Player Matchup

Scylla
Scylla
Platinum III
DISSAPOINTMENT33
Scylla
Platinum III
Level 39
God Stats
3W - 2L
1,857 SR
Queue Stats
17W - 8L
2,154 MMR
Solo
Jormungandr
Jormungandr
Platinum II
HopefulAuthor73
Jormungandr
Platinum II
Level 109
God Stats
46W - 43L
1,726 SR
Queue Stats
326W - 368L
2,030 MMR
Solo
Hercules
Hercules
Platinum I
hussian132
Hercules
Platinum I
Level 125
God Stats
1W - 1L
1,789 SR
Queue Stats
119W - 139L
1,972 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 91
1,791 SR
2,052 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,409 SR
2,225 MMR
Ares
Ares
Platinum II
EthernalChao5
Ares
Platinum II
Level 157
God Stats
12W - 13L
1,578 SR
Queue Stats
100W - 110L
1,945 MMR
Solo
Achilles
Achilles
Masters
FitTrevorTTV
Achilles
Masters
Level 89
God Stats
6W - 8L
1,475 SR
Queue Stats
325W - 220L
2,174 MMR
Party 1
Medusa
Medusa
Masters
wolfgamer2413
Medusa
Masters
Level 153
God Stats
1W - 2L
1,175 SR
Queue Stats
267W - 112L
2,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,383
838
4,714
4,348
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
HopefulAuthor73
Jormungandr
13
0 / 2 / 2
7,483
748
5,936
7,562
5,521
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
hussian132
Hercules
12
1 / 4 / 1
7,428
743
3,430
8,846
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ne ZhaKuzenboMorgan Le FayOdinMulan

VS

Bans
SerqetBacchusShivaThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
7,554
755
5,921
7,440
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
FitTrevorTTV
Achilles
15
5 / 1 / 2
8,784
878
5,468
10,074
6,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 0 / 4
8,561
856
7,624
3,723
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
0
1
6
3
W
Achilles
FitTrevorTTV
Achilles
5
1
2
6
L
Jormungandr
HopefulAuthor73
Jormungandr
0
2
2
0.5
L
Hercules
hussian132
Hercules
1
4
1
0.38
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,080
Damage
19,013
20,756
Taken
21,237
12,990
Mitigated
14,099
2,185
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,714
192
0
250
4,348
1,245
0
698
3,605
28,710
547
W
5,921
149
0
1,025
7,440
6,206
0
3,710
3,104
11,748
0
W
Achilles
FitTrevorTTV
Achilles
5,468
1,253
0
2,049
10,074
6,387
301
3,849
5,816
0
19,946
L
Jormungandr
HopefulAuthor73
Jormungandr
5,936
1,101
0
575
7,562
5,521
0
1,853
5,443
20,168
3,352
L
Hercules
hussian132
Hercules
3,430
605
0
1,360
8,846
6,224
0
2,903
5,646
0
10,344
W
7,624
2,444
0
773
3,723
1,506
1,117
1,708
1,966
0
52,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
24,899
128
Minions Killed
147
0
Camps Cleared
0
580,801
Distance Traveled
642,181
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,383
838
72
7
0
208,164
0
W
Ares
7,554
755
11
1
0
197,046
0
W
Achilles
8,784
878
30
3
0
221,651
0
L
Jormungandr
7,483
748
35
4
0
187,825
0
L
Hercules
7,428
743
21
2
0
184,812
6
W
Medusa
8,561
856
106
11
0
223,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role