Player Matchup

Hou Yi
Hou Yi
Ants_Trollin
Hou Yi
Level 136
God Stats
0W - 1L
1,510 SR
Queue Stats
184W - 184L
1,506 Elo+
Party 1
Hercules
Hercules
DoctorPenguinJr
Hercules
Level 157
God Stats
5W - 5L
1,582 SR
Queue Stats
161W - 153L
1,553 Elo+
Party 1
Thor
Thor
Gogo677
Thor
Level 155
God Stats
2W - 3L
1,585 SR
Queue Stats
174W - 149L
1,641 Elo+
Solo
Charybdis
Charybdis
MinisterMisfit
Charybdis
Level 153
God Stats
8W - 3L
1,722 SR
Queue Stats
248W - 240L
1,508 Elo+
Party 1
Maui
Maui
VerboseJester01
Maui
Level 157
God Stats
3W - 4L
1,498 SR
Queue Stats
410W - 359L
1,544 Elo+
Solo
Team Averages
Level 152
1,579 SR
1,550 Elo+

VS

Team Averages
Level 140
1,493 SR
1,556 Elo+
Baron Samedi
Baron Samedi
ASkeatShow
Baron Samedi
Level 154
God Stats
1W - 1L
1,323 SR
Queue Stats
290W - 276L
1,557 Elo+
Solo
Ymir
Ymir
Dracolich16
Ymir
Level 112
God Stats
26W - 22L
1,589 SR
Queue Stats
370W - 328L
1,560 Elo+
Solo
Medusa
Medusa
Dshinz
Medusa
Level 121
God Stats
58W - 56L
1,581 SR
Queue Stats
444W - 414L
1,556 Elo+
Solo
Chaac
Chaac
TTVOhhKillEm
Chaac
Level 157
God Stats
1W - 0L
1,481 SR
Queue Stats
23W - 22L
1,550 Elo+
Solo
Pele
Pele
Xiers
Pele
Level 157
God Stats
2W - 1L
1,492 SR
Queue Stats
89W - 72L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 5 / 0
6,696
478
4,437
9,831
3,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
8
2 / 7 / 0
5,670
405
4,325
13,449
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
Gogo677
Thor
14
4 / 1 / 1
7,788
556
5,215
10,094
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
MinisterMisfit
Charybdis
13
0 / 3 / 2
7,252
518
6,111
10,440
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 2
7,384
527
4,851
10,764
8,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASkeatShow
Baron Samedi
15
4 / 1 / 6
8,808
629
10,887
8,064
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 6
7,919
566
5,759
11,582
9,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Dshinz
Medusa
16
6 / 2 / 4
9,280
663
10,362
8,271
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 4
8,800
629
6,367
8,318
6,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Xiers
Pele
13
3 / 3 / 4
7,581
542
5,130
11,960
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
18
18
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ASkeatShow
Baron Samedi
4
1
6
7
L
Hou Yi
0
5
0
0
L
Hercules
2
7
0
0.29
W
4
0
6
7
W
Medusa
Dshinz
Medusa
6
2
4
4
L
Thor
Gogo677
Thor
4
1
1
4.5
L
Charybdis
MinisterMisfit
Charybdis
0
3
2
0.33
W
1
1
4
3
L
0
2
2
0.5
W
Pele
Xiers
Pele
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
38,505
54,578
Taken
48,195
28,199
Mitigated
26,365
13,315
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ASkeatShow
Baron Samedi
10,887
507
1,194
4,063
8,064
3,231
305
22
8,042
63,569
0
L
Hou Yi
4,437
1,134
0
2,062
9,831
3,364
46
807
9,024
0
50,824
L
Hercules
4,325
1,411
0
1,725
13,449
10,617
0
6,093
7,356
0
12,860
W
5,759
1,393
0
2,256
11,582
9,047
0
813
10,418
24,150
0
W
Medusa
Dshinz
Medusa
10,362
4,730
0
1,138
8,271
3,096
0
0
8,179
0
82,968
L
Thor
Gogo677
Thor
5,215
1,084
0
5,289
10,094
2,994
0
3,187
6,907
0
53,271
L
Charybdis
MinisterMisfit
Charybdis
6,111
2,394
0
3,595
10,440
3,127
0
5,217
5,223
0
63,697
W
6,367
1,107
0
4,145
8,318
6,653
0
2,831
4,999
0
60,817
L
4,851
851
0
644
10,764
8,097
0
1,342
9,422
42,327
1,759
W
Pele
Xiers
Pele
5,130
1,354
0
2,303
11,960
4,338
0
690
11,093
0
60,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
42,388
430
Minions Killed
477
0
Camps Cleared
0
1,359,337
Distance Traveled
1,452,851
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,808
629
109
8
0
290,891
3
L
Hou Yi
6,696
478
80
6
0
253,154
0
L
Hercules
5,670
405
16
1
0
264,265
2
W
Ymir
7,919
566
23
2
0
284,613
3
W
Medusa
9,280
663
145
10
0
277,661
0
L
Thor
7,788
556
95
7
0
324,774
1
L
Charybdis
7,252
518
126
9
0
257,395
2
W
Chaac
8,800
629
116
8
0
292,848
7
L
Maui
7,384
527
113
8
0
259,749
5
W
Pele
7,581
542
84
6
0
306,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role