Player Matchup

Zhong Kui
Zhong Kui
LiLxChIcKeN
Zhong Kui
Level 69
God Stats
26W - 19L
1,470 SR
Queue Stats
160W - 181L
1,429 Elo+
Party 2
Hel
Hel
RicoFearNun
Hel
Level 153
God Stats
1W - 3L
1,272 SR
Queue Stats
293W - 274L
1,437 Elo+
Solo
Surtr
Surtr
Sesefrx
Surtr
Level 127
God Stats
60W - 39L
1,605 SR
Queue Stats
450W - 442L
1,459 Elo+
Party 2
Tyr
Tyr
captain gatsu
Tyr
Level 157
God Stats
8W - 10L
1,451 SR
Queue Stats
590W - 548L
1,520 Elo+
Solo
Hachiman
Hachiman
xAnGz_
Hachiman
Level 121
God Stats
16W - 9L
1,669 SR
Queue Stats
108W - 104L
1,463 Elo+
Party 2
Team Averages
Level 125
1,493 SR
1,461 Elo+

VS

Team Averages
Level 103
1,459 SR
1,419 Elo+
Zeus
Zeus
Call me Werk
Zeus
Level 32
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
TZVelocityzZ
Bakasura
Level 129
God Stats
9W - 7L
1,454 SR
Queue Stats
123W - 129L
1,506 Elo+
Party 1
Baba Yaga
Baba Yaga
air_force_265
Baba Yaga
Level 159
God Stats
8W - 13L
1,401 SR
Queue Stats
494W - 474L
1,493 Elo+
Solo
Athena
Athena
brothergunns1255
Athena
Level 113
God Stats
5W - 3L
1,471 SR
Queue Stats
53W - 71L
1,426 Elo+
Party 1
Ares
Ares
lightingspeed12
Ares
Level 83
God Stats
1W - 4L
1,409 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LiLxChIcKeN
Zhong Kui
11
1 / 4 / 3
6,902
493
4,104
8,422
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

13
4 / 1 / 2
8,733
624
5,328
4,946
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Surtr
Sesefrx
Surtr
14
8 / 1 / 5
8,389
599
10,906
10,341
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 0 / 3
8,868
633
9,004
10,781
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
xAnGz_
Hachiman
12
3 / 0 / 4
7,782
556
2,650
5,382
1,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,903
422
5,562
6,183
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TZVelocityzZ
Bakasura
13
2 / 3 / 1
7,640
546
4,289
13,331
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
air_force_265
Baba Yaga
15
4 / 5 / 0
8,093
578
6,420
7,644
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 4
6,660
476
3,319
9,773
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 7 / 1
6,105
436
2,812
11,419
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
24
Kills
6
6
Deaths
24
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Zhong Kui
LiLxChIcKeN
Zhong Kui
1
4
3
0.63
W
4
1
2
5
W
Surtr
Sesefrx
Surtr
8
1
5
10.5
L
Bakasura
TZVelocityzZ
Bakasura
2
3
1
0.83
L
Baba Yaga
air_force_265
Baba Yaga
4
5
0
0.8
L
0
3
4
0.67
W
8
0
3
9.5
L
0
7
1
0.07
W
Hachiman
xAnGz_
Hachiman
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,992
Damage
22,402
39,872
Taken
48,350
19,473
Mitigated
24,626
15,644
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,562
412
0
40
6,183
1,806
102
1,421
4,762
23,521
0
W
Zhong Kui
LiLxChIcKeN
Zhong Kui
4,104
735
0
1,840
8,422
5,377
720
4,423
3,999
29,345
6,572
W
5,328
288
639
2,881
4,946
1,670
0
2,468
2,478
57,539
1,751
W
Surtr
Sesefrx
Surtr
10,906
5,002
0
3,676
10,341
4,057
76
4,833
5,428
1,018
59,617
L
Bakasura
TZVelocityzZ
Bakasura
4,289
3,634
0
3,818
13,331
6,162
0
1,037
12,294
0
43,632
L
Baba Yaga
air_force_265
Baba Yaga
6,420
199
0
2,357
7,644
3,157
220
4,555
3,089
62,297
0
L
3,319
1,134
0
2,741
9,773
8,174
101
2,834
6,939
12,279
675
W
9,004
1,198
0
3,383
10,781
6,747
15
4,723
5,749
667
53,683
L
2,812
434
0
702
11,419
5,327
47
683
10,736
27,378
5,386
W
Hachiman
xAnGz_
Hachiman
2,650
1,123
0
3,225
5,382
1,622
880
2,344
3,038
0
39,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
34,401
413
Minions Killed
347
0
Camps Cleared
0
1,326,526
Distance Traveled
1,425,244
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,903
422
51
4
0
261,644
0
W
Zhong Kui
6,902
493
61
4
0
235,685
4
W
Hel
8,733
624
113
8
0
230,666
3
W
Surtr
8,389
599
80
6
0
294,643
0
L
Bakasura
7,640
546
112
8
0
311,939
0
L
Baba Yaga
8,093
578
120
9
0
280,918
0
L
Athena
6,660
476
8
1
0
287,026
3
W
Tyr
8,868
633
82
6
0
308,843
0
L
Ares
6,105
436
56
4
0
283,717
0
W
Hachiman
7,782
556
77
6
0
256,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role