Player Matchup

Nike
Nike
Gold II
DreastCovid
Nike
Gold II
Level 106
God Stats
62W - 55L
1,552 SR
Queue Stats
200W - 198L
1,333 MMR
Solo
Medusa
Medusa
Gold V
JustStayNow
Medusa
Gold V
Level 146
God Stats
1W - 1L
1,444 SR
Queue Stats
82W - 100L
1,354 MMR
Solo
Bastet
Bastet
Gold V
Mello8822
Bastet
Gold V
Level 143
God Stats
92W - 88L
1,552 SR
Queue Stats
173W - 200L
1,376 MMR
Solo
Bacchus
Bacchus
Silver I
RapiDfL
Bacchus
Silver I
Level 69
God Stats
6W - 3L
1,497 SR
Queue Stats
43W - 44L
1,333 MMR
Solo
Janus
Janus
Gold IV
Retrovivity
Janus
Gold IV
Level 134
God Stats
61W - 69L
1,522 SR
Queue Stats
720W - 747L
1,365 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,514 SR
1,352 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,547 SR
1,387 MMR
Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
AugustoBW
Poseidon
Gold V
Level 127
God Stats
33W - 41L
1,525 SR
Queue Stats
102W - 109L
1,365 MMR
Solo
Danzaburou
Danzaburou
Gold V
Cholike
Danzaburou
Gold V
Level 154
God Stats
105W - 68L
1,613 SR
Queue Stats
299W - 310L
1,328 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
dmv_tyy
Cu Chulainn
Gold V
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 146L
1,373 MMR
Solo
Mulan
Mulan
Silver II
elmasmejordtos
Mulan
Silver II
Level 201
God Stats
5W - 7L
1,595 SR
Queue Stats
30W - 49L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
10,256
641
8,269
12,246
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
15
3 / 5 / 4
8,607
538
11,870
14,614
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Mello8822
Bastet
14
5 / 4 / 8
8,381
524
7,605
12,688
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
RapiDfL
Bacchus
13
2 / 3 / 12
8,137
509
5,172
12,516
11,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
6 / 1 / 6
9,764
610
9,788
4,416
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliCthulhuAthena

VS

Bans
Chang'eErlang ShenThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 5 / 6
7,170
448
3,633
12,207
11,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
AugustoBW
Poseidon
16
2 / 2 / 3
8,534
533
8,222
6,423
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Cholike
Danzaburou
16
8 / 3 / 1
9,710
607
12,127
15,435
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
dmv_tyy
Cu Chulainn
11
1 / 4 / 0
6,608
413
4,895
11,680
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 8 / 3
7,402
463
7,620
15,129
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
22
Kills
14
14
Deaths
22
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
5
6
0.6
L
Poseidon
AugustoBW
Poseidon
2
2
3
1.75
L
Danzaburou
Cholike
Danzaburou
8
3
1
2.83
W
6
1
4
8
W
Medusa
3
5
4
1
W
Bastet
Mello8822
Bastet
5
4
8
2.25
W
Bacchus
RapiDfL
Bacchus
2
3
12
2.67
W
6
1
6
9
L
Cu Chulainn
dmv_tyy
Cu Chulainn
1
4
0
0.25
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,704
Damage
36,497
56,480
Taken
60,874
30,652
Mitigated
30,650
16,481
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,633
519
0
1,822
12,207
11,929
0
3,675
8,163
14,368
0
L
Poseidon
AugustoBW
Poseidon
8,222
1,056
0
1,381
6,423
1,649
0
3,109
3,024
80,882
1,281
L
Danzaburou
Cholike
Danzaburou
12,127
5,684
0
6,985
15,435
7,030
0
2,899
12,384
0
78,691
W
8,269
1,011
0
3,885
12,246
8,398
0
3,393
8,853
0
78,498
W
Medusa
11,870
5,580
0
4,029
14,614
5,288
648
1,791
12,823
0
65,194
W
Bastet
Mello8822
Bastet
7,605
1,841
0
5,792
12,688
3,982
0
2,886
9,802
0
51,489
W
Bacchus
RapiDfL
Bacchus
5,172
439
0
2,650
12,516
11,559
0
2,825
9,691
22,204
737
W
9,788
69
0
125
4,416
1,425
0
1,443
2,973
75,078
572
L
Cu Chulainn
dmv_tyy
Cu Chulainn
4,895
1,056
0
2,137
11,680
4,375
0
2,010
9,457
0
40,076
L
7,620
896
0
2,178
15,129
5,667
0
2,389
12,239
0
38,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
39,424
501
Minions Killed
422
0
Camps Cleared
0
1,717,834
Distance Traveled
1,423,435
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,170
448
13
1
0
283,245
4
L
Poseidon
8,534
533
152
10
0
340,358
0
L
Danzaburou
9,710
607
122
8
0
303,214
5
W
Nike
10,256
641
141
9
0
317,277
2
W
Medusa
8,607
538
93
6
0
322,183
0
W
Bastet
8,381
524
76
5
0
359,149
0
W
Bacchus
8,137
509
23
1
0
326,171
0
W
Janus
9,764
610
168
11
0
393,054
0
L
Cu Chulainn
6,608
413
62
4
0
248,652
1
L
Mulan
7,402
463
73
5
0
247,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role