Player Matchup

Zhong Kui
Zhong Kui
DatboiPrim
Zhong Kui
Level 139
God Stats
28W - 24L
1,617 SR
Queue Stats
573W - 539L
1,516 Elo+
Solo
Ravana
Ravana
SSantoro10
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,551 Elo+
Party 1
Surtr
Surtr
StarTr3atment
Surtr
Level 93
God Stats
135W - 105L
1,597 SR
Queue Stats
442W - 396L
1,575 Elo+
Solo
Vulcan
Vulcan
TommBuckettTTV
Vulcan
Level 126
God Stats
6W - 6L
1,544 SR
Queue Stats
70W - 54L
1,521 Elo+
Party 1
Shiva
Shiva
YungXNeph
Shiva
Level 141
God Stats
15W - 5L
1,742 SR
Queue Stats
72W - 56L
1,519 Elo+
Party 1
Team Averages
Level 126
1,600 SR
1,536 Elo+

VS

Team Averages
Level 131
1,609 SR
1,557 Elo+
Loki
Loki
Morgosa
Loki
Level 123
God Stats
2W - 5L
1,574 SR
Queue Stats
211W - 199L
1,612 Elo+
Party 2
Zhong Kui
Zhong Kui
TropicanaCade
Zhong Kui
Level 68
God Stats
6W - 12L
1,457 SR
Queue Stats
218W - 179L
1,556 Elo+
Solo
Hou Yi
Hou Yi
Wuardesju
Hou Yi
Level 174
God Stats
2W - 1L
1,491 SR
Queue Stats
24W - 23L
1,488 Elo+
Solo
Horus
Horus
lionice
Horus
Level 134
God Stats
1W - 1L
1,843 SR
Queue Stats
35W - 26L
1,627 Elo+
Party 2
Skadi
Skadi
zl Toayin lz
Skadi
Level 157
God Stats
7W - 6L
1,679 SR
Queue Stats
280W - 270L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DatboiPrim
Zhong Kui
16
1 / 2 / 1
8,866
554
10,572
11,084
8,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ravana
SSantoro10
Ravana
15
5 / 0 / 8
8,496
531
10,579
7,510
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
0 / 2 / 2
9,117
570
6,257
9,476
8,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 5
9,036
565
10,115
9,056
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
YungXNeph
Shiva
15
4 / 0 / 8
9,204
575
9,692
15,728
16,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Morgosa
Loki
14
2 / 4 / 2
7,571
473
5,957
12,863
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
TropicanaCade
Zhong Kui
15
2 / 3 / 2
8,693
543
9,314
14,379
10,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Wuardesju
Hou Yi
16
2 / 2 / 0
9,422
589
7,743
13,618
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
lionice
Horus
11
2 / 5 / 0
7,378
461
5,156
13,212
10,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 0 / 2
8,776
549
6,371
11,657
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
8
8
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DatboiPrim
Zhong Kui
1
2
1
0.75
L
Loki
Morgosa
Loki
2
4
2
0.75
W
Ravana
SSantoro10
Ravana
5
0
8
9
W
0
2
2
0.5
W
4
4
5
1.63
L
Zhong Kui
TropicanaCade
Zhong Kui
2
3
2
1
L
Hou Yi
Wuardesju
Hou Yi
2
2
0
1
W
Shiva
YungXNeph
Shiva
4
0
8
8
L
Horus
lionice
Horus
2
5
0
0.4
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
34,541
52,854
Taken
65,729
41,947
Mitigated
34,653
19,195
Healing
27,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DatboiPrim
Zhong Kui
10,572
2,622
0
6,863
11,084
8,498
0
0
11,084
78,409
4,059
L
Loki
Morgosa
Loki
5,957
1,198
0
5,993
12,863
3,758
0
3,092
9,742
0
64,148
W
Ravana
SSantoro10
Ravana
10,579
3,122
0
4,182
7,510
5,197
37
1,328
6,182
0
65,506
W
6,257
1,745
0
1,784
9,476
8,238
4
0
9,476
2,432
68,300
W
10,115
373
0
1,116
9,056
3,747
0
2,196
6,860
72,401
360
L
Zhong Kui
TropicanaCade
Zhong Kui
9,314
839
0
6,664
14,379
10,960
0
4,331
9,636
68,475
2,335
L
Hou Yi
Wuardesju
Hou Yi
7,743
2,874
0
6,445
13,618
4,999
0
980
12,614
0
88,012
W
Shiva
YungXNeph
Shiva
9,692
1,536
70
5,180
15,728
16,267
0
5,389
10,339
0
36,353
L
Horus
lionice
Horus
5,156
2,217
703
3,599
13,212
10,755
0
3,859
9,105
0
21,797
L
6,371
2,056
0
3,960
11,657
4,181
325
7,833
3,824
0
84,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,719
Gold Earned
41,840
531
Minions Killed
607
0
Camps Cleared
0
1,664,583
Distance Traveled
1,629,579
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,866
554
155
10
0
288,125
3
L
Loki
7,571
473
100
6
0
367,244
3
W
Ravana
8,496
531
101
6
0
366,715
2
W
Surtr
9,117
570
126
8
0
307,474
0
W
Vulcan
9,036
565
126
8
0
340,817
2
L
Zhong Kui
8,693
543
150
9
0
320,821
2
L
Hou Yi
9,422
589
187
12
0
289,994
1
W
Shiva
9,204
575
23
1
0
361,452
1
L
Horus
7,378
461
23
1
0
359,487
2
L
Skadi
8,776
549
147
9
0
292,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role