Player Matchup

Odin
Odin
Astr0naut_Scott
Odin
Level 6
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 1
Skadi
Skadi
Dwongalo
Skadi
Level 69
God Stats
1W - 1L
1,710 SR
Queue Stats
10W - 15L
1,323 Elo+
Party 1
Bacchus
Bacchus
gamesonehand
Bacchus
Level 5
God Stats
1W - 3L
1,755 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 1
Team Averages
Level 27
1,578 SR
1,543 Elo+

VS

Team Averages
Level 92
1,314 SR
1,484 Elo+
Ishtar
Ishtar
SRomero21
Ishtar
Level 69
God Stats
5W - 4L
1,131 SR
Queue Stats
70W - 63L
1,476 Elo+
Solo
Raijin
Raijin
patsx81
Raijin
Level 145
God Stats
3W - 2L
1,248 SR
Queue Stats
51W - 34L
1,539 Elo+
Party 2
Chaac
Chaac
smittydidit4287
Chaac
Level 62
God Stats
71W - 52L
1,563 SR
Queue Stats
250W - 258L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,920
609
887
8,852
8,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Dwongalo
Skadi
15
2 / 6 / 1
9,127
702
3,893
9,632
2,994
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
gamesonehand
Bacchus
16
0 / 0 / 3
8,445
650
6,534
9,214
12,390
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
SRomero21
Ishtar
16
3 / 0 / 6
10,492
807
5,952
7,249
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
patsx81
Raijin
19
5 / 1 / 3
11,940
918
10,273
7,701
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 6
10,392
799
7,884
11,591
15,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
2
Kills
10
10
Deaths
3
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Skadi
Dwongalo
Skadi
2
6
1
0.42
W
Ishtar
SRomero21
Ishtar
3
0
6
6
L
Bacchus
gamesonehand
Bacchus
0
0
3
1.5
W
Raijin
patsx81
Raijin
5
1
3
6.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,314
Damage
24,109
27,698
Taken
26,541
24,091
Mitigated
21,511
1,155
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
887
283
0
0
8,852
8,707
0
3,314
5,282
0
2,142
L
Skadi
Dwongalo
Skadi
3,893
1,966
0
700
9,632
2,994
0
3,702
5,651
0
35,225
W
Ishtar
SRomero21
Ishtar
5,952
2,067
0
3,106
7,249
2,718
1,412
2,582
4,667
0
31,259
L
Bacchus
gamesonehand
Bacchus
6,534
691
0
455
9,214
12,390
0
3,114
5,796
16,730
0
W
Raijin
patsx81
Raijin
10,273
615
0
364
7,701
2,879
911
1,905
5,796
66,816
2,418
W
7,884
590
0
907
11,591
15,914
112
2,154
9,437
0
31,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
32,824
80
Minions Killed
212
0
Camps Cleared
0
589,556
Distance Traveled
740,601
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,920
609
3
0
0
138,930
0
L
Skadi
9,127
702
61
5
0
181,041
0
W
Ishtar
10,492
807
47
4
0
261,672
12
L
Bacchus
8,445
650
16
1
0
269,585
5
W
Raijin
11,940
918
117
9
0
220,936
0
W
Chaac
10,392
799
48
4
0
257,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role