Player Matchup

Apollo
Apollo
Bronze III
Aelogvyn
Apollo
Bronze III
Level 67
God Stats
3W - 6L
1,304 SR
Queue Stats
55W - 106L
-1 MMR
Solo
Awilix
Awilix
Gold V
Chris_Jcc
Awilix
Gold V
Level 129
God Stats
3W - 4L
1,420 SR
Queue Stats
282W - 289L
1,031 MMR
Solo
Ix Chel
Ix Chel
Silver II
O321verlucky
Ix Chel
Silver II
Level 69
God Stats
23W - 12L
1,427 SR
Queue Stats
117W - 124L
1,072 MMR
Solo
Cerberus
Cerberus
Silver II
Shahin_Kral
Cerberus
Silver II
Level 121
God Stats
2W - 0L
1,804 SR
Queue Stats
200W - 208L
995 MMR
Solo
Hercules
Hercules
Silver II
xDarKInstinTx
Hercules
Silver II
Level 118
God Stats
326W - 309L
1,487 SR
Queue Stats
439W - 457L
1,027 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,488 SR
825 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,528 SR
872 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver IV
KladdigtBajs
Surtr
Silver IV
Level 80
God Stats
2W - 5L
1,413 SR
Queue Stats
81W - 106L
753 MMR
Solo
Ra
Ra
Gold V
M4zeRunner
Ra
Gold V
Level 109
God Stats
1W - 1L
1,738 SR
Queue Stats
79W - 87L
1,278 MMR
Solo
Fafnir
Fafnir
Bronze II
Oleg77_Rus
Fafnir
Bronze II
Level 101
God Stats
28W - 23L
1,515 SR
Queue Stats
278W - 312L
358 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
huronlast
Ao Kuang
Bronze I
Level 63
God Stats
12W - 13L
1,473 SR
Queue Stats
137W - 167L
470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aelogvyn
Apollo
10
4 / 2 / 2
5,347
535
4,173
4,970
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Chris_Jcc
Awilix
10
2 / 0 / 4
5,366
537
3,823
5,851
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
O321verlucky
Ix Chel
12
1 / 0 / 2
6,576
658
3,364
3,096
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Shahin_Kral
Cerberus
10
4 / 0 / 4
5,948
595
6,028
7,630
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
xDarKInstinTx
Hercules
11
6 / 0 / 0
7,118
712
6,382
8,331
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MedusaLancelotAgniTyr

VS

Bans
Erlang ShenFreyaKuzenboAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 6 / 1
4,476
448
4,876
7,825
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 6 / 0
4,985
499
5,716
10,446
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 3 / 0
5,067
507
942
4,695
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Oleg77_Rus
Fafnir
9
1 / 2 / 1
5,481
548
2,554
8,095
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
huronlast
Ao Kuang
10
1 / 0 / 0
5,043
504
1,306
5,201
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
2
2
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
W
Apollo
Aelogvyn
Apollo
4
2
2
2.5
W
Awilix
Chris_Jcc
Awilix
2
0
4
4
L
0
6
0
0
L
0
3
0
0
W
Ix Chel
O321verlucky
Ix Chel
1
0
2
2
L
Fafnir
Oleg77_Rus
Fafnir
1
2
1
0.75
W
Cerberus
Shahin_Kral
Cerberus
4
0
4
6
L
Ao Kuang
huronlast
Ao Kuang
1
0
0
1
W
Hercules
xDarKInstinTx
Hercules
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
15,394
29,878
Taken
36,262
13,232
Mitigated
15,891
11,649
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,876
3,234
0
1,721
7,825
1,804
0
2,901
4,456
0
36,778
W
Apollo
Aelogvyn
Apollo
4,173
2,424
0
1,814
4,970
1,241
0
1,059
3,911
0
24,336
W
Awilix
Chris_Jcc
Awilix
3,823
1,479
0
1,415
5,851
1,957
0
1,393
4,458
0
36,328
L
5,716
3,268
0
3,464
10,446
4,024
0
0
10,032
705
31,473
L
942
42
72
730
4,695
1,270
0
2,738
1,669
31,036
0
W
Ix Chel
O321verlucky
Ix Chel
3,364
563
123
1,178
3,096
1,096
0
819
2,277
52,137
0
L
Fafnir
Oleg77_Rus
Fafnir
2,554
693
0
3,236
8,095
7,033
0
1,913
5,651
7,679
0
W
Cerberus
Shahin_Kral
Cerberus
6,028
309
0
1,947
7,630
3,936
0
1,531
6,099
24,076
1,159
L
Ao Kuang
huronlast
Ao Kuang
1,306
264
0
1,970
5,201
1,760
0
331
4,826
32,747
1,582
W
Hercules
xDarKInstinTx
Hercules
6,382
3,294
0
5,172
8,331
5,002
0
180
8,151
0
44,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
25,052
359
Minions Killed
249
0
Camps Cleared
0
1,026,767
Distance Traveled
965,481
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,476
448
66
7
0
170,636
0
W
Apollo
5,347
535
49
5
0
179,289
3
W
Awilix
5,366
537
64
6
0
251,226
2
L
Surtr
4,985
499
52
5
0
174,454
0
L
Ra
5,067
507
56
6
0
193,708
0
W
Ix Chel
6,576
658
107
11
0
197,775
2
L
Fafnir
5,481
548
9
1
0
186,198
5
W
Cerberus
5,948
595
59
6
0
203,067
0
L
Ao Kuang
5,043
504
66
7
0
240,485
0
W
Hercules
7,118
712
80
8
0
195,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role