Player Matchup

Thor
Thor
 
Thor
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HITB0X72
Neith
Level 89
God Stats
16W - 8L
1,709 SR
Queue Stats
98W - 86L
1,570 Elo+
Party 1
Anubis
Anubis
Its Dust3222
Anubis
Level 85
God Stats
23W - 23L
1,472 SR
Queue Stats
37W - 44L
1,378 Elo+
Solo
Ymir
Ymir
dillong12101
Ymir
Level 140
God Stats
21W - 12L
1,611 SR
Queue Stats
95W - 83L
1,566 Elo+
Party 1
Freya
Freya
joepsykokiller
Freya
Level 117
God Stats
7W - 3L
1,994 SR
Queue Stats
251W - 239L
1,510 Elo+
Solo
Team Averages
Level 116
1,657 SR
1,505 Elo+

VS

Team Averages
Level 114
1,556 SR
1,482 Elo+
Athena
Athena
DarkmissAthena
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 122L
1,420 Elo+
Solo
Anubis
Anubis
IKyoJuroRenGokuI
Anubis
Level 79
God Stats
73W - 54L
1,602 SR
Queue Stats
185W - 148L
1,583 Elo+
Solo
Hercules
Hercules
MGW Rashcall
Hercules
Level 121
God Stats
66W - 67L
1,496 SR
Queue Stats
395W - 508L
1,480 Elo+
Solo
Hachiman
Hachiman
Sadumon
Hachiman
Level 143
God Stats
9W - 8L
1,604 SR
Queue Stats
156W - 156L
1,517 Elo+
Solo
Ymir
Ymir
StewartandZoe27
Ymir
Level 105
God Stats
57W - 42L
1,579 SR
Queue Stats
800W - 741L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 0
6,945
579
3,890
8,188
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
HITB0X72
Neith
11
2 / 1 / 0
6,273
523
5,445
4,970
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
9
0 / 6 / 1
5,316
443
4,243
7,695
2,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 4 / 3
5,385
449
4,384
9,488
2,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
6,695
558
3,987
8,620
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,731
561
3,849
8,830
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
6 / 2 / 2
8,227
686
5,666
5,960
2,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
MGW Rashcall
Hercules
13
2 / 0 / 0
7,992
666
4,277
8,481
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Sadumon
Hachiman
12
3 / 2 / 3
7,221
602
6,201
8,676
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 4
7,284
607
5,211
9,061
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
15
15
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
0
2
W
1
0
5
3.5
L
Neith
HITB0X72
Neith
2
1
0
2
W
6
2
2
3.5
L
Anubis
0
6
1
0.08
W
Hercules
MGW Rashcall
Hercules
2
0
0
2
W
Hachiman
Sadumon
Hachiman
3
2
3
2.25
W
3
2
4
2.5
L
0
4
3
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
25,204
38,961
Taken
41,008
12,242
Mitigated
21,522
13,737
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,890
543
0
3,661
8,188
2,425
0
2,430
5,758
0
42,239
W
3,849
574
0
4,125
8,830
6,691
38
3,107
5,723
17,342
0
L
Neith
HITB0X72
Neith
5,445
1,196
0
2,446
4,970
1,405
0
1,207
3,763
0
40,424
W
5,666
212
55
2,625
5,960
2,195
897
2,573
3,387
53,094
1,202
L
Anubis
4,243
175
0
1,391
7,695
2,692
0
5,020
2,675
23,568
0
W
Hercules
MGW Rashcall
Hercules
4,277
1,302
0
2,710
8,481
6,011
0
3,282
4,547
0
48,776
W
Hachiman
Sadumon
Hachiman
6,201
3,217
0
4,362
8,676
2,771
561
2,195
6,481
0
53,569
W
5,211
1,052
0
4,501
9,061
3,854
16
1,297
7,764
55,261
2,729
L
4,384
664
0
2,261
9,488
2,948
0
5,619
3,869
18,158
403
L
3,987
891
0
3,978
8,620
2,772
0
450
7,840
37,989
1,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,614
Gold Earned
37,455
329
Minions Killed
399
0
Camps Cleared
0
1,150,060
Distance Traveled
1,180,796
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,945
579
84
7
0
268,709
3
W
Athena
6,731
561
20
2
0
253,757
4
L
Neith
6,273
523
83
7
0
228,219
2
W
Anubis
8,227
686
103
9
0
220,658
0
L
Anubis
5,316
443
41
3
0
200,571
0
W
Hercules
7,992
666
97
8
0
232,889
2
W
Hachiman
7,221
602
85
7
0
210,667
0
W
Ymir
7,284
607
94
8
0
262,825
2
L
Ymir
5,385
449
31
3
0
231,381
0
L
Freya
6,695
558
90
8
0
221,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role