Player Matchup

Odin
Odin
Dope ReFLX
Odin
Level 110
God Stats
2W - 3L
1,458 SR
Queue Stats
70W - 91L
1,414 Elo+
Solo
Nu Wa
Nu Wa
HollywoodCole32
Nu Wa
Level 152
God Stats
137W - 190L
1,386 SR
Queue Stats
286W - 368L
1,376 Elo+
Solo
Kukulkan
Kukulkan
MiniZ93
Kukulkan
Level 104
God Stats
0W - 9L
1,385 SR
Queue Stats
14W - 28L
1,282 Elo+
Solo
Vulcan
Vulcan
xFinesseSznn
Vulcan
Level 83
God Stats
22W - 18L
1,576 SR
Queue Stats
182W - 211L
1,489 Elo+
Solo
Olorun
Olorun
xxGullerxx
Olorun
Level 113
God Stats
1W - 2L
1,757 SR
Queue Stats
2W - 6L
1,297 Elo+
Solo
Team Averages
Level 112
1,512 SR
1,372 Elo+

VS

Team Averages
Level 96
1,387 SR
1,397 Elo+
Sun Wukong
Sun Wukong
BlorgusTheStrong
Sun Wukong
Level 118
God Stats
1W - 2L
1,172 SR
Queue Stats
10W - 15L
1,425 Elo+
Party 2
Vulcan
Vulcan
BurgerMan69
Vulcan
Level 81
God Stats
4W - 2L
1,411 SR
Queue Stats
9W - 11L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
HTownBraxton
Cthulhu
Level 27
God Stats
1W - 0L
1,548 SR
Queue Stats
3W - 4L
1,264 Elo+
Party 2
Xbalanque
Xbalanque
Shy_upone
Xbalanque
Level 106
God Stats
11W - 9L
1,307 SR
Queue Stats
140W - 177L
1,393 Elo+
Party 1
Izanami
Izanami
TEDDYDAKILLA518
Izanami
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 46L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
10,325
860
4,486
15,511
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 8 / 0
10,581
882
6,818
10,018
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
MiniZ93
Kukulkan
15
0 / 5 / 1
9,446
787
4,443
11,117
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
15
0 / 6 / 1
9,487
791
12,656
10,791
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Olorun
xxGullerxx
Olorun
17
2 / 4 / 3
10,804
900
9,210
12,293
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlorgusTheStrong
Sun Wukong
18
7 / 1 / 6
11,416
951
10,790
14,433
12,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
16
3 / 1 / 7
10,437
870
10,285
8,288
2,721
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HTownBraxton
Cthulhu
17
5 / 1 / 9
11,338
945
11,140
14,110
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Shy_upone
Xbalanque
16
6 / 4 / 3
10,886
907
5,970
10,951
3,280
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 1 / 4
11,361
947
8,918
8,695
2,628
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
25
25
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlorgusTheStrong
Sun Wukong
7
1
6
10
W
Vulcan
3
1
7
6.5
L
3
2
1
1.75
W
Cthulhu
HTownBraxton
Cthulhu
5
1
9
9.5
L
2
8
0
0.25
L
Kukulkan
MiniZ93
Kukulkan
0
5
1
0.1
W
Xbalanque
Shy_upone
Xbalanque
6
4
3
1.88
W
4
1
4
6
L
Vulcan
0
6
1
0.08
L
Olorun
xxGullerxx
Olorun
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,613
Damage
47,103
59,730
Taken
56,477
28,681
Mitigated
32,376
10,623
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlorgusTheStrong
Sun Wukong
10,790
1,516
0
2,082
14,433
12,563
402
7,150
6,893
0
31,315
W
Vulcan
10,285
154
0
1,447
8,288
2,721
313
5,589
2,637
33,985
0
L
4,486
1,626
82
1,520
15,511
12,855
19
4,357
10,837
0
20,988
W
Cthulhu
HTownBraxton
Cthulhu
11,140
517
1,072
2,008
14,110
11,184
355
9,153
4,638
30,764
2,599
L
6,818
2,667
0
428
10,018
3,245
2,183
3,005
6,887
33,073
0
L
Kukulkan
MiniZ93
Kukulkan
4,443
282
530
427
11,117
4,165
362
3,462
7,534
16,706
210
W
Xbalanque
Shy_upone
Xbalanque
5,970
3,164
0
625
10,951
3,280
1,352
5,048
5,864
0
34,808
W
8,918
5,698
90
35
8,695
2,628
2,302
5,726
2,862
0
38,123
L
Vulcan
12,656
230
0
2,806
10,791
3,715
0
4,949
5,643
29,907
0
L
Olorun
xxGullerxx
Olorun
9,210
4,072
600
4,230
12,293
4,701
878
3,534
8,548
31,434
2,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,643
Gold Earned
55,438
210
Minions Killed
235
0
Camps Cleared
0
1,058,331
Distance Traveled
1,283,682
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,416
951
34
3
0
255,139
2
W
Vulcan
10,437
870
50
4
0
286,195
0
L
Odin
10,325
860
30
3
0
231,417
1
W
Cthulhu
11,338
945
52
4
0
274,635
0
L
Nu Wa
10,581
882
59
5
0
146,568
5
L
Kukulkan
9,446
787
32
3
0
201,084
1
W
Xbalanque
10,886
907
28
2
0
202,353
0
W
Izanami
11,361
947
71
6
0
265,360
0
L
Vulcan
9,487
791
32
3
0
238,925
0
L
Olorun
10,804
900
57
5
0
240,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role