Player Matchup

Rama
Rama
 
Rama
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Atakan07
Kukulkan
Level 52
God Stats
4W - 3L
1,528 SR
Queue Stats
79W - 62L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
DEADEM1
Kuzenbo
Level 88
God Stats
6W - 8L
1,496 SR
Queue Stats
113W - 117L
1,498 Elo+
Party 2
Arachne
Arachne
Savngarde
Arachne
Level 101
God Stats
5W - 2L
1,779 SR
Queue Stats
72W - 61L
1,488 Elo+
Party 1
Charybdis
Charybdis
makeupkiller
Charybdis
Level 85
God Stats
3W - 2L
1,705 SR
Queue Stats
75W - 65L
1,491 Elo+
Party 1
Team Averages
Level 82
1,602 SR
1,492 Elo+

VS

Team Averages
Level 73
1,528 SR
1,527 Elo+
Mulan
Mulan
AlvaroMM26
Mulan
Level 86
God Stats
19W - 19L
1,568 SR
Queue Stats
110W - 109L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
Nenadveliki
Sylvanus
Level 84
God Stats
10W - 6L
1,628 SR
Queue Stats
197W - 185L
1,532 Elo+
Solo
Chronos
Chronos
TheOnlyOne_UwU
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,628 Elo+
Party 3
Nu Wa
Nu Wa
VANIUSHA15
Nu Wa
Level 65
God Stats
27W - 30L
1,449 SR
Queue Stats
146W - 146L
1,451 Elo+
Solo
Tyr
Tyr
Yelapo117
Tyr
Level 104
God Stats
15W - 9L
1,496 SR
Queue Stats
119W - 116L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 7 / 0
5,571
429
5,043
8,232
1,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Atakan07
Kukulkan
12
3 / 5 / 2
6,933
533
4,428
8,944
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
DEADEM1
Kuzenbo
9
0 / 3 / 1
5,125
394
7,032
13,399
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Savngarde
Arachne
12
3 / 6 / 2
6,708
516
5,502
12,113
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
makeupkiller
Charybdis
10
0 / 5 / 0
6,009
462
3,450
10,859
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
9 / 1 / 4
8,151
627
7,436
9,739
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Nenadveliki
Sylvanus
12
1 / 0 / 10
7,668
590
6,325
9,992
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 4 / 5
7,683
591
5,524
8,574
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
14
10 / 1 / 0
8,189
630
11,768
7,957
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 3
7,872
606
7,921
9,802
8,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
26
26
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
0
0.14
W
Mulan
9
1
4
11
L
Kukulkan
Atakan07
Kukulkan
3
5
2
0.8
L
Kuzenbo
DEADEM1
Kuzenbo
0
3
1
0.17
W
Sylvanus
Nenadveliki
Sylvanus
1
0
10
6
L
Arachne
Savngarde
Arachne
3
6
2
0.67
W
2
4
5
1.13
W
Nu Wa
10
1
0
10
W
4
1
3
5.5
L
Charybdis
makeupkiller
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
38,974
53,547
Taken
46,064
23,954
Mitigated
26,732
10,813
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,043
3,867
0
798
8,232
1,965
0
6,545
1,687
0
38,063
W
Mulan
7,436
1,304
0
3,284
9,739
4,478
0
1,648
7,976
0
52,804
L
Kukulkan
Atakan07
Kukulkan
4,428
559
0
500
8,944
2,922
0
3,108
5,742
39,081
0
L
Kuzenbo
DEADEM1
Kuzenbo
7,032
2,590
0
3,698
13,399
12,379
0
7,757
5,642
25,245
1,390
W
Sylvanus
Nenadveliki
Sylvanus
6,325
1,941
2,156
4,327
9,992
8,680
445
3,175
6,348
21,828
0
L
Arachne
Savngarde
Arachne
5,502
3,341
0
2,909
12,113
3,775
0
3,420
8,519
0
47,524
W
5,524
2,244
0
1,074
8,574
2,420
2,011
2,377
6,197
45,797
4,243
W
Nu Wa
11,768
2,952
0
2,375
7,957
2,594
367
2,438
5,311
63,073
1,204
W
7,921
0
0
4,682
9,802
8,560
0
934
8,868
0
43,855
L
Charybdis
makeupkiller
Charybdis
3,450
1,772
0
2,908
10,859
2,913
0
1,953
8,854
0
32,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,346
Gold Earned
39,563
309
Minions Killed
387
0
Camps Cleared
0
1,245,915
Distance Traveled
1,327,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,571
429
72
6
0
252,005
0
W
Mulan
8,151
627
87
7
0
323,708
0
L
Kukulkan
6,933
533
68
5
0
249,037
0
L
Kuzenbo
5,125
394
37
3
0
236,632
0
W
Sylvanus
7,668
590
31
2
0
243,465
0
L
Arachne
6,708
516
69
5
0
285,262
0
W
Chronos
7,683
591
91
7
0
255,538
0
W
Nu Wa
8,189
630
101
8
0
258,598
0
W
Tyr
7,872
606
77
6
0
246,051
0
L
Charybdis
6,009
462
63
5
0
222,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role