Player Matchup

Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond IV
DesPaXhito
Thanatos
Diamond IV
Level 169
God Stats
1W - 3L
1,255 SR
Queue Stats
109W - 75L
2,098 MMR
Party 2
Bake Kujira
Bake Kujira
Masters
FutabaˆRio
Bake Kujira
Masters
Level 172
God Stats
27W - 13L
1,920 SR
Queue Stats
285W - 237L
2,508 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
xNarakuu
Morgan Le Fay
Diamond IV
Level 210
God Stats
19W - 8L
1,736 SR
Queue Stats
332W - 308L
1,931 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,582 SR
1,907 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 176
1,504 SR
2,056 MMR
Jing Wei
Jing Wei
Diamond III
 
Jing Wei
Diamond III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
BRLK
Ne Zha
Diamond III
Level 88
God Stats
1W - 4L
1,323 SR
Queue Stats
324W - 305L
2,178 MMR
Solo
Ravana
Ravana
Diamond I
kradenots
Ravana
Diamond I
Level 208
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 225L
2,419 MMR
Solo
Ix Chel
Ix Chel
Masters
Ópalo
Ix Chel
Masters
Level 191
God Stats
25W - 15L
1,696 SR
Queue Stats
339W - 253L
2,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 0 / 0
5,580
620
1,472
3,665
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
9
0 / 0 / 5
5,408
601
2,365
4,953
2,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
DesPaXhito
Thanatos
10
2 / 2 / 2
5,173
575
2,033
5,974
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
FutabaˆRio
Bake Kujira
9
0 / 2 / 0
5,325
592
4,294
8,507
6,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
xNarakuu
Morgan Le Fay
11
5 / 0 / 2
5,936
660
4,655
2,708
739
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Cu ChulainnCthulhuOdinAwilixLancelot

VS

Bans
ThothSusanoThorSerqetRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 0
5,033
559
1,704
3,781
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
 
Achilles
9
1 / 0 / 0
4,542
505
3,897
7,484
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
BRLK
Ne Zha
8
1 / 2 / 0
4,300
478
2,213
4,925
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
kradenots
Ravana
9
1 / 2 / 1
4,957
551
1,765
3,994
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Ópalo
Ix Chel
8
1 / 3 / 1
4,793
533
2,874
3,841
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
4
4
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
0
0
W
Cerberus
 
Cerberus
0
0
5
2.5
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Achilles
 
Achilles
1
0
0
1
L
Ne Zha
BRLK
Ne Zha
1
2
0
0.5
W
Thanatos
DesPaXhito
Thanatos
2
2
2
1.5
W
Bake Kujira
FutabaˆRio
Bake Kujira
0
2
0
0
L
Ravana
kradenots
Ravana
1
2
1
0.75
W
Morgan Le Fay
xNarakuu
Morgan Le Fay
5
0
2
6
L
Ix Chel
Ópalo
Ix Chel
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,819
Damage
12,453
25,807
Taken
24,025
12,754
Mitigated
8,858
13,935
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,472
1,228
0
2,412
3,665
1,003
0
0
3,665
0
45,172
W
Cerberus
 
Cerberus
2,365
74
0
1,674
4,953
2,482
0
0
4,953
18,150
0
L
Jing Wei
 
Jing Wei
1,704
1,667
0
2,209
3,781
783
0
584
3,197
0
34,080
L
Achilles
 
Achilles
3,897
1,074
0
2,994
7,484
4,814
0
3,534
3,950
0
24,307
L
Ne Zha
BRLK
Ne Zha
2,213
148
0
444
4,925
1,346
0
2,209
2,716
0
19,439
W
Thanatos
DesPaXhito
Thanatos
2,033
322
0
5,469
5,974
1,607
0
961
5,013
0
37,054
W
Bake Kujira
FutabaˆRio
Bake Kujira
4,294
1,748
0
3,251
8,507
6,923
0
945
7,080
35,707
950
L
Ravana
kradenots
Ravana
1,765
814
0
298
3,994
1,159
0
2,129
1,865
0
30,008
W
Morgan Le Fay
xNarakuu
Morgan Le Fay
4,655
73
0
1,129
2,708
739
0
968
1,740
37,995
0
L
Ix Chel
Ópalo
Ix Chel
2,874
244
155
694
3,841
756
0
2,697
1,144
22,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
23,625
345
Minions Killed
265
0
Camps Cleared
0
931,777
Distance Traveled
840,730
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,580
620
109
12
0
168,903
2
W
Cerberus
5,408
601
23
3
0
188,435
1
L
Jing Wei
5,033
559
81
9
0
161,156
0
L
Achilles
4,542
505
42
5
0
185,328
4
L
Ne Zha
4,300
478
30
3
0
182,865
0
W
Thanatos
5,173
575
58
6
0
215,021
0
W
Bake Kujira
5,325
592
67
7
0
153,261
0
L
Ravana
4,957
551
57
6
0
187,456
0
W
Morgan Le Fay
5,936
660
88
10
0
206,157
1
L
Ix Chel
4,793
533
55
6
0
123,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role