Player Matchup

Guan Yu
Guan Yu
Erickson204
Guan Yu
Level 123
God Stats
5W - 4L
1,544 SR
Queue Stats
153W - 144L
1,521 Elo+
Solo
Discordia
Discordia
KRROLL
Discordia
Level 127
God Stats
1W - 3L
1,224 SR
Queue Stats
31W - 52L
1,323 Elo+
Solo
Izanami
Izanami
Richy115
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,420 Elo+
Party 1
Bacchus
Bacchus
TheHotLettuce
Bacchus
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 41L
1,520 Elo+
Party 1
Camazotz
Camazotz
thesaltysutton
Camazotz
Level 148
God Stats
5W - 5L
1,709 SR
Queue Stats
83W - 61L
1,538 Elo+
Party 1
Team Averages
Level 127
1,495 SR
1,464 Elo+

VS

Team Averages
Level 83
1,505 SR
1,493 Elo+
Bacchus
Bacchus
HAVI94
Bacchus
Level 158
God Stats
23W - 14L
1,524 SR
Queue Stats
320W - 317L
1,490 Elo+
Solo
Arachne
Arachne
Nbc27
Arachne
Level 105
God Stats
9W - 8L
1,550 SR
Queue Stats
35W - 31L
1,525 Elo+
Solo
Chaac
Chaac
NyxGotBanned
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,587 Elo+
Party 2
Hera
Hera
Phsychotix
Hera
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,464 Elo+
Party 2
Charybdis
Charybdis
steezlin
Charybdis
Level 62
God Stats
5W - 3L
1,452 SR
Queue Stats
55W - 66L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Erickson204
Guan Yu
5
0 / 2 / 0
3,274
546
1,404
4,153
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
KRROLL
Discordia
7
1 / 2 / 0
3,787
631
2,087
2,724
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Richy115
Izanami
6
0 / 3 / 0
3,627
605
1,720
4,088
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
6
0 / 2 / 0
3,467
578
739
3,533
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
7
0 / 0 / 1
3,807
635
2,501
4,783
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HAVI94
Bacchus
7
1 / 0 / 2
4,381
730
2,209
3,563
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Nbc27
Arachne
7
1 / 1 / 0
3,775
629
486
3,793
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
2 / 0 / 0
5,208
868
3,261
5,582
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
3 / 0 / 0
4,102
684
2,180
2,542
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
steezlin
Charybdis
7
2 / 0 / 1
4,494
749
3,780
3,575
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
9
9
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Erickson204
Guan Yu
0
2
0
0
W
Bacchus
HAVI94
Bacchus
1
0
2
2
L
Discordia
KRROLL
Discordia
1
2
0
0.5
W
Arachne
Nbc27
Arachne
1
1
0
1
W
2
0
0
2
W
3
0
0
3
L
Izanami
Richy115
Izanami
0
3
0
0
L
Bacchus
0
2
0
0
W
Charybdis
steezlin
Charybdis
2
0
1
2.5
L
Camazotz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,451
Damage
11,916
19,281
Taken
19,055
7,325
Mitigated
7,635
7,019
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Erickson204
Guan Yu
1,404
383
0
1,347
4,153
2,004
0
0
4,153
0
10,878
W
Bacchus
HAVI94
Bacchus
2,209
304
0
1,725
3,563
2,389
0
558
3,005
11,380
2,259
L
Discordia
KRROLL
Discordia
2,087
0
0
480
2,724
724
0
1,801
923
17,341
541
W
Arachne
Nbc27
Arachne
486
401
0
878
3,793
1,097
0
841
2,952
0
15,582
W
3,261
385
0
2,161
5,582
2,697
0
0
5,582
0
34,785
W
2,180
114
0
1,260
2,542
596
0
1,220
1,322
17,087
929
L
Izanami
Richy115
Izanami
1,720
1,408
0
1,306
4,088
964
0
919
3,169
0
19,530
L
Bacchus
739
39
0
988
3,533
2,445
0
882
2,651
6,344
0
W
Charybdis
steezlin
Charybdis
3,780
1,703
0
1,686
3,575
856
51
207
3,368
0
24,955
L
Camazotz
2,501
428
0
2,898
4,783
1,188
0
692
4,091
0
20,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,962
Gold Earned
21,960
147
Minions Killed
189
0
Camps Cleared
0
634,928
Distance Traveled
678,576
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,274
546
18
3
0
91,163
0
W
Bacchus
4,381
730
30
5
0
127,240
2
L
Discordia
3,787
631
27
5
0
128,921
4
W
Arachne
3,775
629
32
5
0
156,612
1
W
Chaac
5,208
868
69
12
0
134,484
0
W
Hera
4,102
684
22
4
0
135,640
4
L
Izanami
3,627
605
42
7
0
120,388
0
L
Bacchus
3,467
578
12
2
0
139,105
2
W
Charybdis
4,494
749
36
6
0
124,600
0
L
Camazotz
3,807
635
48
8
0
155,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role