1,434 SR
Queue Stats
571W - 527L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 0 / 0
6,385
798
4,439
5,575
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cthulhu
StinkyPooch
Cthulhu
9
4 / 0 / 3
5,042
630
4,454
6,223
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
2 / 3 / 3
5,242
655
3,170
3,738
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
2 / 0 / 5
5,042
630
3,049
2,652
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
schremby
Cliodhna
8
4 / 4 / 2
5,184
648
3,061
5,741
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
5
0 / 3 / 1
3,715
464
1,917
5,157
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
8
0 / 3 / 0
4,292
537
1,510
6,925
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Sl8tr
Apollo
5
0 / 2 / 1
3,565
446
1,830
3,680
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
osmar31700
Raijin
8
2 / 4 / 2
4,514
564
4,054
4,766
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
to489my
Thanatos
8
4 / 3 / 1
4,647
581
2,313
6,005
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
7
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
0
3
L
Atlas
0
3
1
0.17
L
Mulan
0
3
0
0
L
Apollo
Sl8tr
Apollo
0
2
1
0.25
W
Cthulhu
StinkyPooch
Cthulhu
4
0
3
5.5
W
2
3
3
1.17
W
2
0
5
4.5
L
Raijin
osmar31700
Raijin
2
4
2
0.75
W
Cliodhna
schremby
Cliodhna
4
4
2
1.25
L
Thanatos
to489my
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
11,624
23,929
Taken
26,533
7,202
Mitigated
9,149
6,761
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,439
661
0
3,257
5,575
1,510
0
0
5,575
0
40,107
L
Atlas
1,917
776
0
843
5,157
2,825
0
2,066
2,779
7,118
716
L
Mulan
1,510
234
0
2,181
6,925
2,426
0
0
6,925
0
20,564
L
Apollo
Sl8tr
Apollo
1,830
1,312
0
875
3,680
859
0
1,033
2,305
0
11,569
W
Cthulhu
StinkyPooch
Cthulhu
4,454
75
0
1,400
6,223
2,660
100
1,671
4,552
21,593
0
W
3,170
680
0
205
3,738
905
252
1,939
1,799
25,816
0
W
3,049
975
183
439
2,652
744
416
902
1,750
0
22,417
L
Raijin
osmar31700
Raijin
4,054
203
0
922
4,766
1,194
0
1,989
2,625
22,969
759
W
Cliodhna
schremby
Cliodhna
3,061
666
65
1,212
5,741
1,383
0
1,126
4,615
0
17,285
L
Thanatos
to489my
Thanatos
2,313
521
0
2,611
6,005
1,845
0
1,596
4,275
0
15,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
20,733
232
Minions Killed
135
0
Camps Cleared
0
801,127
Distance Traveled
682,843
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,385
798
74
9
0
173,188
0
L
Atlas
3,715
464
10
1
0
138,621
0
L
Mulan
4,292
537
49
6
0
141,131
0
L
Apollo
3,565
446
17
2
0
104,900
0
W
Cthulhu
5,042
630
32
4
0
156,710
1
W
Zeus
5,242
655
53
7
0
143,750
0
W
Neith
5,042
630
45
6
0
144,010
0
L
Raijin
4,514
564
29
4
0
129,046
0
W
Cliodhna
5,184
648
28
4
0
183,469
0
L
Thanatos
4,647
581
30
4
0
169,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role