Player Matchup

Chiron
Chiron
TrippyGang252
Chiron
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
67W - 111L
1,288 Elo+
Party 2
Bacchus
Bacchus
ZoNe_BassBeer
Bacchus
Level 64
God Stats
2W - 5L
1,344 SR
Queue Stats
9W - 16L
1,299 Elo+
Solo
Neith
Neith
chopodadon
Neith
Level 83
God Stats
9W - 29L
1,325 SR
Queue Stats
31W - 82L
1,265 Elo+
Party 2
Team Averages
Level 78
1,390 SR
1,284 Elo+

VS

Team Averages
Level 52
1,418 SR
1,322 Elo+
Cerberus
Cerberus
ElitePilar
Cerberus
Level 24
God Stats
7W - 3L
1,500 SR
Queue Stats
26W - 45L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
Hoke-71
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
StatedPenny4590
Ao Kuang
Level 66
God Stats
4W - 4L
1,255 SR
Queue Stats
37W - 59L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
11,115
741
12,935
11,253
3,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bacchus
15
1 / 0 / 2
10,558
704
3,066
9,719
11,810
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
17
3 / 6 / 1
11,284
752
9,691
12,278
4,363
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElitePilar
Cerberus
19
4 / 3 / 7
12,192
813
10,028
18,212
20,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Hoke-71
Danzaburou
18
2 / 2 / 6
12,200
813
7,952
10,634
5,028
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
19
5 / 1 / 4
12,391
826
9,348
12,051
12,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
11
11
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ElitePilar
Cerberus
4
3
7
2.5
W
Danzaburou
Hoke-71
Danzaburou
2
2
6
2.5
W
Ao Kuang
5
1
4
7
L
2
5
4
0.8
L
Bacchus
1
0
2
2
L
Neith
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,692
Damage
27,328
33,250
Taken
40,897
19,807
Mitigated
37,751
4,676
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ElitePilar
Cerberus
10,028
750
0
2,427
18,212
20,190
0
1,872
16,340
31,739
642
W
Danzaburou
Hoke-71
Danzaburou
7,952
3,456
0
3,707
10,634
5,028
2,913
443
10,191
0
53,933
W
Ao Kuang
9,348
2,891
0
2,151
12,051
12,533
482
978
11,073
43,792
1,559
L
12,935
4,425
474
2,296
11,253
3,634
432
6,878
4,369
0
31,727
L
Bacchus
3,066
353
67
966
9,719
11,810
0
4,569
5,124
14,862
391
L
Neith
9,691
4,624
22
851
12,278
4,363
671
7,154
5,099
0
46,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
36,783
160
Minions Killed
201
0
Camps Cleared
0
642,967
Distance Traveled
778,671
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,192
813
58
4
0
262,270
0
W
Danzaburou
12,200
813
91
6
0
250,052
1
W
Ao Kuang
12,391
826
52
3
0
266,349
0
L
Chiron
11,115
741
52
3
0
232,480
0
L
Bacchus
10,558
704
19
1
0
209,142
0
L
Neith
11,284
752
89
6
0
201,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role