Player Matchup

Bastet
Bastet
BadAGamer515
Bastet
Level 121
God Stats
2W - 4L
1,718 SR
Queue Stats
36W - 32L
1,556 Elo+
Party 1
Ganesha
Ganesha
Butterynub
Ganesha
Level 57
God Stats
4W - 3L
1,444 SR
Queue Stats
21W - 23L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CrAzY LOSER BOY
Morgan Le Fay
Level 180
God Stats
30W - 23L
1,504 SR
Queue Stats
507W - 527L
1,501 Elo+
Party 1
Charybdis
Charybdis
Glorgon
Charybdis
Level 129
God Stats
0W - 3L
1,643 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 1
Chaac
Chaac
KN_GriffinForce
Chaac
Level 106
God Stats
3W - 4L
1,707 SR
Queue Stats
178W - 172L
1,407 Elo+
Party 1
Team Averages
Level 119
1,603 SR
1,414 Elo+

VS

Team Averages
Level 119
1,607 SR
1,466 Elo+
Medusa
Medusa
Bloodbunny31114
Medusa
Level 143
God Stats
3W - 0L
1,877 SR
Queue Stats
109W - 105L
1,490 Elo+
Solo
Zeus
Zeus
Ddizzle2018
Zeus
Level 153
God Stats
5W - 1L
1,763 SR
Queue Stats
30W - 35L
1,470 Elo+
Solo
Lancelot
Lancelot
Desidirata
Lancelot
Level 55
God Stats
3W - 5L
1,244 SR
Queue Stats
37W - 47L
1,412 Elo+
Solo
Athena
Athena
iAmRye_
Athena
Level 125
God Stats
6W - 4L
1,619 SR
Queue Stats
148W - 151L
1,475 Elo+
Solo
Ra
Ra
semicolin
Ra
Level 117
God Stats
4W - 5L
1,535 SR
Queue Stats
66W - 66L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
5 / 5 / 2
7,892
526
6,740
15,266
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Butterynub
Ganesha
13
0 / 2 / 4
7,738
516
5,929
12,956
10,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
CrAzY LOSER BOY
Morgan Le Fay
12
0 / 5 / 2
7,110
474
5,691
10,522
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Glorgon
Charybdis
15
2 / 2 / 1
8,070
538
10,525
10,286
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 2 / 0
6,038
403
2,417
7,028
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,303
620
9,057
6,849
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 5
8,569
571
10,478
5,229
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Desidirata
Lancelot
15
5 / 4 / 3
8,531
569
5,558
11,609
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
iAmRye_
Athena
12
1 / 1 / 6
7,874
525
3,439
9,452
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 2 / 1
10,319
688
7,718
11,285
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
16
16
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
5
2
1.2
W
4
0
1
4.5
L
Ganesha
Butterynub
Ganesha
0
2
4
1
L
Morgan Le Fay
CrAzY LOSER BOY
Morgan Le Fay
0
5
2
0.2
W
2
1
5
4.5
W
Lancelot
Desidirata
Lancelot
5
4
3
1.63
L
Charybdis
Glorgon
Charybdis
2
2
1
1.25
L
1
2
0
0.5
W
Athena
iAmRye_
Athena
1
1
6
4
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
36,250
56,058
Taken
44,424
24,592
Mitigated
23,358
18,501
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,740
1,376
0
5,795
15,266
4,922
0
4,583
10,347
0
38,564
W
9,057
2,743
0
1,500
6,849
2,497
927
1,251
5,598
0
79,865
L
Ganesha
Butterynub
Ganesha
5,929
178
2,646
2,391
12,956
10,147
0
5,796
6,620
35,931
1,585
L
Morgan Le Fay
CrAzY LOSER BOY
Morgan Le Fay
5,691
100
0
1,389
10,522
3,678
0
5,706
4,247
51,327
248
W
10,478
1,528
0
620
5,229
1,669
0
1,439
3,790
58,669
1,188
W
Lancelot
Desidirata
Lancelot
5,558
742
0
4,439
11,609
4,392
0
2,952
8,657
0
52,505
L
Charybdis
Glorgon
Charybdis
10,525
5,251
0
3,942
10,286
3,245
459
1,149
9,079
0
71,883
L
2,417
0
0
2,338
7,028
2,600
0
2,011
4,743
0
29,845
W
Athena
iAmRye_
Athena
3,439
1,457
0
3,188
9,452
7,919
0
4,049
5,403
13,975
0
W
7,718
918
780
5,967
11,285
6,881
2,129
1,687
9,598
78,912
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
44,596
381
Minions Killed
514
0
Camps Cleared
0
1,378,457
Distance Traveled
1,526,805
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,892
526
64
4
0
295,974
2
W
Medusa
9,303
620
132
9
0
322,369
0
L
Ganesha
7,738
516
11
1
0
313,207
1
L
Morgan Le Fay
7,110
474
114
8
0
294,345
0
W
Zeus
8,569
571
122
8
0
306,009
0
W
Lancelot
8,531
569
78
5
0
353,056
2
L
Charybdis
8,070
538
148
10
0
288,249
0
L
Chaac
6,038
403
44
3
0
186,682
4
W
Athena
7,874
525
22
1
0
261,051
4
W
Ra
10,319
688
160
11
0
284,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role